From c13f78a4a7b66ffdd597d27656569684d079baab Mon Sep 17 00:00:00 2001 From: chai Date: Tue, 23 Oct 2018 12:45:19 +0800 Subject: =?UTF-8?q?*=E5=A2=9E=E5=8A=A0guide=20line?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Graphics/je_bitmap.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'src/libjin/Graphics/je_bitmap.h') diff --git a/src/libjin/Graphics/je_bitmap.h b/src/libjin/Graphics/je_bitmap.h index ae97d0d..8f0c30d 100644 --- a/src/libjin/Graphics/je_bitmap.h +++ b/src/libjin/Graphics/je_bitmap.h @@ -17,7 +17,9 @@ namespace JinEngine /// /// A RGBA32 bitmap. /// - /// A bitmap keeps pixels and can't draw directly onto screen. To render bitmap, a texture is required. + /// A bitmap keeps pixels and can't draw directly onto screen. To render bitmap, a texture is required. A + /// texture is a renderable hard ware side structure which could be handled with GPU. For instance, opengl + /// create texture and store it in GPU memory for rendering them onto hdc. /// class Bitmap { -- cgit v1.1-26-g67d0