From b04c097db4bf8c45342bca403ca2c8a6d5783a84 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 26 Oct 2018 18:40:32 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E5=A4=8D=E9=94=99=E8=AF=AF=E7=95=8C=E9=9D=A2?= =?UTF-8?q?=E5=85=B3=E9=97=ADbug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Graphics/je_graphic_single.h | 53 --------------------------------- 1 file changed, 53 deletions(-) delete mode 100644 src/libjin/Graphics/je_graphic_single.h (limited to 'src/libjin/Graphics/je_graphic_single.h') diff --git a/src/libjin/Graphics/je_graphic_single.h b/src/libjin/Graphics/je_graphic_single.h deleted file mode 100644 index f61234b..0000000 --- a/src/libjin/Graphics/je_graphic_single.h +++ /dev/null @@ -1,53 +0,0 @@ -#ifndef __JE_GRAPHIC_SINGLE_H -#define __JE_GRAPHIC_SINGLE_H - -#include "../math/je_quad.h" - -#include "je_graphic.h" - -namespace JinEngine -{ - namespace Graphics - { - // - // GraphicSingle - // |- Canvas - // |- Texture - // |- TextureFont - // - - /// - /// Single graphic, comparing to graphics batch, a single graphic need assign it's vertex and screen uv. - /// For example, a texture and canvas should be a graphic single. - /// - class GraphicSingle : public Graphic - { - public: - /// - /// - /// - GraphicSingle(const Bitmap* bitmap); - - /// - /// - /// - GraphicSingle(int w = 0, int h = 0); - - /// - /// Render graphic single with given coordinates. - /// - void render(int x, int y, float sx = 1, float sy = 1, float r = 0, float ox = 0, float oy = 0); - - /// - /// Render part of graphic single with given coordinates. - /// - void render(const Math::Quad& slice, int x, int y, float sx = 1, float sy = 1, float r = 0, float ox = 0, float oy = 0); - - private: - - }; - - } // namespace Graphics -} // namespace JinEngine - -#endif \ No newline at end of file -- cgit v1.1-26-g67d0