From d9a6fbd29abe2e8060d1213c5c9f5f2e8363b23f Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 21 Oct 2018 22:56:40 +0800 Subject: =?UTF-8?q?*=E8=B0=83=E6=95=B4=E9=BB=98=E8=AE=A4=E5=AD=97=E4=BD=93?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Graphics/je_sprite.h | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) (limited to 'src/libjin/Graphics/je_sprite.h') diff --git a/src/libjin/Graphics/je_sprite.h b/src/libjin/Graphics/je_sprite.h index 23824a7..4273240 100644 --- a/src/libjin/Graphics/je_sprite.h +++ b/src/libjin/Graphics/je_sprite.h @@ -1,16 +1,18 @@ #ifndef __JE_SPRITE_H #define __JE_SPRITE_H -#include "je_color.h" #include "../common/je_types.h" #include "../math/je_vector2.hpp" +#include "shader/je_shader.h" +#include "je_color.h" + namespace JinEngine { namespace Graphics { /// - /// A sprite is a transformable texture. + /// A sprite is unit of rendering, logic and events. /// class Sprite { @@ -21,6 +23,7 @@ namespace JinEngine Math::Vector2 mOrigin; Math::Vector2 mScale; Color mColor; + const Shader* mShader; }; -- cgit v1.1-26-g67d0