From aca962d7ce3d404671cace2a82b04ff937375009 Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 29 Oct 2018 08:27:51 +0800 Subject: =?UTF-8?q?*=E4=BF=AE=E6=94=B9=E4=BB=A3=E7=A0=81=E7=BB=93=E6=9E=84?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Graphics/particle/je_particle_emitter.h | 96 ---------------------- 1 file changed, 96 deletions(-) delete mode 100644 src/libjin/Graphics/particle/je_particle_emitter.h (limited to 'src/libjin/Graphics/particle/je_particle_emitter.h') diff --git a/src/libjin/Graphics/particle/je_particle_emitter.h b/src/libjin/Graphics/particle/je_particle_emitter.h deleted file mode 100644 index 5e4316d..0000000 --- a/src/libjin/Graphics/particle/je_particle_emitter.h +++ /dev/null @@ -1,96 +0,0 @@ -#ifndef __JE_PARTICLE_EMITTER_H -#define __JE_PARTICLE_EMITTER_H - -#include "../../common/je_temporary.h" -#include "../../math/je_vector2.hpp" - -#include "je_particle.h" - -namespace JinEngine -{ - namespace Graphics - { - - struct PositionDef - { - bool enableRandom = false; - union - { - struct - { - Math::Vector2 min; - Math::Vector2 max; - } random; - Math::Vector2 position; - } position; - }; - - struct DirectionDef - { - bool enableRandom = false; - union - { - struct - { - float min = 0; - float max = 0; - } random; - float direction = 0; - } direction; - }; - - struct EmitRateDef - { - bool enableRandom = false; - union - { - struct - { - float min = 1; - float max = 1; - } random; - float rate = 1; - } rate; - }; - - /// - /// Definition of particle emitter. - /// - struct ParticleEmitterDef : public Temporary - { - PositionDef positionDef; ///< Emit position(relativily to the particle system center). - DirectionDef directionDef; ///< Emit direction. - EmitRateDef emitRateDef; ///< Emit rate. - }; - - /// - /// Emit a single particle. - /// - class ParticleEmitter - { - public: - /// - /// ParticleEmitter constructor. - /// - /// @param emitterDef Definition of particle emitter. - /// @param particleDef Definition of particle. - /// - ParticleEmitter(const ParticleEmitterDef& emitterDef, const ParticleDef& particleDef); - - /// - /// Emit a particle according to emitter definition and particle definition, particle system should - /// assign particle value to the particle in particle pool, but not use this return particle. - /// - Particle emit(); - - private: - float mDirection; - ParticleEmitterDef mEmitterDef; - ParticleDef mParticleDef; - - }; - - } // namespace Graphics -} // namespace JinEngine - -#endif \ No newline at end of file -- cgit v1.1-26-g67d0