From c734eb129d24a5ed6dcad8fa8fd1bdb3352f1257 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 31 Oct 2018 20:44:20 +0800 Subject: =?UTF-8?q?*=E6=9B=B4=E6=96=B0=E6=B8=B2=E6=9F=93=E6=A8=A1=E5=9D=97?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/Graphics/shaders/je_shader.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/libjin/Graphics/shaders/je_shader.h') diff --git a/src/libjin/Graphics/shaders/je_shader.h b/src/libjin/Graphics/shaders/je_shader.h index 09cda51..d89b827 100644 --- a/src/libjin/Graphics/shaders/je_shader.h +++ b/src/libjin/Graphics/shaders/je_shader.h @@ -146,7 +146,7 @@ namespace JinEngine /// @param stride Byte offset between consecutive generic vertex attributes. /// @param pointers Pointer to the first component of the first generic vertex attribute in the array. /// - void bindVertexPointer(int n, GLenum type, GLsizei stride, const GLvoid * pointers); + void setVertexPointer(int n, GLenum type, GLsizei stride, const GLvoid * pointers); /// /// Set texture UV coordinates. @@ -156,7 +156,7 @@ namespace JinEngine /// @param stride Byte offset between consecutive generic vertex attributes. /// @param pointers Pointer to the first component of the first generic vertex attribute in the array. /// - void bindUVPointer(int n, GLenum type, GLsizei stride, const GLvoid * pointers); + void setUVPointer(int n, GLenum type, GLsizei stride, const GLvoid * pointers); protected: /// -- cgit v1.1-26-g67d0