From 84a663cb70b057a5ce0c9ff1910bc2eb9c0ba653 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 21 Dec 2018 19:02:22 +0800 Subject: +2d mesh --- src/libjin/graphics/je_graphic.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/libjin/graphics/je_graphic.cpp') diff --git a/src/libjin/graphics/je_graphic.cpp b/src/libjin/graphics/je_graphic.cpp index a0c2257..1e18995 100644 --- a/src/libjin/graphics/je_graphic.cpp +++ b/src/libjin/graphics/je_graphic.cpp @@ -73,8 +73,10 @@ namespace JinEngine Shader* shader = gl.getShader(); shader->sendMatrix4(SHADER_MODELVIEW_MATRIX, &modelViewMatrix); shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.getProjectionMatrix()); + shader->beginUploadAttributes(); shader->uploadVertices(2, GL_FLOAT, 0, vertexCoords); shader->uploadUV(2, GL_FLOAT, 0, textureCoords); + shader->endUploadAttributes(); gl.bindTexture(getGLTexture()); gl.drawArrays(GL_QUADS, 0, 4); @@ -106,8 +108,10 @@ namespace JinEngine Shader* shader = gl.getShader(); shader->sendMatrix4(SHADER_MODELVIEW_MATRIX, &modelViewMatrix); shader->sendMatrix4(SHADER_PROJECTION_MATRIX, &gl.getProjectionMatrix()); + shader->beginUploadAttributes(); shader->uploadVertices(2, GL_FLOAT, 0, vertexCoords); shader->uploadUV(2, GL_FLOAT, 0, textureCoords); + shader->endUploadAttributes(); gl.bindTexture(getGLTexture()); gl.drawArrays(GL_QUADS, 0, 4); -- cgit v1.1-26-g67d0