From c5dfd619814f1de3ec10a08c650e7214fad6a279 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 9 Jan 2019 00:01:10 +0800 Subject: *opengl backend --- src/libjin/graphics/je_graphic.cpp | 6 ++---- 1 file changed, 2 insertions(+), 4 deletions(-) (limited to 'src/libjin/graphics/je_graphic.cpp') diff --git a/src/libjin/graphics/je_graphic.cpp b/src/libjin/graphics/je_graphic.cpp index ed9d458..8340741 100644 --- a/src/libjin/graphics/je_graphic.cpp +++ b/src/libjin/graphics/je_graphic.cpp @@ -37,7 +37,7 @@ namespace JinEngine glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); gl.texImage(GL_RGBA8, mSize.w(), mSize.h(), GL_RGBA, GL_UNSIGNED_BYTE, pixels); - gl.bindTexture2D(0); + } Graphic::~Graphic() @@ -50,7 +50,7 @@ namespace JinEngine gl.bindTexture2D(mTexture); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, min_filter); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, max_filter); - gl.bindTexture2D(0); + } void Graphic::render(float x, float y, float sx, float sy, float r, float ox, float oy) const @@ -79,7 +79,6 @@ namespace JinEngine gl.bindTexture2D(getGLTexture()); gl.drawArrays(GL_QUADS, 0, 4); - gl.bindTexture2D(0); shader->end(); } @@ -115,7 +114,6 @@ namespace JinEngine gl.bindTexture2D(getGLTexture()); gl.drawArrays(GL_QUADS, 0, 4); - gl.bindTexture2D(0); shader->end(); } -- cgit v1.1-26-g67d0