From 8b00d67febf133e89f6a0bfabc41feed555dc4a9 Mon Sep 17 00:00:00 2001 From: chai Date: Sat, 12 Jan 2019 21:48:33 +0800 Subject: =?UTF-8?q?*=E5=8E=BB=E6=8E=89=E6=96=87=E4=BB=B6=E5=89=8D=E7=BC=80?= =?UTF-8?q?je=5F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/graphics/je_sprite.h | 55 ----------------------------------------- 1 file changed, 55 deletions(-) delete mode 100644 src/libjin/graphics/je_sprite.h (limited to 'src/libjin/graphics/je_sprite.h') diff --git a/src/libjin/graphics/je_sprite.h b/src/libjin/graphics/je_sprite.h deleted file mode 100644 index fe38a4a..0000000 --- a/src/libjin/graphics/je_sprite.h +++ /dev/null @@ -1,55 +0,0 @@ -#ifndef __JE_SPRITE_H__ -#define __JE_SPRITE_H__ - -#include "../common/je_types.h" -#include "../math/je_vector2.hpp" - -#include "je_color.h" -#include "je_graphic.h" -#include "je_renderable.h" - -namespace JinEngine -{ - namespace Graphics - { - - /// - /// A sprite is unit of rendering. Animation is based on sprite, but not texture or other graphic stuff. - /// - class Sprite : public Object, public Renderable - { - public: - - Sprite(const Graphic* graphic, const Math::Quad& quad, Origin origin); - - Sprite(const Graphic* graphic, const Math::Quad& quad, float ox, float oy); - - Sprite(const Graphic* graphic, Origin origin); - - Sprite(const Graphic* graphic, float ox, float oy); - - virtual ~Sprite(); - - Math::Vector2 getSize(); - - void render(float x, float y, float sx, float sy, float r) const override; - - private: - - void setOrigin(Origin origin); - - const Math::Vector2 mOrigin; - - /// - /// Quad of graphic. - /// - const Math::Quad mQuad; - - const Graphic* mGraphic; - - }; - - } // namespace Graphics -} // namespace JinEngine - -#endif \ No newline at end of file -- cgit v1.1-26-g67d0