From f0f340dec7821cee103ab9267ef941a917ef4dc4 Mon Sep 17 00:00:00 2001 From: chai Date: Sun, 18 Nov 2018 23:31:17 +0800 Subject: =?UTF-8?q?*=E7=9B=AE=E5=BD=95=E6=94=B9=E4=B8=BA=E5=B0=8F=E5=86=99?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/libjin/graphics/je_window.h | 109 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 109 insertions(+) create mode 100644 src/libjin/graphics/je_window.h (limited to 'src/libjin/graphics/je_window.h') diff --git a/src/libjin/graphics/je_window.h b/src/libjin/graphics/je_window.h new file mode 100644 index 0000000..831f3e6 --- /dev/null +++ b/src/libjin/graphics/je_window.h @@ -0,0 +1,109 @@ +#ifndef __JE_RENDER_WINDOW +#define __JE_RENDER_WINDOW +#include "../core/je_configuration.h" +#if defined(jin_graphics) + +#include "SDL2/SDL.h" + +#include "../utils/je_utils.h" +#include "../math/je_vector2.hpp" +#include "../common/je_subsystem.hpp" + +namespace JinEngine +{ + namespace Graphics + { + /// + /// + /// + class Window + : public Subsystem + { + public: + /// + /// + /// + struct Setting : SettingBase + { + public: + const char* title; ///< window title + const char* icon; ///< window icon + bool fullscreen; ///< full screen + int width, height; ///< window size + bool vsync; ///< vsync + int fps; ///< frame per second + bool resizable; ///< resizable + }; + + /// + /// + /// + void setTitle(const char* title); + + /// + /// + /// + inline int getW(){ return mSize.w; } + + /// + /// + /// + inline int getH(){ return mSize.h; } + + /// + /// + /// + inline int getFPS(){ return mFps; } + + /// + /// + /// + void swapBuffers(); + + /// + /// + /// + inline void hide() { SDL_HideWindow(mWnd); }; + + /// + /// + /// + void show() { SDL_ShowWindow(mWnd); }; + + private: + + // declare a singleton + singleton(Window); + + /// + /// + /// + Window() {}; + + /// + /// + /// + virtual ~Window() {}; + + /// + /// + /// + bool initSystem(const SettingBase* setting) override; + + /// + /// + /// + void quitSystem() override; + + SDL_Window* mWnd; + JinEngine::Math::Vector2 mSize; + int mFps; + + }; + + } // namespace Graphics +} // namespace JinEngine + +#endif // jin_graphics + +#endif // __JE_RENDER_WINDOW \ No newline at end of file -- cgit v1.1-26-g67d0