From f9e45fae6b4c1b846f7534e6692a0495d3b2f60d Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 5 Dec 2018 17:09:21 +0800 Subject: *gl --- src/libjin/graphics/shaders/je_shader.cpp | 18 ++++++------------ 1 file changed, 6 insertions(+), 12 deletions(-) (limited to 'src/libjin/graphics/shaders/je_shader.cpp') diff --git a/src/libjin/graphics/shaders/je_shader.cpp b/src/libjin/graphics/shaders/je_shader.cpp index b78c71c..f33adaf 100644 --- a/src/libjin/graphics/shaders/je_shader.cpp +++ b/src/libjin/graphics/shaders/je_shader.cpp @@ -78,11 +78,16 @@ namespace JinEngine Shader::~Shader() { if (gl.getShader() == this) - unuse(); + gl.unuseShader(); // delete shader program glDeleteShader(mPID); } + void Shader::setDefaultUniform() + { + sendInt(SHADER_MAIN_TEXTURE, DEFAULT_TEXTURE_UNIT); + } + bool Shader::compile(const string& program) { string vertex_shader, fragment_shader; @@ -127,17 +132,6 @@ if (success == GL_FALSE) \ return maxTextureUnits; } - void Shader::use() - { - glUseProgram(mPID); - sendInt(SHADER_MAIN_TEXTURE, DEFAULT_TEXTURE_UNIT); - } - - void Shader::unuse() - { - glUseProgram(0); - } - GLint Shader::claimTextureUnit(const std::string& name) { std::map::iterator unit = mTextureUnits.find(name); -- cgit v1.1-26-g67d0