From fa234f9663b992cf50bcf865a1cde6845b42193c Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 21 May 2018 16:02:00 +0800 Subject: =?UTF-8?q?=E4=BF=AE=E6=94=B9audio=E6=A8=A1=E5=9D=97?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/lua/core/luaopen_core.cpp | 43 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 43 insertions(+) create mode 100644 src/lua/core/luaopen_core.cpp (limited to 'src/lua/core/luaopen_core.cpp') diff --git a/src/lua/core/luaopen_core.cpp b/src/lua/core/luaopen_core.cpp new file mode 100644 index 0000000..c8df1b6 --- /dev/null +++ b/src/lua/core/luaopen_core.cpp @@ -0,0 +1,43 @@ +#include "lua/luax.h" +#include "libjin/jin.h" + +namespace jin +{ +namespace lua +{ + using namespace jin::core; + + static int l_running(lua_State* L) + { + bool running = Game::get()->running(); + luax_pushboolean(L, running); + return 1; + } + + static int l_quit(lua_State* L) + { + Game::get()->quit(); + return 0; + } + + static int l_exit(lua_State* L) + { + Game::get()->exit(); + return 0; + } + + static const luaL_Reg f[] = { + {"running", l_running}, + {"quit", l_quit}, // for end game loop + {"exit", l_exit}, // for exit whole game + {0, 0} + }; + + int luaopen_core(lua_State* L) + { + luax_newlib(L, f); + + return 1; + } +} +} \ No newline at end of file -- cgit v1.1-26-g67d0