From 831e814ce9bdb84e86c06c4a52008f6bdaaa00d6 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 16 Nov 2018 00:24:51 +0800 Subject: =?UTF-8?q?*=E5=90=88=E5=B9=B6master=E5=88=B0minimal=E5=88=86?= =?UTF-8?q?=E6=94=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/lua/modules/graphics/shader.cpp | 135 ------------------------------------ 1 file changed, 135 deletions(-) delete mode 100644 src/lua/modules/graphics/shader.cpp (limited to 'src/lua/modules/graphics/shader.cpp') diff --git a/src/lua/modules/graphics/shader.cpp b/src/lua/modules/graphics/shader.cpp deleted file mode 100644 index d7733d4..0000000 --- a/src/lua/modules/graphics/shader.cpp +++ /dev/null @@ -1,135 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Graphics; - - typedef Ref& ShaderRef; - - static inline ShaderRef checkShader(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_SHADER); - return proxy->getRef(); - } - - /** - * jsl:sendNumber("variable", 0.1) - */ - static int l_sendNumber (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - float number = luax_checknumber(L, 3); - ref->sendFloat(variable, number); - return 0; - } - - static int l_sendTexture (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - Proxy* proxy = (Proxy*)luax_checktype(L, 3, JIN_GRAPHICS_TEXTURE); - Ref& tex = proxy->getRef(); - ref->sendTexture(variable, tex.getObject()); - return 0; - } - - static int l_sendCanvas (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - Proxy* proxy = (Proxy*)luax_checktype(L, 3, JIN_GRAPHICS_CANVAS); - Ref& canvas = proxy->getRef(); - ref->sendCanvas(variable, canvas.getObject()); - return 0; - } - - static int l_sendVec2 (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - if (!luax_istable(L, 3)) - { - luax_typerror(L, 3, "table"); - return 1; - } - float x = luax_rawgetnumber(L, 3, 1); - float y = luax_rawgetnumber(L, 3, 2); - ref->sendVec2(variable, x, y); - return 0; - } - - static int l_sendVec3 (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - if (!luax_istable(L, 3)) - { - luax_typerror(L, 3, "table"); - return 1; - } - float x = luax_rawgetnumber(L, 3, 1); - float y = luax_rawgetnumber(L, 3, 2); - float z = luax_rawgetnumber(L, 3, 3); - ref->sendVec3(variable, x, y, z); - return 0; - } - - static int l_sendVec4 (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - if (!luax_istable(L, 3)) - { - luax_typerror(L, 3, "table"); - return 1; - } - float x = luax_rawgetnumber(L, 3, 1); - float y = luax_rawgetnumber(L, 3, 2); - float z = luax_rawgetnumber(L, 3, 3); - float w = luax_rawgetnumber(L, 3, 4); - ref->sendVec4(variable, x, y, z, w); - return 0; - } - - static int l_sendColor (lua_State* L) - { - return l_sendVec4(L); - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_SHADER); - proxy->release(); - return 0; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "sendNumber", l_sendNumber }, - { "sendTexture", l_sendTexture }, - { "sendCanvas", l_sendCanvas }, - { "sendVec2", l_sendVec2 }, - { "sendVec3", l_sendVec3 }, - { "sendVec4", l_sendVec4 }, - { "sendColor", l_sendColor }, - { 0, 0 } - }; - - /** - * JSL program - */ - int luaopen_JSL(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_SHADER, f); - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file -- cgit v1.1-26-g67d0