From 831e814ce9bdb84e86c06c4a52008f6bdaaa00d6 Mon Sep 17 00:00:00 2001 From: chai Date: Fri, 16 Nov 2018 00:24:51 +0800 Subject: =?UTF-8?q?*=E5=90=88=E5=B9=B6master=E5=88=B0minimal=E5=88=86?= =?UTF-8?q?=E6=94=AF?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/lua/modules/ai/je_lua_ai.cpp | 13 + src/lua/modules/ai/je_lua_ai.h | 7 + src/lua/modules/ai/je_lua_behavior_tree.cpp | 11 + src/lua/modules/ai/je_lua_behavior_tree.h | 14 + src/lua/modules/ai/je_lua_state_machine.cpp | 25 + src/lua/modules/ai/je_lua_state_machine.h | 14 + src/lua/modules/audio/audio.cpp | 123 --- src/lua/modules/audio/je_lua_audio.cpp | 135 +++ src/lua/modules/audio/je_lua_audio.h | 6 + src/lua/modules/audio/je_lua_source.cpp | 117 +++ src/lua/modules/audio/je_lua_source.h | 16 + src/lua/modules/audio/source.cpp | 116 --- src/lua/modules/bit/bit.cpp | 84 -- src/lua/modules/bit/je_lua_bit.cpp | 87 ++ src/lua/modules/bit/je_lua_bit.h | 0 src/lua/modules/core/core.cpp | 46 - src/lua/modules/core/je_lua_core.cpp | 46 + src/lua/modules/core/je_lua_core.h | 0 src/lua/modules/event/event.cpp | 130 --- src/lua/modules/event/je_lua_event.cpp | 130 +++ src/lua/modules/event/je_lua_event.h | 0 src/lua/modules/filesystem/filesystem.cpp | 140 ---- src/lua/modules/filesystem/je_lua_filesystem.cpp | 141 ++++ src/lua/modules/filesystem/je_lua_filesystem.h | 0 src/lua/modules/graphics/bitmap.cpp | 113 --- src/lua/modules/graphics/canvas.cpp | 65 -- src/lua/modules/graphics/graphics.cpp | 819 ------------------ src/lua/modules/graphics/je_lua_bitmap.cpp | 114 +++ src/lua/modules/graphics/je_lua_bitmap.h | 16 + src/lua/modules/graphics/je_lua_canvas.cpp | 66 ++ src/lua/modules/graphics/je_lua_canvas.h | 16 + src/lua/modules/graphics/je_lua_graphics.cpp | 922 +++++++++++++++++++++ src/lua/modules/graphics/je_lua_graphics.h | 0 src/lua/modules/graphics/je_lua_page.cpp | 69 ++ src/lua/modules/graphics/je_lua_page.h | 22 + .../modules/graphics/je_lua_particle_system.cpp | 11 + src/lua/modules/graphics/je_lua_particle_system.h | 0 src/lua/modules/graphics/je_lua_shader.cpp | 137 +++ src/lua/modules/graphics/je_lua_shader.h | 16 + src/lua/modules/graphics/je_lua_sprite.cpp | 262 ++++++ src/lua/modules/graphics/je_lua_sprite.h | 24 + src/lua/modules/graphics/je_lua_spritesheet.cpp | 54 ++ src/lua/modules/graphics/je_lua_spritesheet.h | 21 + src/lua/modules/graphics/je_lua_text.cpp | 32 + src/lua/modules/graphics/je_lua_text.h | 16 + src/lua/modules/graphics/je_lua_texture.cpp | 66 ++ src/lua/modules/graphics/je_lua_texture.h | 16 + src/lua/modules/graphics/je_lua_texture_font.cpp | 66 ++ src/lua/modules/graphics/je_lua_texture_font.h | 16 + src/lua/modules/graphics/je_lua_ttf.cpp | 66 ++ src/lua/modules/graphics/je_lua_ttf.h | 16 + src/lua/modules/graphics/je_lua_ttf_data.cpp | 52 ++ src/lua/modules/graphics/je_lua_ttf_data.h | 21 + src/lua/modules/graphics/page.cpp | 73 -- src/lua/modules/graphics/shader.cpp | 135 --- src/lua/modules/graphics/text.cpp | 32 - src/lua/modules/graphics/texture.cpp | 65 -- src/lua/modules/graphics/texture_font.cpp | 67 -- src/lua/modules/graphics/ttf.cpp | 73 -- src/lua/modules/graphics/ttfData.cpp | 51 -- src/lua/modules/joypad/je_lua_joypad.cpp | 21 + src/lua/modules/joypad/je_lua_joypad.h | 0 src/lua/modules/joypad/joypad.cpp | 21 - src/lua/modules/keyboard/je_lua_keyboard.cpp | 17 + src/lua/modules/keyboard/je_lua_keyboard.h | 0 src/lua/modules/keyboard/keyboard.cpp | 16 - src/lua/modules/math/je_lua_math.cpp | 30 + src/lua/modules/math/je_lua_math.h | 0 src/lua/modules/math/math.cpp | 30 - src/lua/modules/mouse/je_lua_mouse.cpp | 42 + src/lua/modules/mouse/je_lua_mouse.h | 0 src/lua/modules/mouse/mouse.cpp | 42 - src/lua/modules/net/Buffer.cpp | 142 ---- src/lua/modules/net/Buffer.h | 97 --- src/lua/modules/net/je_lua_buffer.cpp | 137 +++ src/lua/modules/net/je_lua_buffer.h | 102 +++ src/lua/modules/net/je_lua_net.cpp | 84 ++ src/lua/modules/net/je_lua_net.h | 0 src/lua/modules/net/je_lua_socket.cpp | 129 +++ src/lua/modules/net/je_lua_socket.h | 16 + src/lua/modules/net/net.cpp | 86 -- src/lua/modules/net/socket.cpp | 129 --- src/lua/modules/thread/Thread.cpp | 252 ------ src/lua/modules/thread/Thread.h | 94 --- src/lua/modules/thread/je_lua_thread.cpp | 248 ++++++ src/lua/modules/thread/je_lua_thread.h | 93 +++ src/lua/modules/time/je_lua_time.cpp | 71 ++ src/lua/modules/time/je_lua_time.h | 0 src/lua/modules/time/je_lua_timer.cpp | 146 ++++ src/lua/modules/time/je_lua_timer.h | 20 + src/lua/modules/time/time.cpp | 38 - src/lua/modules/types.h | 25 - 92 files changed, 4035 insertions(+), 3104 deletions(-) create mode 100644 src/lua/modules/ai/je_lua_ai.cpp create mode 100644 src/lua/modules/ai/je_lua_ai.h create mode 100644 src/lua/modules/ai/je_lua_behavior_tree.cpp create mode 100644 src/lua/modules/ai/je_lua_behavior_tree.h create mode 100644 src/lua/modules/ai/je_lua_state_machine.cpp create mode 100644 src/lua/modules/ai/je_lua_state_machine.h delete mode 100644 src/lua/modules/audio/audio.cpp create mode 100644 src/lua/modules/audio/je_lua_audio.cpp create mode 100644 src/lua/modules/audio/je_lua_audio.h create mode 100644 src/lua/modules/audio/je_lua_source.cpp create mode 100644 src/lua/modules/audio/je_lua_source.h delete mode 100644 src/lua/modules/audio/source.cpp delete mode 100644 src/lua/modules/bit/bit.cpp create mode 100644 src/lua/modules/bit/je_lua_bit.cpp create mode 100644 src/lua/modules/bit/je_lua_bit.h delete mode 100644 src/lua/modules/core/core.cpp create mode 100644 src/lua/modules/core/je_lua_core.cpp create mode 100644 src/lua/modules/core/je_lua_core.h delete mode 100644 src/lua/modules/event/event.cpp create mode 100644 src/lua/modules/event/je_lua_event.cpp create mode 100644 src/lua/modules/event/je_lua_event.h delete mode 100644 src/lua/modules/filesystem/filesystem.cpp create mode 100644 src/lua/modules/filesystem/je_lua_filesystem.cpp create mode 100644 src/lua/modules/filesystem/je_lua_filesystem.h delete mode 100644 src/lua/modules/graphics/bitmap.cpp delete mode 100644 src/lua/modules/graphics/canvas.cpp delete mode 100644 src/lua/modules/graphics/graphics.cpp create mode 100644 src/lua/modules/graphics/je_lua_bitmap.cpp create mode 100644 src/lua/modules/graphics/je_lua_bitmap.h create mode 100644 src/lua/modules/graphics/je_lua_canvas.cpp create mode 100644 src/lua/modules/graphics/je_lua_canvas.h create mode 100644 src/lua/modules/graphics/je_lua_graphics.cpp create mode 100644 src/lua/modules/graphics/je_lua_graphics.h create mode 100644 src/lua/modules/graphics/je_lua_page.cpp create mode 100644 src/lua/modules/graphics/je_lua_page.h create mode 100644 src/lua/modules/graphics/je_lua_particle_system.cpp create mode 100644 src/lua/modules/graphics/je_lua_particle_system.h create mode 100644 src/lua/modules/graphics/je_lua_shader.cpp create mode 100644 src/lua/modules/graphics/je_lua_shader.h create mode 100644 src/lua/modules/graphics/je_lua_sprite.cpp create mode 100644 src/lua/modules/graphics/je_lua_sprite.h create mode 100644 src/lua/modules/graphics/je_lua_spritesheet.cpp create mode 100644 src/lua/modules/graphics/je_lua_spritesheet.h create mode 100644 src/lua/modules/graphics/je_lua_text.cpp create mode 100644 src/lua/modules/graphics/je_lua_text.h create mode 100644 src/lua/modules/graphics/je_lua_texture.cpp create mode 100644 src/lua/modules/graphics/je_lua_texture.h create mode 100644 src/lua/modules/graphics/je_lua_texture_font.cpp create mode 100644 src/lua/modules/graphics/je_lua_texture_font.h create mode 100644 src/lua/modules/graphics/je_lua_ttf.cpp create mode 100644 src/lua/modules/graphics/je_lua_ttf.h create mode 100644 src/lua/modules/graphics/je_lua_ttf_data.cpp create mode 100644 src/lua/modules/graphics/je_lua_ttf_data.h delete mode 100644 src/lua/modules/graphics/page.cpp delete mode 100644 src/lua/modules/graphics/shader.cpp delete mode 100644 src/lua/modules/graphics/text.cpp delete mode 100644 src/lua/modules/graphics/texture.cpp delete mode 100644 src/lua/modules/graphics/texture_font.cpp delete mode 100644 src/lua/modules/graphics/ttf.cpp delete mode 100644 src/lua/modules/graphics/ttfData.cpp create mode 100644 src/lua/modules/joypad/je_lua_joypad.cpp create mode 100644 src/lua/modules/joypad/je_lua_joypad.h delete mode 100644 src/lua/modules/joypad/joypad.cpp create mode 100644 src/lua/modules/keyboard/je_lua_keyboard.cpp create mode 100644 src/lua/modules/keyboard/je_lua_keyboard.h delete mode 100644 src/lua/modules/keyboard/keyboard.cpp create mode 100644 src/lua/modules/math/je_lua_math.cpp create mode 100644 src/lua/modules/math/je_lua_math.h delete mode 100644 src/lua/modules/math/math.cpp create mode 100644 src/lua/modules/mouse/je_lua_mouse.cpp create mode 100644 src/lua/modules/mouse/je_lua_mouse.h delete mode 100644 src/lua/modules/mouse/mouse.cpp delete mode 100644 src/lua/modules/net/Buffer.cpp delete mode 100644 src/lua/modules/net/Buffer.h create mode 100644 src/lua/modules/net/je_lua_buffer.cpp create mode 100644 src/lua/modules/net/je_lua_buffer.h create mode 100644 src/lua/modules/net/je_lua_net.cpp create mode 100644 src/lua/modules/net/je_lua_net.h create mode 100644 src/lua/modules/net/je_lua_socket.cpp create mode 100644 src/lua/modules/net/je_lua_socket.h delete mode 100644 src/lua/modules/net/net.cpp delete mode 100644 src/lua/modules/net/socket.cpp delete mode 100644 src/lua/modules/thread/Thread.cpp delete mode 100644 src/lua/modules/thread/Thread.h create mode 100644 src/lua/modules/thread/je_lua_thread.cpp create mode 100644 src/lua/modules/thread/je_lua_thread.h create mode 100644 src/lua/modules/time/je_lua_time.cpp create mode 100644 src/lua/modules/time/je_lua_time.h create mode 100644 src/lua/modules/time/je_lua_timer.cpp create mode 100644 src/lua/modules/time/je_lua_timer.h delete mode 100644 src/lua/modules/time/time.cpp delete mode 100644 src/lua/modules/types.h (limited to 'src/lua/modules') diff --git a/src/lua/modules/ai/je_lua_ai.cpp b/src/lua/modules/ai/je_lua_ai.cpp new file mode 100644 index 0000000..4afd625 --- /dev/null +++ b/src/lua/modules/ai/je_lua_ai.cpp @@ -0,0 +1,13 @@ +#include "libjin/jin.h" + +using namespace JinEngine::AI; + +namespace JinEngine +{ + namespace Lua + { + + + + } +} \ No newline at end of file diff --git a/src/lua/modules/ai/je_lua_ai.h b/src/lua/modules/ai/je_lua_ai.h new file mode 100644 index 0000000..036bc3f --- /dev/null +++ b/src/lua/modules/ai/je_lua_ai.h @@ -0,0 +1,7 @@ +#ifndef __JE_LUA_AI_H__ +#define __JE_LUA_AI_H__ + +#include "je_lua_behavior_tree.h" +#include "je_lua_state_machine.h" + +#endif \ No newline at end of file diff --git a/src/lua/modules/ai/je_lua_behavior_tree.cpp b/src/lua/modules/ai/je_lua_behavior_tree.cpp new file mode 100644 index 0000000..20e8e55 --- /dev/null +++ b/src/lua/modules/ai/je_lua_behavior_tree.cpp @@ -0,0 +1,11 @@ +#include "libjin/jin.h" + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_BehaviorTree = "Texture"; + + } +} \ No newline at end of file diff --git a/src/lua/modules/ai/je_lua_behavior_tree.h b/src/lua/modules/ai/je_lua_behavior_tree.h new file mode 100644 index 0000000..083d12b --- /dev/null +++ b/src/lua/modules/ai/je_lua_behavior_tree.h @@ -0,0 +1,14 @@ +#ifndef __JE_LUA_BEHAVIOR_TREE_H__ +#define __JE_LUA_BEHAVIOR_TREE_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_BehaviorTree; + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/ai/je_lua_state_machine.cpp b/src/lua/modules/ai/je_lua_state_machine.cpp new file mode 100644 index 0000000..86ce7a5 --- /dev/null +++ b/src/lua/modules/ai/je_lua_state_machine.cpp @@ -0,0 +1,25 @@ +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" + +using namespace JinEngine::AI; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_StateMachine = "StateMachine"; + + LUA_IMPLEMENT int l_addEnterCallback(lua_State* L) + { + //StateMachine* sm; + //sm->addEnterListener("", [](void* p) -> void{ + + // + //}); + + return 0; + } + + } +} \ No newline at end of file diff --git a/src/lua/modules/ai/je_lua_state_machine.h b/src/lua/modules/ai/je_lua_state_machine.h new file mode 100644 index 0000000..3c78f75 --- /dev/null +++ b/src/lua/modules/ai/je_lua_state_machine.h @@ -0,0 +1,14 @@ +#ifndef __JE_LUA_STATE_MACHINE_H__ +#define __JE_LUA_STATE_MACHINE_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_StateMachine; + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/audio/audio.cpp b/src/lua/modules/audio/audio.cpp deleted file mode 100644 index 198323d..0000000 --- a/src/lua/modules/audio/audio.cpp +++ /dev/null @@ -1,123 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Audio; - using namespace JinEngine::Filesystem; - - typedef SDLAudio Audio; - typedef SDLSource Source; - - static int l_init(lua_State* L) - { - Audio::Setting setting; - setting.samplerate = 44100; - setting.samples = 44100; - if (!Audio::get()->init(&setting)) - { - luax_error(L, "could not init audio"); - luax_pushboolean(L, false); - return 1; - } - luax_pushboolean(L, true); - return 1; - } - - static int l_play(lua_State* L) - { - Audio::get()->play(); - return 0; - } - - static int l_stop(lua_State* L) - { - Audio::get()->stop(); - return 0; - } - - static int l_pause(lua_State* L) - { - Audio::get()->pause(); - return 0; - } - - static int l_resume(lua_State* L) - { - Audio::get()->resume(); - return 0; - } - - static int l_setVolume(lua_State* L) - { - float volume = luax_checknumber(L, 1); - Audio::get()->setVolume(volume); - return 0; - } - - static int l_newSource(lua_State* L) - { - AssetDatabase* fs = AssetDatabase::get(); - const char* f = luax_checkstring(L, 1); - Buffer b; - if (!fs->exists(f)) - { - error(L, "No such image %s", f); - goto fail; - } - if (!fs->read(f, b)) - { - error(L, "Failed to read source file %s", f); - goto fail; - } - Source* src = Source::createSource((void*)&b, b.size()); - if (src == nullptr) - { - error(L, "Failed to decode source file %s", f); - goto fail; - } - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_AUDIO_SOURCE, sizeof(Proxy)); - proxy->bind(new Ref(src, JIN_AUDIO_SOURCE)); - return 1; - fail: - luax_pushnil(L); - return 1; - } - - static int l_destroy(lua_State* L) - { - Audio* audio = Audio::get(); - audio->quit(); - return 0; - } - - static const luaL_Reg f[] = { - { "init", l_init }, - { "play", l_play }, - { "stop", l_stop }, - { "pause", l_pause }, - { "resume", l_resume }, - { "setVolume", l_setVolume }, - { "newSource", l_newSource }, - { "destroy", l_destroy }, - { 0, 0 } - }; - - extern int luaopen_Source(lua_State* L); - - int luaopen_audio(lua_State* L) - { - luaopen_Source(L); - - luax_newlib(L, f); - - return 1; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/audio/je_lua_audio.cpp b/src/lua/modules/audio/je_lua_audio.cpp new file mode 100644 index 0000000..50c5268 --- /dev/null +++ b/src/lua/modules/audio/je_lua_audio.cpp @@ -0,0 +1,135 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" +#include "je_lua_source.h" + +using namespace JinEngine::Audio; +using namespace JinEngine::Audio::SDL; +using namespace JinEngine::Filesystem; + +namespace JinEngine +{ + namespace Lua + { + + typedef SDLAudio Audio; + typedef SDLSource Source; + + struct + { + bool initialized = false; + } context; + + LUA_IMPLEMENT int l_init(lua_State* L) + { + if (context.initialized) + { + // Already initialized. + luax_pushboolean(L, true); + return 1; + } + Audio::Setting setting; + setting.samplerate = 44100; + setting.samples = 44100; + context.initialized = Audio::get()->init(&setting); + if (!context.initialized) + { + luax_error(L, "could not init audio"); + luax_pushboolean(L, false); + return 1; + } + luax_pushboolean(L, true); + return 1; + } + + LUA_IMPLEMENT int l_play(lua_State* L) + { + Audio::get()->play(); + return 0; + } + + LUA_IMPLEMENT int l_stop(lua_State* L) + { + Audio::get()->stop(); + return 0; + } + + LUA_IMPLEMENT int l_pause(lua_State* L) + { + Audio::get()->pause(); + return 0; + } + + LUA_IMPLEMENT int l_resume(lua_State* L) + { + Audio::get()->resume(); + return 0; + } + + LUA_IMPLEMENT int l_setVolume(lua_State* L) + { + float volume = luax_checknumber(L, 1); + Audio::get()->setVolume(volume); + return 0; + } + + LUA_IMPLEMENT int l_newSource(lua_State* L) + { + AssetDatabase* fs = AssetDatabase::get(); + const char* f = luax_checkstring(L, 1); + Buffer b; + try + { + if (!fs->exists(f)) + throw Exception("No such source file %s.", f); + fs->read(f, b); + } + catch (Exception& e) + { + error(L, "Failed to read source file %s", f); + luax_pushnil(L); + return 1; + } + Source* src = Source::createSource((void*)&b, b.size()); + if (src == nullptr) + { + error(L, "Failed to decode source file %s", f); + luax_pushnil(L); + return 1; + } + Proxy* proxy = luax_newinstance(L, Jin_Lua_Source); + proxy->bind(new Shared(src, Jin_Lua_Source)); + return 1; + } + + LUA_IMPLEMENT int l_destroy(lua_State* L) + { + Audio* audio = Audio::get(); + audio->quit(); + return 0; + } + + LUA_EXPORT int luaopen_audio(lua_State* L) + { + luaopen_Source(L); + + luaL_Reg f[] = { + { "init", l_init }, + { "play", l_play }, + { "stop", l_stop }, + { "pause", l_pause }, + { "resume", l_resume }, + { "setVolume", l_setVolume }, + { "newSource", l_newSource }, + { "destroy", l_destroy }, + { 0, 0 } + }; + + luax_newlib(L, f); + + return 1; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/audio/je_lua_audio.h b/src/lua/modules/audio/je_lua_audio.h new file mode 100644 index 0000000..fa66392 --- /dev/null +++ b/src/lua/modules/audio/je_lua_audio.h @@ -0,0 +1,6 @@ +#ifndef __JE_LUA_AUDIO_H__ +#define __JE_LUA_AUDIO_H__ + +#include "je_lua_audio.h" + +#endif \ No newline at end of file diff --git a/src/lua/modules/audio/je_lua_source.cpp b/src/lua/modules/audio/je_lua_source.cpp new file mode 100644 index 0000000..e152847 --- /dev/null +++ b/src/lua/modules/audio/je_lua_source.cpp @@ -0,0 +1,117 @@ +#include "libjin/jin.h" +#include "lua/modules/luax.h" +#include "lua/common/je_lua_common.h" + + +using namespace JinEngine::Audio; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Source = "Source"; + + typedef Shared& SharedSource; + + LUA_IMPLEMENT inline SharedSource checkSource(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Source); + return proxy->getShared(); + } + + LUA_IMPLEMENT int l_play(lua_State* L) + { + SharedSource shared = checkSource(L); + shared->play(); + return 0; + } + + LUA_IMPLEMENT int l_stop(lua_State* L) + { + SharedSource shared = checkSource(L); + shared->stop(); + return 0; + } + + LUA_IMPLEMENT int l_pause(lua_State* L) + { + SharedSource shared = checkSource(L); + shared->pause(); + return 0; + } + + LUA_IMPLEMENT int l_rewind(lua_State* L) + { + SharedSource shared = checkSource(L); + shared->rewind(); + return 0; + } + + LUA_IMPLEMENT int l_resume(lua_State* L) + { + SharedSource shared = checkSource(L); + shared->resume(); + return 0; + } + + LUA_IMPLEMENT int l_isStop(lua_State* L) + { + SharedSource shared = checkSource(L); + bool isStop = shared->isStopped(); + luax_pushboolean(L, isStop); + return 1; + } + + LUA_IMPLEMENT int l_isPaused(lua_State* L) + { + SharedSource shared = checkSource(L); + bool isPaused = shared->isPaused(); + luax_pushboolean(L, isPaused); + return 1; + } + + LUA_IMPLEMENT int l_setVolume(lua_State* L) + { + SharedSource shared = checkSource(L); + float volume = luax_checknumber(L, 2); + shared->setVolume(volume); + return 0; + } + + LUA_IMPLEMENT int l_setLoop(lua_State* L) + { + SharedSource shared = checkSource(L); + bool loop = luax_checkbool(L, 2); + shared->setLoop(loop); + return 0; + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Source); + proxy->release(); + return 0; + } + + LUA_EXPORT void luaopen_Source(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { "play", l_play }, + { "stop", l_stop }, + { "pause", l_pause }, + { "resume", l_resume }, + { "rewind", l_rewind }, + { "isStop", l_isStop }, + { "isPaused", l_isPaused }, + { "setVolume", l_setVolume }, + { "setLoop", l_setLoop }, + { 0, 0 } + }; + + luax_newtype(L, Jin_Lua_Source, f); + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/audio/je_lua_source.h b/src/lua/modules/audio/je_lua_source.h new file mode 100644 index 0000000..f7e6b48 --- /dev/null +++ b/src/lua/modules/audio/je_lua_source.h @@ -0,0 +1,16 @@ +#ifndef __JE_LUA_SOURCE_H__ +#define __JE_LUA_SOURCE_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_Source; + + void luaopen_Source(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/audio/source.cpp b/src/lua/modules/audio/source.cpp deleted file mode 100644 index bf43ceb..0000000 --- a/src/lua/modules/audio/source.cpp +++ /dev/null @@ -1,116 +0,0 @@ -#include "libjin/jin.h" -#include "lua/modules/luax.h" -#include "lua/common/common.h" -#include "lua/modules/types.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Audio; - - typedef Ref& SourceRef; - - static inline SourceRef checkSource(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_AUDIO_SOURCE); - return proxy->getRef(); - } - - static int l_play(lua_State* L) - { - SourceRef ref = checkSource(L); - ref->play(); - return 0; - } - - static int l_stop(lua_State* L) - { - SourceRef ref = checkSource(L); - ref->stop(); - return 0; - } - - static int l_pause(lua_State* L) - { - SourceRef ref = checkSource(L); - ref->pause(); - return 0; - } - - static int l_rewind(lua_State* L) - { - SourceRef ref = checkSource(L); - ref->rewind(); - return 0; - } - - static int l_resume(lua_State* L) - { - SourceRef ref = checkSource(L); - ref->resume(); - return 0; - } - - static int l_isStop(lua_State* L) - { - SourceRef ref = checkSource(L); - bool isStop = ref->isStopped(); - luax_pushboolean(L, isStop); - return 1; - } - - static int l_isPaused(lua_State* L) - { - SourceRef ref = checkSource(L); - bool isPaused = ref->isPaused(); - luax_pushboolean(L, isPaused); - return 1; - } - - static int l_setVolume(lua_State* L) - { - SourceRef ref = checkSource(L); - float volume = luax_checknumber(L, 2); - ref->setVolume(volume); - return 0; - } - - static int l_setLoop(lua_State* L) - { - SourceRef ref = checkSource(L); - bool loop = luax_checkbool(L, 2); - ref->setLoop(loop); - return 0; - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_AUDIO_SOURCE); - proxy->release(); - return 0; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "play", l_play }, - { "stop", l_stop }, - { "pause", l_pause }, - { "resume", l_resume }, - { "rewind", l_rewind }, - { "isStop", l_isStop }, - { "isPaused", l_isPaused }, - { "setVolume", l_setVolume }, - { "setLoop", l_setLoop }, - { 0, 0 } - }; - - int luaopen_Source(lua_State* L) - { - luax_newtype(L, JIN_AUDIO_SOURCE, f); - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/bit/bit.cpp b/src/lua/modules/bit/bit.cpp deleted file mode 100644 index cedd60a..0000000 --- a/src/lua/modules/bit/bit.cpp +++ /dev/null @@ -1,84 +0,0 @@ -#include "lua/modules/luax.h" -#include "libjin/jin.h" -#include - -namespace JinEngine -{ - namespace Lua - { - - static int l_and(lua_State* L) - { - int a = luax_checkinteger(L, 1); - int b = luax_checkinteger(L, 2); - luax_pushinteger(L, a & b); - return 1; - } - - static int l_or(lua_State* L) - { - int a = luax_checkinteger(L, 1); - int b = luax_checkinteger(L, 2); - luax_pushinteger(L, a | b); - return 1; - } - - static int l_xor(lua_State* L) - { - int a = luax_checkinteger(L, 1); - int b = luax_checkinteger(L, 2); - luax_pushinteger(L, a ^ b); - return 1; - } - - static int l_not(lua_State* L) - { - int n = luax_checkinteger(L, 1); - luax_pushinteger(L, ~n); - return 1; - } - - static int l_lshift(lua_State* L) - { - int a = luax_checkinteger(L, 1); - int b = luax_checkinteger(L, 2); - luax_pushinteger(L, a << b); - return 1; - } - - static int l_rshift(lua_State* L) - { - int a = luax_checkinteger(L, 1); - int b = luax_checkinteger(L, 2); - luax_pushinteger(L, a >> b); - return 1; - } - - static int l_include(lua_State* L) - { - int a = luax_checkinteger(L, 1); - int b = luax_checkinteger(L, 2); - luax_pushboolean(L, (a & b) == b); - return 1; - } - - static const luaL_Reg f[] = { - { "bAnd", l_and }, - { "bOr" , l_or }, - { "bXor", l_xor }, - { "bNot", l_not }, - { "bLs", l_lshift }, - { "bRs", l_rshift }, - { "bInc", l_include }, - { 0, 0 } - }; - - int luaopen_bit(lua_State* L) - { - luax_newlib(L, f); - - return 1; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/bit/je_lua_bit.cpp b/src/lua/modules/bit/je_lua_bit.cpp new file mode 100644 index 0000000..fdd0ae0 --- /dev/null +++ b/src/lua/modules/bit/je_lua_bit.cpp @@ -0,0 +1,87 @@ +#include "lua/common/je_lua_common.h" +#include "lua/modules/luax.h" +#include "libjin/jin.h" + +#include + +namespace JinEngine +{ + namespace Lua + { + + LUA_IMPLEMENT int l_and(lua_State* L) + { + int a = luax_checkinteger(L, 1); + int b = luax_checkinteger(L, 2); + luax_pushinteger(L, a & b); + return 1; + } + + LUA_IMPLEMENT int l_or(lua_State* L) + { + int a = luax_checkinteger(L, 1); + int b = luax_checkinteger(L, 2); + luax_pushinteger(L, a | b); + return 1; + } + + LUA_IMPLEMENT int l_xor(lua_State* L) + { + int a = luax_checkinteger(L, 1); + int b = luax_checkinteger(L, 2); + luax_pushinteger(L, a ^ b); + return 1; + } + + LUA_IMPLEMENT int l_not(lua_State* L) + { + int n = luax_checkinteger(L, 1); + luax_pushinteger(L, ~n); + return 1; + } + + LUA_IMPLEMENT int l_lshift(lua_State* L) + { + int a = luax_checkinteger(L, 1); + int b = luax_checkinteger(L, 2); + luax_pushinteger(L, a << b); + return 1; + } + + LUA_IMPLEMENT int l_rshift(lua_State* L) + { + int a = luax_checkinteger(L, 1); + int b = luax_checkinteger(L, 2); + luax_pushinteger(L, a >> b); + return 1; + } + + LUA_IMPLEMENT int l_include(lua_State* L) + { + int a = luax_checkinteger(L, 1); + int b = luax_checkinteger(L, 2); + luax_pushboolean(L, (a & b) == b); + return 1; + } + + + LUA_EXPORT int luaopen_bit(lua_State* L) + { + luaL_Reg f[] = { + { "bAnd", l_and }, + { "bOr" , l_or }, + { "bXor", l_xor }, + { "bNot", l_not }, + { "bLs", l_lshift }, + { "bRs", l_rshift }, + { "bInc", l_include }, + { 0, 0 } + }; + + luax_newlib(L, f); + + return 1; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/bit/je_lua_bit.h b/src/lua/modules/bit/je_lua_bit.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/core/core.cpp b/src/lua/modules/core/core.cpp deleted file mode 100644 index a576bec..0000000 --- a/src/lua/modules/core/core.cpp +++ /dev/null @@ -1,46 +0,0 @@ -#include "lua/modules/luax.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Core; - - static int l_running(lua_State* L) - { - static Game* game = Game::get(); - bool running = game->running(); - luax_pushboolean(L, running); - return 1; - } - - static int l_stop(lua_State* L) - { - Game::get()->stop(); - return 0; - } - - static int l_quit(lua_State* L) - { - Game::get()->quit(); - return 0; - } - - static const luaL_Reg f[] = { - { "running", l_running }, - { "stop", l_stop }, - { "quit", l_quit }, - { 0, 0 } - }; - - int luaopen_core(lua_State* L) - { - luax_newlib(L, f); - - return 1; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/core/je_lua_core.cpp b/src/lua/modules/core/je_lua_core.cpp new file mode 100644 index 0000000..f5b06c3 --- /dev/null +++ b/src/lua/modules/core/je_lua_core.cpp @@ -0,0 +1,46 @@ +#include "lua/common/je_lua_common.h" +#include "lua/modules/luax.h" +#include "libjin/jin.h" + +using namespace JinEngine::Game; + +namespace JinEngine +{ + namespace Lua + { + + LUA_IMPLEMENT int l_running(lua_State* L) + { + static Application* app = Application::get(); + bool running = app->running(); + luax_pushboolean(L, running); + return 1; + } + + LUA_IMPLEMENT int l_stop(lua_State* L) + { + Application::get()->stop(); + return 0; + } + + LUA_IMPLEMENT int l_quit(lua_State* L) + { + Application::get()->quit(); + return 0; + } + + LUA_EXPORT int luaopen_core(lua_State* L) + { + luaL_Reg f[] = { + { "running", l_running }, + { "stop", l_stop }, + { "quit", l_quit }, + { 0, 0 } + }; + luax_newlib(L, f); + + return 1; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/core/je_lua_core.h b/src/lua/modules/core/je_lua_core.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/event/event.cpp b/src/lua/modules/event/event.cpp deleted file mode 100644 index 9f565d0..0000000 --- a/src/lua/modules/event/event.cpp +++ /dev/null @@ -1,130 +0,0 @@ -/** -* Event module -*/ -#include "lua/modules/luax.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine; - using namespace JinEngine::Input; - - /** - * Load event poll, return a iterator(a table). - */ - static int l_event_poll(lua_State *L) - { - /* table to store events */ - luax_newtable(L); - static Event e; - int i = 1; - poll: - while (pollEvent(&e)) - { - /** - * TODO: 窗口大小改变时要更改transform - * - */ - luax_newtable(L); - switch (e.type) - { - case EventType::QUIT: - luax_setfieldstring(L, "type", "Quit"); - break; - - case EventType::KEY_DOWN: - case EventType::KEY_UP: - luax_setfieldstring(L, "type", e.type == EventType::KEY_DOWN ? "KeyDown" : "KeyUp"); - luax_setfieldstring(L, "key", getKeyName(e.key.keysym.sym)); - break; - - case EventType::MOUSE_MOTION: - luax_setfieldstring(L, "type", "MouseMotion"); - luax_setfieldnumber(L, "x", e.motion.x); - luax_setfieldnumber(L, "y", e.motion.y); - break; - - case EventType::MOUSE_BUTTON_DOWN: - case EventType::MOUSE_BUTTON_UP: - luax_setfieldstring(L, "type", e.type == EventType::MOUSE_BUTTON_DOWN ? "MouseButtonDown" : "MouseButtonUp"); - luax_setfieldstring(L, "button", getButtonName(e.button.button)); - luax_setfieldnumber(L, "x", e.button.x); - luax_setfieldnumber(L, "y", e.button.y); - break; - - case EventType::MOUSE_WHEEL: - luax_setfieldstring(L, "type", "Wheel"); - if(e.wheel.x == -1) - luax_setfieldstring(L, "x", "Left"); - else if(e.wheel.x == 1) - luax_setfieldstring(L, "x", "Right"); - else - luax_setfieldstring(L, "x", "None"); - if (e.wheel.y == -1) - luax_setfieldstring(L, "y", "Near"); - else if (e.wheel.y == 1) - luax_setfieldstring(L, "y", "Far"); - else - luax_setfieldstring(L, "y", "None"); - break; - - case EventType::JOYBUTTONDOWN: - case EventType::JOYBUTTONUP: - luax_setfieldstring(L, "type", e.type == EventType::JOYBUTTONDOWN ? "JoyButtonDown" : "JoyButtonUp"); - luax_setfieldinteger(L, "which", e.jbutton.which); - luax_setfieldstring(L, "button", Input::getJoyButtonName(e.jbutton.button)); - break; - - case EventType::JOYAXISMOTION: - luax_setfieldstring(L, "type", "JoyAxisMotion"); - luax_setfieldinteger(L, "which", e.jaxis.which); - luax_setfieldfstring(L, "axis", Input::getJoyAxisName(e.jaxis.axis)); - break; - - case EventType::JOYBALLMOTION: - case EventType::JOYHATMOTION: - - case EventType::JOYDEVICEADDED: - case EventType::JOYDEVICEREMOVED: - luax_setfieldfstring(L, "type", e.type == EventType::JOYDEVICEADDED ? "JoyDeviceAdded" : "JoyDeviceRemoved"); - luax_setfieldinteger(L, "which", e.jdevice.which); - break; - - //https://stackoverflow.com/questions/50022316/what-is-sdl-joystick-and-what-is-sdl-gamecontroller-what-are-the-relationships - case EventType::CONTROLLERBUTTONDOWN: - case EventType::CONTROLLERBUTTONUP: - - - case EventType::CONTROLLERAXISMOTION: - - - default: - /* ignore other events */ - luax_pop(L, 1); // pop table out - goto poll; - break; - } - luax_rawseti(L, -2, i++); - } - return 1; - } - - static const luaL_Reg f[] = { - { "poll", l_event_poll }, - { 0, 0 } - }; - - /** - * load event module - */ - int luaopen_event(lua_State* L) - { - luax_newlib(L, f); - return 1; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/event/je_lua_event.cpp b/src/lua/modules/event/je_lua_event.cpp new file mode 100644 index 0000000..82ba385 --- /dev/null +++ b/src/lua/modules/event/je_lua_event.cpp @@ -0,0 +1,130 @@ +/** +* Event module +*/ +#include "lua/common/je_lua_common.h" +#include "lua/modules/luax.h" +#include "libjin/jin.h" + +using namespace JinEngine; +using namespace JinEngine::Input; + +namespace JinEngine +{ + namespace Lua + { + + /** + * Load event poll, return a iterator(a table). + */ + LUA_IMPLEMENT int l_event_poll(lua_State *L) + { + /* table to store events */ + luax_newtable(L); + static Event e; + int i = 1; + poll: + while (pollEvent(&e)) + { + /** + * TODO: 窗口大小改变时要更改transform + * + */ + luax_newtable(L); + switch (e.type) + { + case EventType::QUIT: + luax_setfieldstring(L, "type", "Quit"); + break; + + case EventType::KEY_DOWN: + case EventType::KEY_UP: + luax_setfieldstring(L, "type", e.type == EventType::KEY_DOWN ? "KeyDown" : "KeyUp"); + luax_setfieldstring(L, "key", getKeyName(e.key.keysym.sym)); + break; + + case EventType::MOUSE_MOTION: + luax_setfieldstring(L, "type", "MouseMotion"); + luax_setfieldnumber(L, "x", e.motion.x); + luax_setfieldnumber(L, "y", e.motion.y); + break; + + case EventType::MOUSE_BUTTON_DOWN: + case EventType::MOUSE_BUTTON_UP: + luax_setfieldstring(L, "type", e.type == EventType::MOUSE_BUTTON_DOWN ? "MouseButtonDown" : "MouseButtonUp"); + luax_setfieldstring(L, "button", getButtonName(e.button.button)); + luax_setfieldnumber(L, "x", e.button.x); + luax_setfieldnumber(L, "y", e.button.y); + break; + + case EventType::MOUSE_WHEEL: + luax_setfieldstring(L, "type", "Wheel"); + if(e.wheel.x == -1) + luax_setfieldstring(L, "x", "Left"); + else if(e.wheel.x == 1) + luax_setfieldstring(L, "x", "Right"); + else + luax_setfieldstring(L, "x", "None"); + if (e.wheel.y == -1) + luax_setfieldstring(L, "y", "Near"); + else if (e.wheel.y == 1) + luax_setfieldstring(L, "y", "Far"); + else + luax_setfieldstring(L, "y", "None"); + break; + + case EventType::JOYBUTTONDOWN: + case EventType::JOYBUTTONUP: + luax_setfieldstring(L, "type", e.type == EventType::JOYBUTTONDOWN ? "JoyButtonDown" : "JoyButtonUp"); + luax_setfieldinteger(L, "which", e.jbutton.which); + luax_setfieldstring(L, "button", Input::getJoyButtonName(e.jbutton.button)); + break; + + case EventType::JOYAXISMOTION: + luax_setfieldstring(L, "type", "JoyAxisMotion"); + luax_setfieldinteger(L, "which", e.jaxis.which); + luax_setfieldfstring(L, "axis", Input::getJoyAxisName(e.jaxis.axis)); + break; + + case EventType::JOYBALLMOTION: + case EventType::JOYHATMOTION: + + case EventType::JOYDEVICEADDED: + case EventType::JOYDEVICEREMOVED: + luax_setfieldfstring(L, "type", e.type == EventType::JOYDEVICEADDED ? "JoyDeviceAdded" : "JoyDeviceRemoved"); + luax_setfieldinteger(L, "which", e.jdevice.which); + break; + + //https://stackoverflow.com/questions/50022316/what-is-sdl-joystick-and-what-is-sdl-gamecontroller-what-are-the-relationships + case EventType::CONTROLLERBUTTONDOWN: + case EventType::CONTROLLERBUTTONUP: + + + case EventType::CONTROLLERAXISMOTION: + + default: + // Ignore oter events and pop up the event table. + luax_pop(L, 1); + goto poll; + break; + } + luax_rawseti(L, -2, i++); + } + return 1; + } + + /** + * load event module + */ + LUA_EXPORT int luaopen_event(lua_State* L) + { + luaL_Reg f[] = { + { "poll", l_event_poll }, + { 0, 0 } + }; + luax_newlib(L, f); + + return 1; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/event/je_lua_event.h b/src/lua/modules/event/je_lua_event.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/filesystem/filesystem.cpp b/src/lua/modules/filesystem/filesystem.cpp deleted file mode 100644 index 7466ce8..0000000 --- a/src/lua/modules/filesystem/filesystem.cpp +++ /dev/null @@ -1,140 +0,0 @@ -#include "lua/modules/luax.h" -#include "libjin/jin.h" -#include - -using namespace JinEngine::Filesystem; - -namespace JinEngine -{ - namespace Lua - { - - static struct - { - AssetDatabase* fs; - } context; - - static int l_init(lua_State* L) - { - context.fs = AssetDatabase::get(); - return 0; - } - - static int l_mount(lua_State* L) - { - const char* path = luax_checkstring(L, 1); - context.fs->mount(path); - return 0; - } - - static int l_exist(lua_State * L) - { - const char* path = luax_checkstring(L, 1); - int r = context.fs->exists(path); - luax_pushboolean(L, r); - return 1; - } - - static int l_isDir(lua_State* L) - { - const char* path = luax_checkstring(L, 1); - int r = context.fs->isDir(path); - luax_pushboolean(L, r); - return 1; - } - - static int l_isFile(lua_State* L) - { - const char* path = luax_checkstring(L, 1); - int r = context.fs->isFile(path); - luax_pushboolean(L, r); - return 1; - } - - static int loadbuffer(lua_State* L) - { - const char* filename = lua_tostring(L, -1); - Buffer bf; - context.fs->read(filename, bf); - luax_loadbuffer(L, (const char*)&bf, bf.size(), filename); - return 1; - } - - static int loader(lua_State* L) - { - const char * filename = lua_tostring(L, -1); - - std::string tmp(filename); - tmp += ".lua"; - - int size = tmp.size(); - - for (int i = 0; iexists(tmp.c_str())) - { - lua_pop(L, 1); - lua_pushstring(L, tmp.c_str()); - return loadbuffer(L); - } - - tmp = filename; - size = tmp.size(); - for (int i = 0; iisDir(tmp.c_str())) - { - tmp += "/init.lua"; - if (context.fs->exists(tmp.c_str())) - { - lua_pop(L, 1); - lua_pushstring(L, tmp.c_str()); - return loadbuffer(L); - } - } - - lua_pushfstring(L, "\n\tno file \"%s\" in jin game directories.\n", (tmp + ".lua").c_str()); - return 1; - } - - static int l_read(lua_State* L) - { - AssetDatabase* fs = context.fs; - const char* file = luax_checkstring(L, 1); - unsigned int len; - Buffer buffer; - fs->read(file, buffer); - luax_pushstring(L, (char*)&buffer); - luax_pushinteger(L, buffer.size()); - return 2; - } - - static const luaL_Reg f[] = { - { "init", l_init }, - { "mount", l_mount }, - { "isDirectory", l_isDir }, - { "isFile", l_isFile }, - { "exist", l_exist }, - { "read", l_read }, - { 0, 0 } - }; - - int luaopen_filesystem(lua_State* L) - { - luax_newlib(L, f); - luax_registersearcher(L, loader, 1); - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/filesystem/je_lua_filesystem.cpp b/src/lua/modules/filesystem/je_lua_filesystem.cpp new file mode 100644 index 0000000..6245ba8 --- /dev/null +++ b/src/lua/modules/filesystem/je_lua_filesystem.cpp @@ -0,0 +1,141 @@ +#include "lua/common/je_lua_common.h" +#include "lua/modules/luax.h" +#include "libjin/jin.h" +#include + +using namespace JinEngine::Filesystem; + +namespace JinEngine +{ + namespace Lua + { + + LUA_IMPLEMENT struct + { + AssetDatabase* fs; + } context; + + LUA_IMPLEMENT int l_init(lua_State* L) + { + context.fs = AssetDatabase::get(); + return 0; + } + + LUA_IMPLEMENT int l_mount(lua_State* L) + { + const char* path = luax_checkstring(L, 1); + context.fs->mount(path); + return 0; + } + + LUA_IMPLEMENT int l_exist(lua_State * L) + { + const char* path = luax_checkstring(L, 1); + int r = context.fs->exists(path); + luax_pushboolean(L, r); + return 1; + } + + LUA_IMPLEMENT int l_isDir(lua_State* L) + { + const char* path = luax_checkstring(L, 1); + int r = context.fs->isDir(path); + luax_pushboolean(L, r); + return 1; + } + + LUA_IMPLEMENT int l_isFile(lua_State* L) + { + const char* path = luax_checkstring(L, 1); + int r = context.fs->isFile(path); + luax_pushboolean(L, r); + return 1; + } + + LUA_IMPLEMENT int loadbuffer(lua_State* L) + { + const char* filename = lua_tostring(L, -1); + Buffer bf; + context.fs->read(filename, bf); + luax_loadbuffer(L, (const char*)&bf, bf.size(), filename); + return 1; + } + + LUA_IMPLEMENT int loader(lua_State* L) + { + const char * filename = lua_tostring(L, -1); + + std::string tmp(filename); + tmp += ".lua"; + + int size = tmp.size(); + + for (int i = 0; iexists(tmp.c_str())) + { + lua_pop(L, 1); + lua_pushstring(L, tmp.c_str()); + return loadbuffer(L); + } + + tmp = filename; + size = tmp.size(); + for (int i = 0; iisDir(tmp.c_str())) + { + tmp += "/init.lua"; + if (context.fs->exists(tmp.c_str())) + { + lua_pop(L, 1); + lua_pushstring(L, tmp.c_str()); + return loadbuffer(L); + } + } + + lua_pushfstring(L, "\n\tno file \"%s\" in jin game directories.\n", (tmp + ".lua").c_str()); + return 1; + } + + LUA_IMPLEMENT int l_read(lua_State* L) + { + AssetDatabase* fs = context.fs; + const char* file = luax_checkstring(L, 1); + unsigned int len; + Buffer buffer; + fs->read(file, buffer); + luax_pushstring(L, (char*)&buffer); + luax_pushinteger(L, buffer.size()); + return 2; + } + + LUA_EXPORT int luaopen_filesystem(lua_State* L) + { + luaL_Reg f[] = { + { "init", l_init }, + { "mount", l_mount }, + { "isDirectory", l_isDir }, + { "isFile", l_isFile }, + { "exist", l_exist }, + { "read", l_read }, + { 0, 0 } + }; + luax_newlib(L, f); + luax_registersearcher(L, loader, 1); + + return 0; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/filesystem/je_lua_filesystem.h b/src/lua/modules/filesystem/je_lua_filesystem.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/graphics/bitmap.cpp b/src/lua/modules/graphics/bitmap.cpp deleted file mode 100644 index 13517f9..0000000 --- a/src/lua/modules/graphics/bitmap.cpp +++ /dev/null @@ -1,113 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Graphics; - - typedef Ref& BitmapRef; - - static inline BitmapRef checkBitmap(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_BITMAP); - return proxy->getRef(); - } - - static int l_gc(lua_State* L) - { - BitmapRef ref = checkBitmap(L); - ref.release(); - return 0; - } - - static int l_getWidth(lua_State* L) - { - BitmapRef ref = checkBitmap(L); - int w = ref->getWidth(); - luax_pushinteger(L, w); - return 1; - } - - static int l_getHeight(lua_State* L) - { - BitmapRef ref = checkBitmap(L); - int h = ref->getHeight(); - luax_pushinteger(L, h); - return 1; - } - - static int l_getSize(lua_State* L) - { - BitmapRef ref = checkBitmap(L); - int w = ref->getWidth(); - int h = ref->getHeight(); - luax_pushinteger(L, w); - luax_pushinteger(L, h); - return 2; - } - - static int l_getPixel(lua_State* L) - { - BitmapRef ref = checkBitmap(L); - int x = luax_checkinteger(L, 2); - int y = luax_checkinteger(L, 3); - Color col = ref->getPixel(x, y); - luax_pushinteger(L, col.r); - luax_pushinteger(L, col.g); - luax_pushinteger(L, col.b); - luax_pushinteger(L, col.a); - return 4; - } - - static int l_setPixel(lua_State* L) - { - BitmapRef ref = checkBitmap(L); - int x = luax_checkinteger(L, 2); - int y = luax_checkinteger(L, 3); - if (!luax_istable(L, 4)) - { - luax_typerror(L, 4, "table"); - return 1; - } - unsigned int r = luax_rawgetnumber(L, 4, 1); - unsigned int g = luax_rawgetnumber(L, 4, 2); - unsigned int b = luax_rawgetnumber(L, 4, 3); - unsigned int a = luax_rawgetnumber(L, 4, 4); - ref->setPixel(Color(r, g, b, a), x, y); - return 0; - } - - static int l_clone(lua_State* L) - { - BitmapRef ref = checkBitmap(L); - Bitmap* bitmap = ref.getObject(); - Bitmap* b = Bitmap::clone(bitmap); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_BITMAP, sizeof(Proxy)); - proxy->bind(new Ref(b, JIN_GRAPHICS_BITMAP)); - return 1; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "getWidth", l_getWidth }, - { "getHeight", l_getHeight }, - { "getSize", l_getSize }, - { "getPixel", l_getPixel }, - { "setPixel", l_setPixel }, - { "clone", l_clone }, - { 0, 0 } - }; - - int luaopen_Bitmap(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_BITMAP, f); - return 0; - } - - } // graphics -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/canvas.cpp b/src/lua/modules/graphics/canvas.cpp deleted file mode 100644 index e49e209..0000000 --- a/src/lua/modules/graphics/canvas.cpp +++ /dev/null @@ -1,65 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Graphics; - - typedef Ref& CanvasRef; - - static inline CanvasRef checkCanvas(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_CANVAS); - return proxy->getRef(); - } - - static int l_getWidth(lua_State* L) - { - CanvasRef ref = checkCanvas(L); - luax_pushnumber(L, ref->getWidth()); - return 1; - } - - static int l_getHeight(lua_State* L) - { - CanvasRef ref = checkCanvas(L); - luax_pushnumber(L, ref->getHeight()); - return 1; - } - - static int l_getSize(lua_State* L) - { - CanvasRef ref = checkCanvas(L); - luax_pushnumber(L, ref->getWidth()); - luax_pushnumber(L, ref->getHeight()); - return 2; - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_CANVAS); - proxy->release(); - return 0; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "getWidth", l_getWidth }, - { "getHeight", l_getHeight }, - { "getSize", l_getSize }, - { 0, 0 } - }; - - int luaopen_Canvas(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_CANVAS, f); - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/graphics.cpp b/src/lua/modules/graphics/graphics.cpp deleted file mode 100644 index 8b2d7cd..0000000 --- a/src/lua/modules/graphics/graphics.cpp +++ /dev/null @@ -1,819 +0,0 @@ -#include -#include - -#include "libjin/jin.h" -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" - -using namespace std; -using namespace JinEngine; -using namespace JinEngine::Graphics; -using JinEngine::Filesystem::AssetDatabase; -using JinEngine::Filesystem::Buffer; - -namespace JinEngine -{ - namespace Lua - { - -#include "../../resources/font.ttf.h" - - static struct - { - Color curRenderColor; - Color curClearColor; - Font* curFont = nullptr; - Font* defaultFont = nullptr; - } context; - - static int l_init(lua_State* L) - { - Window* wnd = Window::get(); - Window::Setting setting; - setting.width = luax_getfieldinteger(L, 1, "width"); - setting.height = luax_getfieldinteger(L, 1, "height"); - setting.title = luax_getfieldstring(L, 1, "title"); - setting.vsync = luax_getfieldbool(L, 1, "vsync"); - setting.fullscreen = luax_getfieldbool(L, 1, "fullscreen"); - setting.resizable = luax_getfieldbool(L, 1, "resizable"); - if (!wnd->init(&setting)) - { - luax_pushboolean(L, false); - return 1; - } - { - /* load default font */ - Bitmap* bitmap = Bitmap::createBitmap(default_font_bitmap, sizeof(default_font_bitmap)); - const Color* pixels = bitmap->getPixels(); - ofstream f = ofstream(); - f.open("font.pixels", ios_base::app); - for (int y = 0; y < bitmap->getHeight(); ++y) - { - for (int x = 0; x < bitmap->getWidth(); ++x) - { - Color c = pixels[x + y * bitmap->getWidth()]; - f << (int)c.r << ","; - f << (int)c.g << ","; - f << (int)c.b << ","; - f << (int)c.a << ","; - } - } - - TextureFont* tf = TextureFont::createTextureFont(bitmap, Text(Encode::UTF8, default_charset), default_font_split, bitmap->getHeight()); - context.defaultFont = tf; - delete bitmap; - } - context.curFont = context.defaultFont; - - luax_pushboolean(L, true); - return 1; - } - - static int l_setTitle(lua_State* L) - { - Window* wnd = Window::get(); - const char* title = luax_checkstring(L, 1); - wnd->setTitle(title); - return 0; - } - - static int l_destroy(lua_State* L) - { - Window* wnd = Window::get(); - wnd->quit(); - return 0; - } - - static int l_getSize(lua_State* L) - { - Window* wnd = Window::get(); - luax_pushnumber(L, wnd->getW()); - luax_pushnumber(L, wnd->getH()); - return 2; - } - - static int l_getWidth(lua_State* L) - { - Window* wnd = Window::get(); - luax_pushnumber(L, wnd->getW()); - return 1; - } - - static int l_getHeight(lua_State* L) - { - Window* wnd = Window::get(); - luax_pushnumber(L, wnd->getH()); - return 1; - } - - static int l_newBitmap(lua_State* L) - { - Bitmap* bitmap = nullptr; - if (luax_gettop(L) == 2) - { - int w = luax_checkinteger(L, 1); - int h = luax_checkinteger(L, 2); - bitmap = Bitmap::createBitmap(w, h); - } - else if (luax_gettop(L) == 3) - { - int w = luax_checkinteger(L, 1); - int h = luax_checkinteger(L, 2); - if (!luax_istable(L, 3)) - { - luax_typerror(L, 3, "table"); - return 1; - } - unsigned int r = luax_rawgetnumber(L, 3, 1); - unsigned int g = luax_rawgetnumber(L, 3, 2); - unsigned int b = luax_rawgetnumber(L, 3, 3); - unsigned int a = luax_rawgetnumber(L, 3, 4); - bitmap = Bitmap::createBitmap(w, h, Color(r, g, b, a)); - } - else - { - const char* f = luax_checkstring(L, 1); - AssetDatabase* fs = AssetDatabase::get(); - if (!fs->exists(f)) - { - error(L, "No such image file %s", f); - goto fail; - } - Buffer b; - if (!fs->read(f, b)) - { - error(L, "Failed to read image %s", f); - goto fail; - } - bitmap = Bitmap::createBitmap(&b, b.size()); - if (bitmap == nullptr) - { - error(L, "Failed to decode image file %s", f); - goto fail; - } - } - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_BITMAP, sizeof(Proxy)); - proxy->bind(new Ref(bitmap, JIN_GRAPHICS_BITMAP)); - return 1; - fail: - luax_pushnil(L); - return 1; - } - - /* jin.graphics.newTexture(bitmap) */ - static int l_newTexture(lua_State* L) - { - Texture* texture = nullptr; - if (luax_istype(L, 1, JIN_GRAPHICS_BITMAP)) - { - Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_BITMAP); - Ref& refBitmap = p->getRef(); - Bitmap* bitmap = refBitmap.getObject(); - texture = Texture::createTexture(bitmap); - } - else if (luax_isstring(L, 1)) - { - const char* path = luax_checkstring(L, 1); - texture = Texture::createTexture(path); - } - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_TEXTURE, sizeof(Proxy)); - proxy->bind(new Ref(texture, JIN_GRAPHICS_TEXTURE)); - return 1; - } - - static int l_newShader(lua_State* L) - { - const char* program = luax_checkstring(L, 1); - Shader* jsl = Shader::createShader(program); - if (jsl == nullptr) - { - error(L, "Failed to compile shader"); - luax_pushnil(L); - return 1; - } - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_SHADER, sizeof(Proxy)); - proxy->bind(new Ref(jsl, JIN_GRAPHICS_SHADER)); - return 1; - } - - static int l_newShaderf(lua_State* L) - { - const char* path = luax_checkstring(L, 1); - AssetDatabase* fs = AssetDatabase::get(); - if (!fs->exists(path)) - { - error(L, "No such shader file %s\n", path); - luax_pushnil(L); - return 1; - } - Buffer b; - fs->read(path, b); - Shader* jsl = Shader::createShader((char*)&b); - if (jsl == nullptr) - { - error(L, "Failed to compile shader"); - luax_pushnil(L); - return 1; - } - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_SHADER, sizeof(Proxy)); - proxy->bind(new Ref(jsl, JIN_GRAPHICS_SHADER)); - return 1; - } - - static int l_newCanvas(lua_State* L) - { - int w = luax_checknumber(L, 1); - int h = luax_checknumber(L, 2); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_CANVAS, sizeof(Proxy)); - Canvas* cvs = Canvas::createCanvas(w, h); - proxy->bind(new Ref(cvs, JIN_GRAPHICS_CANVAS)); - return 1; - } - - static int l_clear(lua_State* L) - { - glClear(GL_COLOR_BUFFER_BIT); - return 0; - } - - static int l_setClearColor(lua_State* L) - { - if (luax_gettop(L) == 0) - { - glClearColor(0, 0, 0, 1); - return 0; - } - - context.curClearColor.r = luax_checknumber(L, 1); - context.curClearColor.g = luax_checknumber(L, 2); - context.curClearColor.b = luax_checknumber(L, 3); - context.curClearColor.a = luax_checknumber(L, 4); - - gl.setClearColor(context.curClearColor.r, - context.curClearColor.g, - context.curClearColor.b, - context.curClearColor.a); - return 0; - } - - static int l_present(lua_State* L) - { - Window::get()->swapBuffers(); - return 0; - } - - static void l_draw_texture(lua_State* L) - { - if (!luax_istype(L, 1, JIN_GRAPHICS_TEXTURE)) - return; - int x = luax_optnumber(L, 2, 0); - int y = luax_optnumber(L, 3, 0); - float sx = luax_optnumber(L, 4, 1); - float sy = luax_optnumber(L, 5, 1); - float r = luax_optnumber(L, 6, 0); - float ox = luax_optnumber(L, 7, 0); - float oy = luax_optnumber(L, 8, 0); - Proxy* proxy = (Proxy*)luax_toudata(L, 1); - Ref& tex = proxy->getRef(); - tex->draw(x, y, sx, sy, r, ox, oy); - } - - static void l_draw_canvas(lua_State* L) - { - if (!luax_istype(L, 1, JIN_GRAPHICS_CANVAS)) - return; - int x = luax_optnumber(L, 2, 0); - int y = luax_optnumber(L, 3, 0); - float sx = luax_optnumber(L, 4, 1); - float sy = luax_optnumber(L, 5, 1); - float r = luax_optnumber(L, 6, 0); - float ox = luax_optnumber(L, 7, 0); - float oy = luax_optnumber(L, 8, 0); - Proxy* proxy = (Proxy*)luax_toudata(L, 1); - Ref& p = proxy->getRef(); - p->draw(x, y, sx, sy, r, ox, oy); - } - - /* jin.graphics.draw(text, font, x, y) */ - static void l_draw_text(lua_State* L) - { - if (!luax_istype(L, 1, JIN_GRAPHICS_TEXT)) - return; - Proxy* p = (Proxy*)luax_toudata(L, 1); - Text* text = p->getObject(); - int x = luax_optnumber(L, 3, 0); - int y = luax_optnumber(L, 4, 0); - int spacing = luax_optnumber(L, 6, 0); - Font* font = nullptr; - Proxy* p2 = (Proxy*)luax_toudata(L, 2); - if (luax_istype(L, 2, JIN_GRAPHICS_TEXTUREFONT)) - { - TextureFont* tf = p2->getObject(); - font = tf; - } - else if (luax_istype(L, 2, JIN_GRAPHICS_TTF)) - { - TTF* ttf = p2->getObject(); - font = ttf; - } - else - { - font = context.defaultFont; - } - int lineheight = luax_optnumber(L, 5, font->getFontSize()); - font->print(*text, x, y, lineheight, spacing); - } - - /* jin.graphics.draw(page, x, y) */ - static void l_draw_page(lua_State* L) - { - if (!luax_istype(L, 1, JIN_GRAPHICS_PAGE)) - return; - int x = luax_optnumber(L, 2, 0); - int y = luax_optnumber(L, 3, 0); - Proxy* p = (Proxy*)luax_toudata(L, 1); - Page* page = p->getObject(); - Font* font = page->font; - font->print(page, x, y); - } - - static int l_draw(lua_State* L) - { - if (luax_istype(L, 1, JIN_GRAPHICS_TEXTURE)) - l_draw_texture(L); - else if (luax_istype(L, 1, JIN_GRAPHICS_CANVAS)) - l_draw_canvas(L); - else if (luax_istype(L, 1, JIN_GRAPHICS_TEXT)) - l_draw_text(L); - else if (luax_istype(L, 1, JIN_GRAPHICS_PAGE)) - l_draw_page(L); - else - { - luax_typerror(L, 1, "texture or canvas"); - return 1; - } - return 0; - } - - // draw(tex, quad, x, y, sx, sy, r, ax, ay) - static int l_drawq(lua_State* L) - { - if (!luax_istable(L, 2)) - { - luax_typerror(L, 2, "table"); - return 1; - } - Math::Quad q; - q.x = luax_rawgetnumber(L, 2, 1); - q.y = luax_rawgetnumber(L, 2, 2); - q.w = luax_rawgetnumber(L, 2, 3); - q.h = luax_rawgetnumber(L, 2, 4); - luax_pop(L, 4); - int x = luax_optnumber(L, 3, 0); - int y = luax_optnumber(L, 4, 0); - float sx = luax_optnumber(L, 5, 1); - float sy = luax_optnumber(L, 6, 1); - float r = luax_optnumber(L, 7, 0); - float ox = luax_optnumber(L, 8, 0); - float oy = luax_optnumber(L, 9, 0); - - if (luax_istype(L, 1, JIN_GRAPHICS_TEXTURE)) - { - Proxy* proxy = (Proxy*)luax_toudata(L, 1); - Ref& tex = proxy->getRef(); - tex->draw(q, x, y, sx, sy, r, ox, oy); - } - else if (luax_istype(L, 1, JIN_GRAPHICS_CANVAS)) - { - Proxy* proxy = (Proxy*)luax_toudata(L, 1); - Ref& p = proxy->getRef(); - p->draw(q, x, y, sx, sy, r, ox, oy); - } - else - { - luax_typerror(L, 1, "texture or canvas"); - } - } - - /* print(string, x, y, lineheight, spacing) */ - /* need set font */ - static int l_print(lua_State* L) - { - Font* font = context.curFont; - if (font == nullptr) - return 0; - unsigned length; - const char* str = luax_checklstring(L, 1, &length); - Text text(Encode::UTF8, str, length); - int x = luax_optnumber(L, 2, 0); - int y = luax_optnumber(L, 3, 0); - int lineheight = luax_optnumber(L, 4, font->getFontSize()); - int spacing = luax_optnumber(L, 5, 0); - font->print(text, x, y, lineheight, spacing); - return 0; - } - - static int l_setColor(lua_State* L) - { - if (luax_gettop(L) == 0) - { - glColor4f(1, 1, 1, 1); - return 0; - } - - context.curRenderColor.r = luax_checknumber(L, 1); - context.curRenderColor.g = luax_checknumber(L, 2); - context.curRenderColor.b = luax_checknumber(L, 3); - if (luax_gettop(L) == 4) - context.curRenderColor.a = luax_checknumber(L, 4); - else - context.curRenderColor.a = 255; - glColor4f(context.curRenderColor.r / 255.f, - context.curRenderColor.g / 255.f, - context.curRenderColor.b / 255.f, - context.curRenderColor.a / 255.f); - return 0; - } - - static int l_getColor(lua_State * L) - { - luax_pushnumber(L, context.curRenderColor.r); - luax_pushnumber(L, context.curRenderColor.g); - luax_pushnumber(L, context.curRenderColor.b); - luax_pushnumber(L, context.curRenderColor.a); - return 4; - } - - static int l_bindCanvas(lua_State* L) - { - if (luax_gettop(L) == 0) - { - // bind to default canvas - Canvas::unbind(); - return 0; - } - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_CANVAS); - Ref& ref = proxy->getRef(); - Canvas::bind(ref.getObject()); - return 0; - } - - static int l_unbindCanvas(lua_State* L) - { - Canvas::unbind(); - return 0; - } - - static int l_useShader(lua_State* L) - { - if (luax_gettop(L) == 0) - { - Shader::unuse(); - return 0; - } - if (luax_istype(L, 1, JIN_GRAPHICS_SHADER)) - { - Proxy* proxy = (Proxy*)luax_toudata(L, 1); - Ref& jsl = proxy->getRef(); - jsl->use(); - } - else - { - luax_typerror(L, 1, "JSL shader"); - } - return 0; - } - - static int l_setBlend(lua_State* L) - { - - return 0; - } - - static RenderMode strtomode(const char* str) - { - std::string s = std::string(str); - if (s == "fill") return RenderMode::FILL; - else if (s == "line") return RenderMode::LINE; - else return RenderMode::NONE; - } - - static int l_point(lua_State* L) - { - int x = luax_checknumber(L, 1); - int y = luax_checknumber(L, 2); - JinEngine::Graphics::point(x, y); - - return 0; - } - - static int l_line(lua_State* L) - { - int x1 = luax_checknumber(L, 1); - int y1 = luax_checknumber(L, 2); - int x2 = luax_checknumber(L, 3); - int y2 = luax_checknumber(L, 4); - JinEngine::Graphics::line(x1, y1, x2, y2); - - return 0; - } - - static int l_rect(lua_State* L) - { - const char* modestr = luax_checkstring(L, 1); - RenderMode mode = strtomode(modestr); - if (mode != RenderMode::NONE) - { - int x = luax_checknumber(L, 2); - int y = luax_checknumber(L, 3); - int w = luax_checknumber(L, 4); - int h = luax_checknumber(L, 5); - rect(mode, x, y, w, h); - } - else - { - luax_typerror(L, 1, "'fill' or 'line'"); - return 1; - } - - return 0; - } - - static int l_circle(lua_State* L) - { - const char* modestr = luax_checkstring(L, 1); - RenderMode mode = strtomode(modestr); - if (mode != RenderMode::NONE) - { - int x = luax_checknumber(L, 2); - int y = luax_checknumber(L, 3); - float r = luax_checknumber(L, 4); - circle(mode, x, y, r); - } - else - { - luax_typerror(L, 1, "'fill' or 'line'"); - return 1; - } - - return 0; - } - - static int l_triangle(lua_State* L) - { - const char* modestr = luax_checkstring(L, 1); - RenderMode mode = strtomode(modestr); - if (mode != RenderMode::NONE) - { - int x = luax_checknumber(L, 2); - int y = luax_checknumber(L, 3); - - int x2 = luax_checknumber(L, 3); - int y2 = luax_checknumber(L, 4); - - int x3 = luax_checknumber(L, 5); - int y3 = luax_checknumber(L, 6); - - triangle(mode, x, y, x2, y2, x3, y3); - } - else - { - luax_typerror(L, 1, "'fill' or 'line'"); - return 1; - } - - return 0; - } - - static int l_polygon(lua_State* L) - { - const char* modestr = luax_checkstring(L, 1); - int n = luax_checknumber(L, 2); - RenderMode mode = strtomode(modestr); - if (mode != RenderMode::NONE) - { - if (!luax_istable(L, 3)) - { - luax_typerror(L, 3, "table"); - return 1; - } - int tn = luax_tableidxlen(L, 3); - if (tn != n * 2) - { - static char* emsg = \ - "number of polygon vertices doesn't match " \ - "provided n, expect %d numbers but get %d"; - luax_error(L, emsg, n * 2, tn); - return 1; - } - float* p = (float*)alloca(2 * n * sizeof(float)); - for (int i = 1; i <= 2 * n; ++i) - p[i - 1] = luax_rawgetnumber(L, 3, i); - polygon(mode, p, n); - } - else - { - luax_typerror(L, 1, "'fill' or 'line'"); - return 1; - } - - return 0; - } - - static int l_newTTFData(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_TTFDATA, sizeof(Proxy)); - TTFData* fd = nullptr; - { - const char* path = luax_checkstring(L, 1); - AssetDatabase* fs = AssetDatabase::get(); - if (!fs->exists(path)) - { - error(L, "No such font %s\n", path); - luax_pushnil(L); - return 1; - } - Buffer b; - fs->read(path, b); - fd = TTFData::createTTFData(&b, b.size()); - } - proxy->bind(new Ref(fd, JIN_GRAPHICS_TTFDATA)); - return 1; - } - - /* newText(str[, encode]) */ - static int l_newText(lua_State* L) - { - Encode encode = Encode::UTF8; - if (luax_gettop(L) == 2) - { - const char* e = luax_checkstring(L, 2); - if (strcmp(e, "UTF8") == 0) encode = Encode::UTF8; - //else if (strcmp(e, "UTF16") == 0) encode = Encode::UTF16; - else if (strcmp(e, "ASCII") == 0) encode = Encode::ASCII; - else - { - luax_error(L, "wrong text encode %s", e); - return 0; - } - } - unsigned length; - const char* data = luax_checklstring(L, 1, &length); - Text* text = new Text(encode, data, length); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_TEXT, sizeof(Proxy)); - proxy->bind(new Ref(text, JIN_GRAPHICS_TEXT)); - return 1; - } - - /* newTextureFont(bitmap, text, color | cellw, cellh) */ - static int l_newTextureFont(lua_State* L) - { - Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_BITMAP); - Bitmap* bitmap = p->getObject(); - Text* text; - if (luax_istype(L, 2, JIN_GRAPHICS_TEXT)) - { - Proxy* pt = (Proxy*)luax_checktype(L, 2, JIN_GRAPHICS_TEXT); - text = pt->getObject(); - } - else if (luax_isstring(L, 2)) - { - unsigned len; - const char* str = luax_checklstring(L, 2, &len); - text = new Text(Encode::UTF8, str, len); - } - else - { - luax_typerror(L, 2, "Text or string"); - return 1; - } - float cellh = luax_checknumber(L, 4); - TextureFont* textureFont = nullptr; - if (luax_istable(L, 3)) - { - unsigned int r = luax_rawgetnumber(L, 3, 1); - unsigned int g = luax_rawgetnumber(L, 3, 2); - unsigned int b = luax_rawgetnumber(L, 3, 3); - unsigned int a = luax_rawgetnumber(L, 3, 4); - textureFont = TextureFont::createTextureFont(bitmap, *text, Color(r, g, b, a), cellh); - } - else if (luax_isnumber(L, 3)) - { - float cellw = luax_checknumber(L, 3); - textureFont = TextureFont::createTextureFont(bitmap, *text, cellw, cellh); - } - else - { - luax_error(L, "bad arguments #3 to 'newTextureFont', need to be table or number"); - return 0; - } - if (luax_isstring(L, 2)) - { - // Delete temporary text. - delete text; - } - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_TEXTUREFONT, sizeof(Proxy)); - proxy->bind(new Ref(textureFont, JIN_GRAPHICS_TEXTUREFONT)); - return 1; - } - - /* setFont(font) */ - static int l_setFont(lua_State* L) - { - if (luax_istype(L, 1, JIN_GRAPHICS_TTF)) - { - Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TTF); - TTF* ttf = p->getObject(); - context.curFont = ttf; - } - else if (luax_istype(L, 1, JIN_GRAPHICS_TEXTUREFONT)) - { - Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TEXTUREFONT); - TextureFont* tf = p->getObject(); - context.curFont = tf; - } - return 0; - } - - static int l_unsetFont(lua_State* L) - { - context.curFont = context.defaultFont; - return 0; - } - - static const luaL_Reg f[] = { - /* window */ - { "init", l_init }, - { "setTitle", l_setTitle }, - { "getSize", l_getSize }, - { "getWidth", l_getWidth }, - { "getHeight", l_getHeight }, - { "destroy", l_destroy }, - /* creators */ - { "newBitmap", l_newBitmap }, - { "newTexture", l_newTexture }, - { "newShader", l_newShader }, - { "newShaderf", l_newShaderf }, - { "newCanvas", l_newCanvas }, - { "newTTFData", l_newTTFData }, - { "newText", l_newText }, - { "newTextureFont", l_newTextureFont }, - /* render */ - { "setClearColor", l_setClearColor }, - { "clear", l_clear }, - { "draw", l_draw }, - { "print", l_print }, - { "drawq", l_drawq }, - { "setColor", l_setColor }, - { "getColor", l_getColor }, - { "present", l_present }, - /* canvas */ - { "bindCanvas", l_bindCanvas }, - { "unbindCanvas", l_unbindCanvas }, - /* shader */ - { "useShader", l_useShader }, - /* shapes */ - { "point", l_point }, - { "line", l_line }, - { "rect", l_rect }, - { "circle", l_circle }, - { "triangle", l_triangle }, - { "polygon", l_polygon }, - /* font */ - { "setFont", l_setFont }, - { "unsetFont", l_unsetFont }, - { 0, 0 } - }; - - extern int luaopen_Texture(lua_State* L); - extern int luaopen_Text(lua_State* L); - extern int luaopen_TTF(lua_State* L); - extern int luaopen_TextureFont(lua_State* L); - extern int luaopen_TTFData(lua_State* L); - extern int luaopen_Page(lua_State* L); - extern int luaopen_Canvas(lua_State* L); - extern int luaopen_JSL(lua_State* L); - extern int luaopen_Bitmap(lua_State* L); - - int luaopen_graphics(lua_State* L) - { - // register types - luaopen_Bitmap(L); - luaopen_Texture(L); - luaopen_Canvas(L); - luaopen_TTFData(L); - luaopen_TTF(L); - luaopen_Text(L); - luaopen_TextureFont(L); - luaopen_Page(L); - luaopen_JSL(L); - - // load whole lib - luax_newlib(L, f); - - return 1; - } - - }// lua -}// jin \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_bitmap.cpp b/src/lua/modules/graphics/je_lua_bitmap.cpp new file mode 100644 index 0000000..6b7655f --- /dev/null +++ b/src/lua/modules/graphics/je_lua_bitmap.cpp @@ -0,0 +1,114 @@ +#include "lua/common/je_lua_common.h" +#include "lua/modules/luax.h" + +#include "libjin/jin.h" +#include "je_lua_bitmap.h" + +using namespace JinEngine::Graphics; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Bitmap = "Bitmap"; + + typedef Shared& SharedBitmap; + + LUA_IMPLEMENT inline SharedBitmap checkBitmap(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Bitmap); + return proxy->getShared(); + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + SharedBitmap shared = checkBitmap(L); + shared.release(); + return 0; + } + + LUA_IMPLEMENT int l_getWidth(lua_State* L) + { + SharedBitmap shared = checkBitmap(L); + int w = shared->getWidth(); + luax_pushinteger(L, w); + return 1; + } + + LUA_IMPLEMENT int l_getHeight(lua_State* L) + { + SharedBitmap shared = checkBitmap(L); + int h = shared->getHeight(); + luax_pushinteger(L, h); + return 1; + } + + LUA_IMPLEMENT int l_getSize(lua_State* L) + { + SharedBitmap shared = checkBitmap(L); + int w = shared->getWidth(); + int h = shared->getHeight(); + luax_pushinteger(L, w); + luax_pushinteger(L, h); + return 2; + } + + LUA_IMPLEMENT int l_getPixel(lua_State* L) + { + SharedBitmap shared = checkBitmap(L); + int x = luax_checkinteger(L, 2); + int y = luax_checkinteger(L, 3); + Color col = shared->getPixel(x, y); + luax_pushinteger(L, col.r); + luax_pushinteger(L, col.g); + luax_pushinteger(L, col.b); + luax_pushinteger(L, col.a); + return 4; + } + + LUA_IMPLEMENT int l_setPixel(lua_State* L) + { + SharedBitmap shared = checkBitmap(L); + int x = luax_checkinteger(L, 2); + int y = luax_checkinteger(L, 3); + if (!luax_istable(L, 4)) + { + luax_typerror(L, 4, "table"); + return 1; + } + unsigned int r = luax_rawgetnumber(L, 4, 1); + unsigned int g = luax_rawgetnumber(L, 4, 2); + unsigned int b = luax_rawgetnumber(L, 4, 3); + unsigned int a = luax_rawgetnumber(L, 4, 4); + shared->setPixel(Color(r, g, b, a), x, y); + return 0; + } + + LUA_IMPLEMENT int l_clone(lua_State* L) + { + SharedBitmap shared = checkBitmap(L); + Bitmap* bitmap = shared.getObject(); + Bitmap* b = Bitmap::clone(bitmap); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Bitmap); + proxy->bind(new Shared(b, Jin_Lua_Bitmap)); + return 1; + } + + LUA_EXPORT void luaopen_Bitmap(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { "getWidth", l_getWidth }, + { "getHeight", l_getHeight }, + { "getSize", l_getSize }, + { "getPixel", l_getPixel }, + { "setPixel", l_setPixel }, + { "clone", l_clone }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Bitmap, f); + } + + } // namespace Graphics +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_bitmap.h b/src/lua/modules/graphics/je_lua_bitmap.h new file mode 100644 index 0000000..b463d83 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_bitmap.h @@ -0,0 +1,16 @@ +#ifndef __JE_LUA_BITMAP_H__ +#define __JE_LUA_BITMAP_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_Bitmap; + + void luaopen_Bitmap(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_canvas.cpp b/src/lua/modules/graphics/je_lua_canvas.cpp new file mode 100644 index 0000000..f7bd650 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_canvas.cpp @@ -0,0 +1,66 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" +#include "je_lua_canvas.h" + +using namespace JinEngine::Graphics; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Canvas = "Canvas"; + + typedef Shared& SharedCanvas; + + LUA_IMPLEMENT inline SharedCanvas checkCanvas(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Canvas); + return proxy->getShared(); + } + + LUA_IMPLEMENT int l_getWidth(lua_State* L) + { + SharedCanvas shared = checkCanvas(L); + luax_pushnumber(L, shared->getWidth()); + return 1; + } + + LUA_IMPLEMENT int l_getHeight(lua_State* L) + { + SharedCanvas shared = checkCanvas(L); + luax_pushnumber(L, shared->getHeight()); + return 1; + } + + LUA_IMPLEMENT int l_getSize(lua_State* L) + { + SharedCanvas shared = checkCanvas(L); + luax_pushnumber(L, shared->getWidth()); + luax_pushnumber(L, shared->getHeight()); + return 2; + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Canvas); + proxy->release(); + return 0; + } + + LUA_EXPORT void luaopen_Canvas(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { "getWidth", l_getWidth }, + { "getHeight", l_getHeight }, + { "getSize", l_getSize }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Canvas, f); + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_canvas.h b/src/lua/modules/graphics/je_lua_canvas.h new file mode 100644 index 0000000..d1fa885 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_canvas.h @@ -0,0 +1,16 @@ +#ifndef __JE_LUA_CANVAS_H__ +#define __JE_LUA_CANVAS_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_Canvas; + + void luaopen_Canvas(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_graphics.cpp b/src/lua/modules/graphics/je_lua_graphics.cpp new file mode 100644 index 0000000..ce569d0 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_graphics.cpp @@ -0,0 +1,922 @@ +#include +#include + +#include "libjin/jin.h" +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" + +#include "je_lua_canvas.h" +#include "je_lua_sprite.h" +#include "je_lua_spritesheet.h" +#include "je_lua_bitmap.h" +#include "je_lua_ttf.h" +#include "je_lua_ttf_data.h" +#include "je_lua_texture.h" +#include "je_lua_shader.h" +#include "je_lua_text.h" +#include "je_lua_texture_font.h" +#include "je_lua_page.h" + +using namespace std; +using namespace JinEngine; +using namespace JinEngine::Graphics; +using namespace JinEngine::Graphics::Fonts; +using namespace JinEngine::Graphics::Shaders; +using namespace JinEngine::Filesystem; + +namespace JinEngine +{ + namespace Lua + { + +#include "../../resources/font.ttf.h" + + static struct + { + Color curRenderColor; + Color curClearColor; + Font* curFont = nullptr; + Font* defaultFont = nullptr; + bool initialized = false; + } context; + + LUA_IMPLEMENT int l_init(lua_State* L) + { + if (context.initialized) + { + luax_pushboolean(L, true); + return 1; + } + + Window* wnd = Window::get(); + Window::Setting setting; + setting.width = luax_getfieldinteger(L, 1, "width"); + setting.height = luax_getfieldinteger(L, 1, "height"); + setting.title = luax_getfieldstring(L, 1, "title"); + setting.icon = luax_getfieldstring(L, 1, "icon"); + setting.vsync = luax_getfieldbool(L, 1, "vsync"); + setting.fullscreen = luax_getfieldbool(L, 1, "fullscreen"); + setting.resizable = luax_getfieldbool(L, 1, "resizable"); + context.initialized = wnd->init(&setting); + if (!context.initialized) + { + luax_pushboolean(L, context.initialized); + return 1; + } + + /* load default font */ + Bitmap* bitmap = Bitmap::createBitmap(default_font_bitmap, sizeof(default_font_bitmap)); + TextureFont* tf = TextureFont::createTextureFont(bitmap, Text(Encode::UTF8, default_charset), default_font_split, bitmap->getHeight()); + delete bitmap; + context.defaultFont = tf; + context.curFont = tf; + + luax_pushboolean(L, context.initialized); + return 1; + } + + LUA_IMPLEMENT int l_setTitle(lua_State* L) + { + Window* wnd = Window::get(); + const char* title = luax_checkstring(L, 1); + wnd->setTitle(title); + return 0; + } + + LUA_IMPLEMENT int l_destroy(lua_State* L) + { + Window* wnd = Window::get(); + wnd->quit(); + return 0; + } + + LUA_IMPLEMENT int l_showWindow(lua_State* L) + { + Window* wnd = Window::get(); + wnd->show(); + return 0; + } + + LUA_IMPLEMENT int l_hideWindow(lua_State* L) + { + Window* wnd = Window::get(); + wnd->hide(); + return 0; + } + + LUA_IMPLEMENT int l_getSize(lua_State* L) + { + Window* wnd = Window::get(); + luax_pushnumber(L, wnd->getW()); + luax_pushnumber(L, wnd->getH()); + return 2; + } + + LUA_IMPLEMENT int l_getWidth(lua_State* L) + { + Window* wnd = Window::get(); + luax_pushnumber(L, wnd->getW()); + return 1; + } + + LUA_IMPLEMENT int l_getHeight(lua_State* L) + { + Window* wnd = Window::get(); + luax_pushnumber(L, wnd->getH()); + return 1; + } + + LUA_IMPLEMENT int l_newBitmap(lua_State* L) + { + Bitmap* bitmap = nullptr; + if (luax_gettop(L) == 2) + { + int w = luax_checkinteger(L, 1); + int h = luax_checkinteger(L, 2); + bitmap = Bitmap::createBitmap(w, h); + } + else if (luax_gettop(L) == 3) + { + int w = luax_checkinteger(L, 1); + int h = luax_checkinteger(L, 2); + if (luax_istable(L, 3)) + { + unsigned int r = luax_rawgetnumber(L, 3, 1); + unsigned int g = luax_rawgetnumber(L, 3, 2); + unsigned int b = luax_rawgetnumber(L, 3, 3); + unsigned int a = luax_rawgetnumber(L, 3, 4); + bitmap = Bitmap::createBitmap(w, h, Color(r, g, b, a)); + } + else if (luax_isfunction(L, 3)) + { + std::function drawer = [=](int w, int h, int x, int y)->Color{ + luax_pushvalue(L, 3); + luax_pushnumber(L, w); + luax_pushnumber(L, h); + luax_pushnumber(L, x); + luax_pushnumber(L, y); + // Call drawer function. + luax_call(L, 4, 1); + // Get result color. + if (!luax_istable(L, -1)) + luax_error(L, "Return value of bitmap drawer is wrong, should be a color table."); + Color c; + c.r = luax_rawgetnumberthenpop(L, -1, 1); + c.g = luax_rawgetnumberthenpop(L, -1, 2); + c.b = luax_rawgetnumberthenpop(L, -1, 3); + c.a = luax_rawgetnumberthenpop(L, -1, 4); + // Pop return value. + luax_pop(L, 1); + return c; + }; + bitmap = Bitmap::createBitmap(w, h, drawer); + } + else + { + luax_typerror(L, 3, "color table or color setter"); + return 1; + } + } + else + { + const char* f = luax_checkstring(L, 1); + AssetDatabase* fs = AssetDatabase::get(); + Buffer b; + try + { + if (!fs->exists(f)) + throw Exception("No such image file %s.", f); + fs->read(f, b); + } + catch (Exception& e) + { + error(L, "Failed to read image %s", f); + luax_pushnil(L); + return 1; + } + bitmap = Bitmap::createBitmap(&b, b.size()); + if (bitmap == nullptr) + { + error(L, "Failed to decode image file %s", f); + luax_pushnil(L); + return 1; + } + } + Proxy* proxy = luax_newinstance(L, Jin_Lua_Bitmap); + proxy->bind(new Shared(bitmap, Jin_Lua_Bitmap)); + return 1; + } + + /* jin.graphics.newTexture(bitmap) */ + LUA_IMPLEMENT int l_newTexture(lua_State* L) + { + Texture* texture = nullptr; + if (luax_istype(L, 1, Jin_Lua_Bitmap)) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_Bitmap); + Shared& refBitmap = p->getShared(); + Bitmap* bitmap = refBitmap.getObject(); + texture = Texture::createTexture(bitmap); + } + else if (luax_isstring(L, 1)) + { + const char* path = luax_checkstring(L, 1); + texture = Texture::createTexture(path); + } + Proxy* proxy = luax_newinstance(L, Jin_Lua_Texture); + proxy->bind(new Shared(texture, Jin_Lua_Texture)); + return 1; + } + + LUA_IMPLEMENT int l_newShader(lua_State* L) + { + const char* program = luax_checkstring(L, 1); + Shader* jsl = Shader::createShader(program); + if (jsl == nullptr) + { + error(L, "Failed to compile shader"); + luax_pushnil(L); + return 1; + } + Proxy* proxy = luax_newinstance(L, Jin_Lua_Shader); + proxy->bind(new Shared(jsl, Jin_Lua_Shader)); + return 1; + } + + LUA_IMPLEMENT int l_newShaderf(lua_State* L) + { + const char* path = luax_checkstring(L, 1); + AssetDatabase* fs = AssetDatabase::get(); + if (!fs->exists(path)) + { + error(L, "No such shader file \"%s\"", path); + luax_pushnil(L); + return 1; + } + Buffer b; + fs->read(path, b); + Shader* jsl = Shader::createShader((char*)&b); + if (jsl == nullptr) + { + error(L, "Failed to compile shader"); + luax_pushnil(L); + return 1; + } + Proxy* proxy = luax_newinstance(L, Jin_Lua_Shader); + proxy->bind(new Shared(jsl, Jin_Lua_Shader)); + return 1; + } + + LUA_IMPLEMENT int l_newCanvas(lua_State* L) + { + int w = luax_checknumber(L, 1); + int h = luax_checknumber(L, 2); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Canvas); + Canvas* cvs = Canvas::createCanvas(w, h); + proxy->bind(new Shared(cvs, Jin_Lua_Canvas)); + return 1; + } + + LUA_IMPLEMENT int l_clear(lua_State* L) + { + glClear(GL_COLOR_BUFFER_BIT); + return 0; + } + + LUA_IMPLEMENT int l_setClearColor(lua_State* L) + { + if (luax_gettop(L) == 0) + { + glClearColor(0, 0, 0, 1); + return 0; + } + + context.curClearColor.r = luax_checknumber(L, 1); + context.curClearColor.g = luax_checknumber(L, 2); + context.curClearColor.b = luax_checknumber(L, 3); + context.curClearColor.a = luax_checknumber(L, 4); + + gl.setClearColor(context.curClearColor.r, + context.curClearColor.g, + context.curClearColor.b, + context.curClearColor.a); + return 0; + } + + LUA_IMPLEMENT int l_present(lua_State* L) + { + Window::get()->swapBuffers(); + return 0; + } + + LUA_IMPLEMENT void l_draw_texture(lua_State* L) + { + if (!luax_istype(L, 1, Jin_Lua_Texture)) + return; + int x = luax_optnumber(L, 2, 0); + int y = luax_optnumber(L, 3, 0); + float sx = luax_optnumber(L, 4, 1); + float sy = luax_optnumber(L, 5, 1); + float r = luax_optnumber(L, 6, 0); + float ox = luax_optnumber(L, 7, 0); + float oy = luax_optnumber(L, 8, 0); + Proxy* proxy = (Proxy*)luax_toudata(L, 1); + Shared& tex = proxy->getShared(); + tex->render(x, y, sx, sy, r, ox, oy); + } + + LUA_IMPLEMENT void l_draw_canvas(lua_State* L) + { + if (!luax_istype(L, 1, Jin_Lua_Canvas)) + return; + int x = luax_optnumber(L, 2, 0); + int y = luax_optnumber(L, 3, 0); + float sx = luax_optnumber(L, 4, 1); + float sy = luax_optnumber(L, 5, 1); + float r = luax_optnumber(L, 6, 0); + float ox = luax_optnumber(L, 7, 0); + float oy = luax_optnumber(L, 8, 0); + Proxy* proxy = (Proxy*)luax_toudata(L, 1); + Shared& p = proxy->getShared(); + p->render(x, y, sx, sy, r, ox, oy); + } + + /* jin.graphics.draw(text, font, x, y) */ + LUA_IMPLEMENT void l_draw_text(lua_State* L) + { + if (!luax_istype(L, 1, Jin_Lua_Text)) + return; + Proxy* p = (Proxy*)luax_toudata(L, 1); + Text* text = p->getObject(); + int x = luax_optnumber(L, 3, 0); + int y = luax_optnumber(L, 4, 0); + int spacing = luax_optnumber(L, 6, 0); + Font* font = nullptr; + Proxy* p2 = (Proxy*)luax_toudata(L, 2); + if (luax_istype(L, 2, Jin_Lua_TextureFont)) + { + TextureFont* tf = p2->getObject(); + font = tf; + } + else if (luax_istype(L, 2, Jin_Lua_TTF)) + { + TTF* ttf = p2->getObject(); + font = ttf; + } + else + { + font = context.defaultFont; + } + int lineheight = luax_optnumber(L, 5, font->getFontSize()); + font->render(*text, x, y, lineheight, spacing); + } + + /* jin.graphics.draw(page, x, y) */ + LUA_IMPLEMENT void l_draw_page(lua_State* L) + { + if (!luax_istype(L, 1, Jin_Lua_Page)) + return; + int x = luax_optnumber(L, 2, 0); + int y = luax_optnumber(L, 3, 0); + Proxy* p = (Proxy*)luax_toudata(L, 1); + Page* page = p->getObject(); + Font* font = page->font; + font->render(page, x, y); + } + + LUA_IMPLEMENT int l_draw(lua_State* L) + { + if (luax_istype(L, 1, Jin_Lua_Texture)) + l_draw_texture(L); + else if (luax_istype(L, 1, Jin_Lua_Canvas)) + l_draw_canvas(L); + else if (luax_istype(L, 1, Jin_Lua_Text)) + l_draw_text(L); + else if (luax_istype(L, 1, Jin_Lua_Page)) + l_draw_page(L); + else + { + luax_typerror(L, 1, "texture or canvas"); + return 1; + } + return 0; + } + + // draw(tex, quad, x, y, sx, sy, r, ax, ay) + LUA_IMPLEMENT int l_drawq(lua_State* L) + { + if (!luax_istable(L, 2)) + { + luax_typerror(L, 2, "table"); + return 1; + } + Math::Quad q; + q.x = luax_rawgetnumber(L, 2, 1); + q.y = luax_rawgetnumber(L, 2, 2); + q.w = luax_rawgetnumber(L, 2, 3); + q.h = luax_rawgetnumber(L, 2, 4); + luax_pop(L, 4); + int x = luax_optnumber(L, 3, 0); + int y = luax_optnumber(L, 4, 0); + float sx = luax_optnumber(L, 5, 1); + float sy = luax_optnumber(L, 6, 1); + float r = luax_optnumber(L, 7, 0); + float ox = luax_optnumber(L, 8, 0); + float oy = luax_optnumber(L, 9, 0); + + if (luax_istype(L, 1, Jin_Lua_Texture)) + { + Proxy* proxy = (Proxy*)luax_toudata(L, 1); + Shared& tex = proxy->getShared(); + tex->render(q, x, y, sx, sy, r, ox, oy); + } + else if (luax_istype(L, 1, Jin_Lua_Canvas)) + { + Proxy* proxy = (Proxy*)luax_toudata(L, 1); + Shared& p = proxy->getShared(); + p->render(q, x, y, sx, sy, r, ox, oy); + } + else + { + luax_typerror(L, 1, "texture or canvas"); + } + } + + /* print(string, x, y, lineheight, spacing) */ + /* need set font */ + LUA_IMPLEMENT int l_print(lua_State* L) + { + Font* font = context.curFont; + if (font == nullptr) + return 0; + unsigned length; + const char* str = luax_checklstring(L, 1, &length); + Text text(Encode::UTF8, str, length); + int x = luax_optnumber(L, 2, 0); + int y = luax_optnumber(L, 3, 0); + int lineheight = luax_optnumber(L, 4, font->getFontSize()); + int spacing = luax_optnumber(L, 5, 0); + font->render(text, x, y, lineheight, spacing); + return 0; + } + + LUA_IMPLEMENT int l_setColor(lua_State* L) + { + if (luax_gettop(L) == 0) + { + gl.setColor(Color(255, 255, 255, 255)); + return 0; + } + + context.curRenderColor.r = luax_checknumber(L, 1); + context.curRenderColor.g = luax_checknumber(L, 2); + context.curRenderColor.b = luax_checknumber(L, 3); + if (luax_gettop(L) == 4) + context.curRenderColor.a = luax_checknumber(L, 4); + else + context.curRenderColor.a = 255; + gl.setColor(context.curRenderColor); + return 0; + } + + LUA_IMPLEMENT int l_getColor(lua_State * L) + { + luax_pushnumber(L, context.curRenderColor.r); + luax_pushnumber(L, context.curRenderColor.g); + luax_pushnumber(L, context.curRenderColor.b); + luax_pushnumber(L, context.curRenderColor.a); + return 4; + } + + LUA_IMPLEMENT int l_bindCanvas(lua_State* L) + { + if (luax_gettop(L) == 0) + { + // bind to default canvas + Canvas::unbind(); + return 0; + } + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Canvas); + Shared& shared = proxy->getShared(); + Canvas::bind(shared.getObject()); + return 0; + } + + LUA_IMPLEMENT int l_unbindCanvas(lua_State* L) + { + Canvas::unbind(); + return 0; + } + + LUA_IMPLEMENT int l_useShader(lua_State* L) + { + if (luax_gettop(L) == 0) + { + Shader::unuse(); + return 0; + } + if (luax_istype(L, 1, Jin_Lua_Shader)) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Shader); + Shared& jsl = proxy->getShared(); + jsl->use(); + } + else + { + luax_typerror(L, 1, "JSL shader"); + } + return 0; + } + + LUA_IMPLEMENT int l_setBlend(lua_State* L) + { + + return 0; + } + + LUA_IMPLEMENT int l_point(lua_State* L) + { + int x = luax_checknumber(L, 1); + int y = luax_checknumber(L, 2); + JinEngine::Graphics::point(x, y); + + return 0; + } + + LUA_IMPLEMENT int l_line(lua_State* L) + { + int x1 = luax_checknumber(L, 1); + int y1 = luax_checknumber(L, 2); + int x2 = luax_checknumber(L, 3); + int y2 = luax_checknumber(L, 4); + JinEngine::Graphics::line(x1, y1, x2, y2); + + return 0; + } + + LUA_IMPLEMENT int l_rect(lua_State* L) + { + RenderMode mode = static_cast(luax_checkinteger(L, 1)); + if (mode != RenderMode::NONE) + { + int x = luax_checknumber(L, 2); + int y = luax_checknumber(L, 3); + int w = luax_checknumber(L, 4); + int h = luax_checknumber(L, 5); + rect(mode, x, y, w, h); + } + else + { + luax_typerror(L, 1, "'fill' or 'line'"); + return 1; + } + + return 0; + } + + LUA_IMPLEMENT int l_circle(lua_State* L) + { + RenderMode mode = static_cast(luax_checkinteger(L, 1)); + if (mode != RenderMode::NONE) + { + int x = luax_checknumber(L, 2); + int y = luax_checknumber(L, 3); + float r = luax_checknumber(L, 4); + circle(mode, x, y, r); + } + else + { + luax_typerror(L, 1, "'fill' or 'line'"); + return 1; + } + + return 0; + } + + LUA_IMPLEMENT int l_triangle(lua_State* L) + { + RenderMode mode = static_cast(luax_checkinteger(L, 1)); + if (mode != RenderMode::NONE) + { + int x = luax_checknumber(L, 2); + int y = luax_checknumber(L, 3); + + int x2 = luax_checknumber(L, 3); + int y2 = luax_checknumber(L, 4); + + int x3 = luax_checknumber(L, 5); + int y3 = luax_checknumber(L, 6); + + triangle(mode, x, y, x2, y2, x3, y3); + } + else + { + luax_typerror(L, 1, "'fill' or 'line'"); + return 1; + } + + return 0; + } + + LUA_IMPLEMENT int l_polygon(lua_State* L) + { + RenderMode mode = static_cast(luax_checkinteger(L, 1)); + int n = luax_checknumber(L, 2); + if (mode != RenderMode::NONE) + { + if (!luax_istable(L, 3)) + { + luax_typerror(L, 3, "table"); + return 1; + } + int tn = luax_tableidxlen(L, 3); + if (tn != n * 2) + { + LUA_IMPLEMENT char* emsg = \ + "number of polygon vertices doesn't match " \ + "provided n, expect %d numbers but get %d"; + luax_error(L, emsg, n * 2, tn); + return 1; + } + float* p = (float*)alloca(2 * n * sizeof(float)); + for (int i = 1; i <= 2 * n; ++i) + p[i - 1] = luax_rawgetnumber(L, 3, i); + polygon(mode, p, n); + } + else + { + luax_typerror(L, 1, "'fill' or 'line'"); + return 1; + } + + return 0; + } + + LUA_IMPLEMENT int l_newTTFData(lua_State* L) + { + Proxy* proxy = luax_newinstance(L, Jin_Lua_TTFData); + TTFData* fd = nullptr; + { + const char* path = luax_checkstring(L, 1); + AssetDatabase* fs = AssetDatabase::get(); + if (!fs->exists(path)) + { + error(L, "No such font \"%s\"", path); + luax_pushnil(L); + return 1; + } + Buffer b; + fs->read(path, b); + fd = TTFData::createTTFData(&b, b.size()); + } + proxy->bind(new Shared(fd, Jin_Lua_TTFData)); + return 1; + } + + /* newText(str[, encode]) */ + LUA_IMPLEMENT int l_newText(lua_State* L) + { + Encode encode = Encode::UTF8; + if (luax_gettop(L) == 2) + { + const char* e = luax_checkstring(L, 2); + if (strcmp(e, "UTF8") == 0) encode = Encode::UTF8; + //else if (strcmp(e, "UTF16") == 0) encode = Encode::UTF16; + else if (strcmp(e, "ASCII") == 0) encode = Encode::ASCII; + else + { + luax_error(L, "wrong text encode %s", e); + return 0; + } + } + unsigned length; + const char* data = luax_checklstring(L, 1, &length); + Text* text = new Text(encode, data, length); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Text); + proxy->bind(new Shared(text, Jin_Lua_Text)); + return 1; + } + + LUA_IMPLEMENT int l_newSprite(lua_State* L) + { + Proxy* p = luax_newinstance(L, Jin_Lua_Sprite); + p->bind(new Shared(new Sprite(), Jin_Lua_Sprite)); + return 1; + } + + LUA_IMPLEMENT int l_newSpriteSheet(lua_State* L) + { + Proxy* pxyGraphic = nullptr; + if (luax_istype(L, 1, Jin_Lua_Texture)) + pxyGraphic = (Proxy*)luax_checktype(L, 1, Jin_Lua_Texture); + else if(luax_istype(L, 1, Jin_Lua_Canvas)) + pxyGraphic = (Proxy*)luax_checktype(L, 1, Jin_Lua_Canvas); + if (pxyGraphic != nullptr) + { + Proxy* pxySSheet = luax_newinstance(L, Jin_Lua_SpriteSheet); + Graphic* graphic = pxyGraphic->getObject(); + Shared* shrSSheet = new Shared(new SpriteSheet(graphic), Jin_Lua_SpriteSheet); + Shared& shrGraphic = pxyGraphic->getShared(); + shrSSheet->setDependency((int)SpriteSheetDependency::DEP_GRAPHIC, &shrGraphic); + pxySSheet->bind(shrSSheet); + return 1; + } + else + return 0; + } + + /* newTextureFont(bitmap, text, color | cellw, cellh) */ + LUA_IMPLEMENT int l_newTextureFont(lua_State* L) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_Bitmap); + Bitmap* bitmap = p->getObject(); + Text* text; + if (luax_istype(L, 2, Jin_Lua_Text)) + { + Proxy* pt = (Proxy*)luax_checktype(L, 2, Jin_Lua_Text); + text = pt->getObject(); + } + else if (luax_isstring(L, 2)) + { + unsigned len; + const char* str = luax_checklstring(L, 2, &len); + text = new Text(Encode::UTF8, str, len); + } + else + { + luax_typerror(L, 2, "Text or string"); + return 1; + } + float cellh = luax_checknumber(L, 4); + TextureFont* textureFont = nullptr; + if (luax_istable(L, 3)) + { + unsigned int r = luax_rawgetnumber(L, 3, 1); + unsigned int g = luax_rawgetnumber(L, 3, 2); + unsigned int b = luax_rawgetnumber(L, 3, 3); + unsigned int a = luax_rawgetnumber(L, 3, 4); + textureFont = TextureFont::createTextureFont(bitmap, *text, Color(r, g, b, a), cellh); + } + else if (luax_isnumber(L, 3)) + { + float cellw = luax_checknumber(L, 3); + textureFont = TextureFont::createTextureFont(bitmap, *text, cellw, cellh); + } + else + { + luax_error(L, "bad arguments #3 to 'newTextureFont', need to be table or number"); + return 0; + } + if (luax_isstring(L, 2)) + { + // Delete temporary text. + delete text; + } + Proxy* proxy = luax_newinstance(L, Jin_Lua_TextureFont); + proxy->bind(new Shared(textureFont, Jin_Lua_TextureFont)); + return 1; + } + + /* setFont(font) */ + LUA_IMPLEMENT int l_setFont(lua_State* L) + { + if (luax_istype(L, 1, Jin_Lua_TTF)) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_TTF); + TTF* ttf = p->getObject(); + context.curFont = ttf; + } + else if (luax_istype(L, 1, Jin_Lua_TextureFont)) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_TextureFont); + TextureFont* tf = p->getObject(); + context.curFont = tf; + } + return 0; + } + + LUA_IMPLEMENT int l_unsetFont(lua_State* L) + { + context.curFont = context.defaultFont; + return 0; + } + + LUA_IMPLEMENT int l_clearMatrix(lua_State* L) + { + gl.clearMatrix(); + return 0; + } + + LUA_IMPLEMENT int l_pushMatrix(lua_State* L) + { + gl.push(); + return 0; + } + + LUA_IMPLEMENT int l_popMatrix(lua_State* L) + { + gl.pop(); + return 0; + } + + LUA_IMPLEMENT int l_scale(lua_State* L) + { + float sx = luax_checknumber(L, 1); + float sy = luax_checknumber(L, 2); + gl.scale(sx, sy); + return 0; + } + + LUA_IMPLEMENT int l_translate(lua_State* L) + { + float x = luax_checknumber(L, 1); + float y = luax_checknumber(L, 2); + gl.translate(x, y); + return 0; + } + + LUA_IMPLEMENT int l_rotate(lua_State* L) + { + float r = luax_checknumber(L, 1); + gl.rotate(r); + return 0; + } + + LUA_EXPORT int luaopen_graphics(lua_State* L) + { + luaopen_Bitmap(L); + luaopen_Texture(L); + luaopen_Canvas(L); + luaopen_TTFData(L); + luaopen_TTF(L); + luaopen_Text(L); + luaopen_TextureFont(L); + luaopen_Page(L); + luaopen_Shader(L); + luaopen_Sprite(L); + luaopen_SpriteSheet(L); + + luaL_Reg f[] = { + /* window */ + { "init", l_init }, + { "setTitle", l_setTitle }, + { "getSize", l_getSize }, + { "getWidth", l_getWidth }, + { "getHeight", l_getHeight }, + { "destroy", l_destroy }, + { "hideWindow", l_hideWindow }, + { "showWindow", l_showWindow }, + /* creators */ + { "newBitmap", l_newBitmap }, + { "newTexture", l_newTexture }, + { "newShader", l_newShader }, + { "newShaderf", l_newShaderf }, + { "newCanvas", l_newCanvas }, + { "newTTFData", l_newTTFData }, + { "newText", l_newText }, + { "newTextureFont", l_newTextureFont }, + { "newSprite", l_newSprite }, + { "newSpriteSheet", l_newSpriteSheet }, + /* render */ + { "setClearColor", l_setClearColor }, + { "clear", l_clear }, + { "draw", l_draw }, + { "print", l_print }, + { "drawq", l_drawq }, + { "setColor", l_setColor }, + { "getColor", l_getColor }, + { "present", l_present }, + /* canvas */ + { "bindCanvas", l_bindCanvas }, + { "unbindCanvas", l_unbindCanvas }, + /* shader */ + { "useShader", l_useShader }, + /* shapes */ + { "point", l_point }, + { "line", l_line }, + { "rect", l_rect }, + { "circle", l_circle }, + { "triangle", l_triangle }, + { "polygon", l_polygon }, + /* font */ + { "setFont", l_setFont }, + { "unsetFont", l_unsetFont }, + /* transform */ + { "pushMatrix", l_pushMatrix }, + { "clearMatrix", l_clearMatrix }, + { "popMatrix", l_popMatrix }, + { "translate", l_translate }, + { "rotate", l_rotate }, + { "scale", l_scale }, + { 0, 0 } + }; + + // Load whole lib. + luax_newlib(L, f); + + return 1; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_graphics.h b/src/lua/modules/graphics/je_lua_graphics.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/graphics/je_lua_page.cpp b/src/lua/modules/graphics/je_lua_page.cpp new file mode 100644 index 0000000..20ec398 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_page.cpp @@ -0,0 +1,69 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" + +#include + +using namespace JinEngine::Graphics; +using namespace JinEngine::Graphics::Fonts; +using namespace JinEngine::Graphics::Shaders; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Page = "Page"; + + typedef Shared& SharedFont; + + Page* getPage(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Page); + return proxy->getObject(); + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Page); + proxy->release(); + return 0; + } + + LUA_IMPLEMENT int l_getSize(lua_State* L) + { + Page* page = getPage(L); + luax_pushinteger(L, page->size.w); + luax_pushinteger(L, page->size.h); + return 2; + } + + LUA_IMPLEMENT int l_getWidth(lua_State* L) + { + Page* page = getPage(L); + luax_pushinteger(L, page->size.w); + return 1; + } + + LUA_IMPLEMENT int l_getHeight(lua_State* L) + { + Page* page = getPage(L); + luax_pushinteger(L, page->size.h); + return 1; + } + + LUA_EXPORT void luaopen_Page(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { "getSize", l_getSize }, + { "getWidth", l_getWidth }, + { "getHeight", l_getHeight }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Page, f); + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_page.h b/src/lua/modules/graphics/je_lua_page.h new file mode 100644 index 0000000..e4a21a3 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_page.h @@ -0,0 +1,22 @@ +#ifndef __JE_LUA_PAGE_H__ +#define __JE_LUA_PAGE_H__ + +namespace JinEngine +{ + namespace Lua + { + + enum class PageDependency + { + DEP_TTF = 1, + DEP_TEXTURE_FONT = 2, + }; + + extern const char* Jin_Lua_Page; + + void luaopen_Page(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_particle_system.cpp b/src/lua/modules/graphics/je_lua_particle_system.cpp new file mode 100644 index 0000000..7099a5c --- /dev/null +++ b/src/lua/modules/graphics/je_lua_particle_system.cpp @@ -0,0 +1,11 @@ +#include "libjin/jin.h" + +namespace JinEngine +{ + namespace Lua + { + + + + } // Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_particle_system.h b/src/lua/modules/graphics/je_lua_particle_system.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/graphics/je_lua_shader.cpp b/src/lua/modules/graphics/je_lua_shader.cpp new file mode 100644 index 0000000..1612a69 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_shader.cpp @@ -0,0 +1,137 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" + +#include "je_lua_shader.h" +#include "je_lua_canvas.h" +#include "je_lua_texture.h" + +using namespace JinEngine::Graphics; +using namespace JinEngine::Graphics::Shaders; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Shader = "Shader"; + + typedef Shared& ShaderRef; + + static inline ShaderRef checkShader(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Shader); + return proxy->getShared(); + } + + /** + * jsl:sendNumber("variable", 0.1) + */ + LUA_IMPLEMENT int l_sendNumber(lua_State* L) + { + ShaderRef shared = checkShader(L); + const char* variable = luax_checkstring(L, 2); + float number = luax_checknumber(L, 3); + shared->sendFloat(variable, number); + return 0; + } + + LUA_IMPLEMENT int l_sendTexture(lua_State* L) + { + ShaderRef shared = checkShader(L); + const char* variable = luax_checkstring(L, 2); + Proxy* proxy = (Proxy*)luax_checktype(L, 3, Jin_Lua_Texture); + Shared& tex = proxy->getShared(); + shared->sendTexture(variable, tex.getObject()); + return 0; + } + + LUA_IMPLEMENT int l_sendCanvas(lua_State* L) + { + ShaderRef shared = checkShader(L); + const char* variable = luax_checkstring(L, 2); + Proxy* proxy = (Proxy*)luax_checktype(L, 3, Jin_Lua_Canvas); + Shared& canvas = proxy->getShared(); + shared->sendCanvas(variable, canvas.getObject()); + return 0; + } + + LUA_IMPLEMENT int l_sendVec2(lua_State* L) + { + ShaderRef shared = checkShader(L); + const char* variable = luax_checkstring(L, 2); + if (!luax_istable(L, 3)) + { + luax_typerror(L, 3, "table"); + return 1; + } + float x = luax_rawgetnumber(L, 3, 1); + float y = luax_rawgetnumber(L, 3, 2); + shared->sendVec2(variable, x, y); + return 0; + } + + LUA_IMPLEMENT int l_sendVec3(lua_State* L) + { + ShaderRef shared = checkShader(L); + const char* variable = luax_checkstring(L, 2); + if (!luax_istable(L, 3)) + { + luax_typerror(L, 3, "table"); + return 1; + } + float x = luax_rawgetnumber(L, 3, 1); + float y = luax_rawgetnumber(L, 3, 2); + float z = luax_rawgetnumber(L, 3, 3); + shared->sendVec3(variable, x, y, z); + return 0; + } + + LUA_IMPLEMENT int l_sendVec4(lua_State* L) + { + ShaderRef shared = checkShader(L); + const char* variable = luax_checkstring(L, 2); + if (!luax_istable(L, 3)) + { + luax_typerror(L, 3, "table"); + return 1; + } + float x = luax_rawgetnumber(L, 3, 1); + float y = luax_rawgetnumber(L, 3, 2); + float z = luax_rawgetnumber(L, 3, 3); + float w = luax_rawgetnumber(L, 3, 4); + shared->sendVec4(variable, x, y, z, w); + return 0; + } + + LUA_IMPLEMENT int l_sendColor(lua_State* L) + { + return l_sendVec4(L); + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Shader); + proxy->release(); + return 0; + } + + LUA_EXPORT void luaopen_Shader(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { "sendNumber", l_sendNumber }, + { "sendTexture", l_sendTexture }, + { "sendCanvas", l_sendCanvas }, + { "sendVec2", l_sendVec2 }, + { "sendVec3", l_sendVec3 }, + { "sendVec4", l_sendVec4 }, + { "sendColor", l_sendColor }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Shader, f); + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_shader.h b/src/lua/modules/graphics/je_lua_shader.h new file mode 100644 index 0000000..5a84372 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_shader.h @@ -0,0 +1,16 @@ +#ifndef __JE_LUA_SHDER_H__ +#define __JE_LUA_SHDER_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_Shader; + + void luaopen_Shader(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_sprite.cpp b/src/lua/modules/graphics/je_lua_sprite.cpp new file mode 100644 index 0000000..97128a9 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_sprite.cpp @@ -0,0 +1,262 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" + +#include "je_lua_sprite.h" +#include "je_lua_canvas.h" +#include "je_lua_texture.h" +#include "je_lua_shader.h" + +using namespace JinEngine::Graphics; +using namespace JinEngine::Graphics::Shaders; + +namespace JinEngine +{ + namespace Lua + { + const char* Jin_Lua_Sprite = "Sprite"; + + typedef Shared& SharedSprite; + + LUA_IMPLEMENT inline SharedSprite checkSprite(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Sprite); + return proxy->getShared(); + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_Sprite); + p->release(); + return 0; + } + + LUA_IMPLEMENT int l_setRotation(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + float r = luax_checknumber(L, 2); + sprite->setRotation(r); + return 0; + } + + LUA_IMPLEMENT int l_setOrigin(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + switch (luax_gettop(L)) + { + case 2: + { + int origin = luax_checkinteger(L, 2); + sprite->setOrigin(static_cast(origin)); + } + break; + case 3: + { + int x = luax_checkinteger(L, 2); + int y = luax_checkinteger(L, 3); + sprite->setOrigin(x, y); + } + break; + } + return 0; + } + + LUA_IMPLEMENT int l_setPosition(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + float x = luax_checknumber(L, 2); + float y = luax_checknumber(L, 3); + sprite->setPosition(x, y); + return 0; + } + + LUA_IMPLEMENT int l_setScale(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + float sx = luax_checknumber(L, 2); + float sy = luax_checknumber(L, 3); + sprite->setScale(sx, sy); + return 0; + } + + LUA_IMPLEMENT int l_setColor(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + Channel r = luax_checkinteger(L, 2); + Channel g = luax_checkinteger(L, 3); + Channel b = luax_checkinteger(L, 4); + Channel a = luax_checkinteger(L, 5); + sprite->setColor(Color(r, g, b, a)); + return 0; + } + + LUA_IMPLEMENT int l_setShader(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + Proxy* proxy = (Proxy*)luax_checktype(L, 2, Jin_Lua_Shader); + Shader* shader = proxy->getObject(); + sprite->setShader(shader); + sprite.setDependency((int)SpriteDependency::DEP_SHADER, &proxy->getShared()); + return 0; + } + + LUA_IMPLEMENT int l_setGraphic(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + Graphic* graphic = nullptr; + Proxy* p = nullptr; + if (luax_istype(L, 2, Jin_Lua_Texture)) + p = (Proxy*)luax_checktype(L, 2, Jin_Lua_Texture); + else if (luax_istype(L, 2, Jin_Lua_Canvas)) + p = (Proxy*)luax_checktype(L, 2, Jin_Lua_Canvas); + if (p != nullptr) + { + sprite->setGraphic(p->getObject()); + sprite.setDependency((int)SpriteDependency::DEP_GRAPHIC, &p->getShared()); + } + return 0; + } + + LUA_IMPLEMENT int l_move(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + float x = luax_checknumber(L, 2); + float y = luax_checknumber(L, 3); + sprite->move(x, y); + return 0; + } + + LUA_IMPLEMENT int l_scale(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + float sx = luax_checknumber(L, 2); + float sy = luax_checknumber(L, 3); + sprite->scale(sx, sy); + return 0; + } + + LUA_IMPLEMENT int l_rotate(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + float r = luax_checknumber(L, 2); + sprite->rotate(r); + return 0; + } + + LUA_IMPLEMENT int l_getRotation(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + float r = sprite->getRotation(); + luax_pushnumber(L, r); + return 1; + } + + LUA_IMPLEMENT int l_getPosition(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + const Math::Vector2& pos = sprite->getPosition(); + luax_pushnumber(L, pos.x); + luax_pushnumber(L, pos.y); + return 2; + } + + LUA_IMPLEMENT int l_getOrigin(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + const Math::Vector2& origin = sprite->getOrigin(); + luax_pushinteger(L, origin.x); + luax_pushinteger(L, origin.y); + return 2; + } + + LUA_IMPLEMENT int l_getScale(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + const Math::Vector2 scale = sprite->getScale(); + luax_pushnumber(L, scale.x); + luax_pushnumber(L, scale.y); + return 2; + } + + LUA_IMPLEMENT int l_getColor(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + const Color& c = sprite->getColor(); + luax_pushinteger(L, c.r); + luax_pushinteger(L, c.g); + luax_pushinteger(L, c.b); + luax_pushinteger(L, c.a); + return 4; + } + + LUA_IMPLEMENT int l_render(lua_State* L) + { + SharedSprite sprite = checkSprite(L); + sprite->render(); + return 0; + } + + LUA_IMPLEMENT int l_getGraphic(lua_State* L) + { + Proxy* pxySprite = (Proxy*)luax_checktype(L, 1, Jin_Lua_Sprite); + Shared& shrSprite = pxySprite->getShared(); + SharedBase* shrGraphic = shrSprite.getDependency((int)SpriteDependency::DEP_GRAPHIC); + if (shrGraphic->isType(Jin_Lua_Canvas)) + { + Proxy* pxyCanvas = luax_newinstance(L, Jin_Lua_Canvas); + pxyCanvas->bind(shrGraphic); + return 1; + } + else if (shrGraphic->isType(Jin_Lua_Texture)) + { + Proxy* pxyTexture = luax_newinstance(L, Jin_Lua_Texture); + pxyTexture->bind(shrGraphic); + return 1; + } + return 0; + } + + LUA_IMPLEMENT int l_getShader(lua_State* L) + { + Proxy* pxySprite = (Proxy*)luax_checktype(L, 1, Jin_Lua_Sprite); + Shared& shrSprite = pxySprite->getShared(); + SharedBase* shrShader = shrSprite.getDependency((int)SpriteDependency::DEP_SHADER); + if (shrShader != nullptr && shrShader->isType(Jin_Lua_Shader)) + { + Proxy* pxyShader = luax_newinstance(L, Jin_Lua_Shader); + pxyShader->bind(shrShader); + return 1; + } + return 0; + } + + LUA_EXPORT void luaopen_Sprite(lua_State* L) + { + luaL_Reg methods[] = { + { "__gc", l_gc }, + { "render", l_render }, + { "setRotation", l_setRotation }, + { "setOrigin", l_setOrigin }, + { "setPosition", l_setPosition }, + { "setScale", l_setScale }, + { "setColor", l_setColor }, + { "setShader", l_setShader }, + { "setGraphic", l_setGraphic }, + { "move", l_move }, + { "scale", l_scale }, + { "rotate", l_rotate }, + { "getRotation", l_getRotation }, + { "getPosition", l_getPosition }, + { "getOrigin", l_getOrigin }, + { "getScale", l_getScale }, + { "getColor", l_getColor }, + { "getShader", l_getShader }, + { "getGraphic", l_getGraphic }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Sprite, methods); + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_sprite.h b/src/lua/modules/graphics/je_lua_sprite.h new file mode 100644 index 0000000..02c44bf --- /dev/null +++ b/src/lua/modules/graphics/je_lua_sprite.h @@ -0,0 +1,24 @@ +#ifndef __JE_LUA_SPRITE_H__ +#define __JE_LUA_SPRITE_H__ + +namespace JinEngine +{ + namespace Lua + { + + // Sprite dependency slots. + enum class SpriteDependency + { + DEP_GRAPHIC = 1, + DEP_SHADER = 2, + DEP_SPRITESHEET = 3 + }; + + extern const char* Jin_Lua_Sprite; + + void luaopen_Sprite(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_spritesheet.cpp b/src/lua/modules/graphics/je_lua_spritesheet.cpp new file mode 100644 index 0000000..15469e9 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_spritesheet.cpp @@ -0,0 +1,54 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" +#include "je_lua_sprite.h" +#include "je_lua_spritesheet.h" + +using namespace JinEngine::Math; +using namespace JinEngine::Graphics; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_SpriteSheet = "SpriteSheet"; + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* pxySSheet = (Proxy*)luax_checktype(L, 1, Jin_Lua_SpriteSheet); + pxySSheet->release(); + return 0; + } + + LUA_IMPLEMENT int l_newSprite(lua_State* L) + { + Proxy* pxySSheet = (Proxy*)luax_checktype(L, 1, Jin_Lua_SpriteSheet); + Shared& shrSSheet = pxySSheet->getShared(); + SpriteSheet* sheet = pxySSheet->getObject(); + Quad quad; + quad.x = luax_checkinteger(L, 2); + quad.y = luax_checkinteger(L, 3); + quad.w = luax_checkinteger(L, 4); + quad.h = luax_checkinteger(L, 5); + Sprite* spr = sheet->createSprite(quad); + Proxy* pxySprite = luax_newinstance(L, Jin_Lua_Sprite); + Shared* shrSprite = new Shared(spr, Jin_Lua_Sprite); + shrSprite->setDependency((int)SpriteDependency::DEP_SPRITESHEET, &shrSSheet); + pxySprite->bind(shrSprite); + return 1; + } + + LUA_EXPORT void luaopen_SpriteSheet(lua_State* L) + { + luaL_Reg methods[] = { + { "__gc", l_gc }, + { "newSprite", l_newSprite }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_SpriteSheet, methods); + } + + } +} \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_spritesheet.h b/src/lua/modules/graphics/je_lua_spritesheet.h new file mode 100644 index 0000000..bcae60b --- /dev/null +++ b/src/lua/modules/graphics/je_lua_spritesheet.h @@ -0,0 +1,21 @@ +#ifndef __JE_LUA_SPRITE_SHEET_H__ +#define __JE_LUA_SPRITE_SHEET_H__ + +namespace JinEngine +{ + namespace Lua + { + + enum class SpriteSheetDependency + { + DEP_GRAPHIC = 1 + }; + + extern const char* Jin_Lua_SpriteSheet; + + void luaopen_SpriteSheet(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_text.cpp b/src/lua/modules/graphics/je_lua_text.cpp new file mode 100644 index 0000000..9377a0a --- /dev/null +++ b/src/lua/modules/graphics/je_lua_text.cpp @@ -0,0 +1,32 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" + +using namespace JinEngine::Graphics; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Text = "Text"; + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_Text); + p->release(); + return 0; + } + + LUA_EXPORT void luaopen_Text(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Text, f); + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_text.h b/src/lua/modules/graphics/je_lua_text.h new file mode 100644 index 0000000..dfcc9cc --- /dev/null +++ b/src/lua/modules/graphics/je_lua_text.h @@ -0,0 +1,16 @@ +#ifndef __JE_LUA_TEXT_H__ +#define __JE_LUA_TEXT_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_Text; + + void luaopen_Text(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_texture.cpp b/src/lua/modules/graphics/je_lua_texture.cpp new file mode 100644 index 0000000..79ddc63 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_texture.cpp @@ -0,0 +1,66 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" +#include "je_lua_texture.h" + +using namespace JinEngine::Graphics; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Texture = "Texture"; + + typedef Shared& SharedTexture; + + LUA_IMPLEMENT inline SharedTexture checkTexture(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Texture); + return proxy->getShared(); + } + + LUA_IMPLEMENT int l_getWidth(lua_State* L) + { + SharedTexture shared = checkTexture(L); + luax_pushnumber(L, shared->getWidth()); + return 1; + } + + LUA_IMPLEMENT int l_getHeight(lua_State *L) + { + SharedTexture shared = checkTexture(L); + luax_pushnumber(L, shared->getHeight()); + return 1; + } + + LUA_IMPLEMENT int l_getSize(lua_State* L) + { + SharedTexture shared = checkTexture(L); + luax_pushnumber(L, shared->getWidth()); + luax_pushnumber(L, shared->getHeight()); + return 2; + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Texture); + proxy->release(); + return 0; + } + + LUA_EXPORT void luaopen_Texture(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { "getWidth", l_getWidth }, + { "getHeight", l_getHeight }, + { "getSize", l_getSize }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Texture, f); + } + + }// namespace Lua +}// namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_texture.h b/src/lua/modules/graphics/je_lua_texture.h new file mode 100644 index 0000000..c8bb71c --- /dev/null +++ b/src/lua/modules/graphics/je_lua_texture.h @@ -0,0 +1,16 @@ +#ifndef __JE_LUA_TEXTURE_H__ +#define __JE_LUA_TEXTURE_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_Texture; + + void luaopen_Texture(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_texture_font.cpp b/src/lua/modules/graphics/je_lua_texture_font.cpp new file mode 100644 index 0000000..8ca3ce5 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_texture_font.cpp @@ -0,0 +1,66 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" + +#include "je_lua_page.h" +#include "je_lua_text.h" + +using namespace JinEngine::Graphics; +using namespace JinEngine::Graphics::Fonts; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_TextureFont = "TextureFont"; + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_TextureFont); + proxy->release(); + return 0; + } + + /* typeset(Text | string, lineheight, spacing) */ + LUA_IMPLEMENT int l_typeset(lua_State* L) + { + Proxy* pxyTexFont = (Proxy*)luax_checktype(L, 1, Jin_Lua_TextureFont); + Shared& shrTexFont = pxyTexFont->getShared(); + TextureFont* tf = pxyTexFont->getObject(); + int lineheight = luax_checkinteger(L, 3); + int spacing = luax_optnumber(L, 4, 0); + Page* page = nullptr; + if (luax_isstring(L, 2)) + { + unsigned length; + const char* str = luax_checklstring(L, 2, &length); + Text text(Encode::UTF8, str, length); + page = tf->typeset(text, lineheight, spacing); + } + else if (luax_istype(L, 2, Jin_Lua_Text)) + { + Proxy* p2 = (Proxy*)luax_checktype(L, 2, Jin_Lua_Text); + Text* text = p2->getObject(); + page = tf->typeset(*text, lineheight, spacing); + } + Proxy* pxyPage = luax_newinstance(L, Jin_Lua_Page); + Shared* shrPage = new Shared(page, Jin_Lua_Page); + shrPage->setDependency((int)PageDependency::DEP_TEXTURE_FONT, &shrTexFont); + pxyPage->bind(shrPage); + return 1; + } + + LUA_EXPORT void luaopen_TextureFont(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { "typeset", l_typeset }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_TextureFont, f); + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_texture_font.h b/src/lua/modules/graphics/je_lua_texture_font.h new file mode 100644 index 0000000..d1fffe5 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_texture_font.h @@ -0,0 +1,16 @@ +#ifndef __JE_LUA_TEXTURE_FONT_H__ +#define __JE_LUA_TEXTURE_FONT_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_TextureFont; + + void luaopen_TextureFont(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_ttf.cpp b/src/lua/modules/graphics/je_lua_ttf.cpp new file mode 100644 index 0000000..c5d922b --- /dev/null +++ b/src/lua/modules/graphics/je_lua_ttf.cpp @@ -0,0 +1,66 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" + +#include "je_lua_page.h" +#include "je_lua_text.h" + +using namespace JinEngine::Graphics; +using namespace JinEngine::Graphics::Fonts; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_TTF = "TTF"; + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_TTF); + proxy->release(); + return 0; + } + + /* typeset(Text | string, lineheight, spacing) */ + LUA_IMPLEMENT int l_typeset(lua_State* L) + { + Proxy* pxyTTF = (Proxy*)luax_checktype(L, 1, Jin_Lua_TTF); + Shared& shrTTF = pxyTTF->getShared(); + TTF* ttf = pxyTTF->getObject(); + int lineheight = luax_optnumber(L, 3, ttf->getFontSize()); + int spacing = luax_optnumber(L, 4, 0); + Page* page = nullptr; + if (luax_isstring(L, 2)) + { + unsigned length; + const char* str = luax_checklstring(L, 2, &length); + Text text(Encode::UTF8, str, length); + page = ttf->typeset(text, lineheight, spacing); + } + else if (luax_istype(L, 2, Jin_Lua_Text)) + { + Proxy* pxyText = (Proxy*)luax_checktype(L, 2, Jin_Lua_Text); + Text* text = pxyText->getObject(); + page = ttf->typeset(*text, lineheight, spacing); + } + Proxy* pxyPage = luax_newinstance(L, Jin_Lua_Page); + Shared* refPage = new Shared(page, Jin_Lua_Page); + refPage->setDependency((int)PageDependency::DEP_TTF, &shrTTF); + pxyPage->bind(refPage); + return 1; + } + + LUA_EXPORT void luaopen_TTF(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { "typeset", l_typeset }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_TTF, f); + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_ttf.h b/src/lua/modules/graphics/je_lua_ttf.h new file mode 100644 index 0000000..bfe503d --- /dev/null +++ b/src/lua/modules/graphics/je_lua_ttf.h @@ -0,0 +1,16 @@ +#ifndef __JE_LUA_TTF_H__ +#define __JE_LUA_TTF_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_TTF; + + void luaopen_TTF(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_ttf_data.cpp b/src/lua/modules/graphics/je_lua_ttf_data.cpp new file mode 100644 index 0000000..1277318 --- /dev/null +++ b/src/lua/modules/graphics/je_lua_ttf_data.cpp @@ -0,0 +1,52 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" + +#include "je_lua_ttf.h" +#include "je_lua_ttf_data.h" + +using namespace JinEngine::Graphics; +using namespace JinEngine::Graphics::Fonts; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_TTFData = "TTFData"; + + LUA_IMPLEMENT int l_newTTF(lua_State* L) + { + Proxy* pxyTTFData = (Proxy*)luax_checktype(L, 1, Jin_Lua_TTFData); + int fontsize = luax_checkinteger(L, 2); + Shared& shrFontData = pxyTTFData->getShared(); + TTFData* fontData = shrFontData.getObject(); + Proxy* pxyTTF = luax_newinstance(L, Jin_Lua_TTF); + TTF* font = fontData->createTTF(fontsize); + Shared* shrTTF = new Shared(font, Jin_Lua_TTF); + shrTTF->setDependency((int)TTFDependency::DEP_TTFDATA, &shrFontData); + pxyTTF->bind(shrTTF); + return 1; + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_TTFData); + p->release(); + return 0; + } + + LUA_EXPORT void luaopen_TTFData(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { "newTTF", l_newTTF }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_TTFData, f); + + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/je_lua_ttf_data.h b/src/lua/modules/graphics/je_lua_ttf_data.h new file mode 100644 index 0000000..1fd832d --- /dev/null +++ b/src/lua/modules/graphics/je_lua_ttf_data.h @@ -0,0 +1,21 @@ +#ifndef __JE_LUA_TTFDATA_H__ +#define __JE_LUA_TTFDATA_H__ + +namespace JinEngine +{ + namespace Lua + { + + enum class TTFDependency + { + DEP_TTFDATA = 1, + }; + + extern const char* Jin_Lua_TTFData; + + void luaopen_TTFData(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/graphics/page.cpp b/src/lua/modules/graphics/page.cpp deleted file mode 100644 index 8c9e918..0000000 --- a/src/lua/modules/graphics/page.cpp +++ /dev/null @@ -1,73 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -#include - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Graphics; - - typedef Ref& FontRef; - - Page* getPage(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_PAGE); - return proxy->getObject(); - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_PAGE); - { - /* release font */ - Ref* page = &proxy->getRef(); - RefBase* font = (RefBase*)page->getUserdata(); - font->release(); - } - proxy->release(); - return 0; - } - - static int l_getSize(lua_State* L) - { - Page* page = getPage(L); - luax_pushinteger(L, page->size.w); - luax_pushinteger(L, page->size.h); - return 2; - } - - static int l_getWidth(lua_State* L) - { - Page* page = getPage(L); - luax_pushinteger(L, page->size.w); - return 1; - } - - static int l_getHeight(lua_State* L) - { - Page* page = getPage(L); - luax_pushinteger(L, page->size.h); - return 1; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "getSize", l_getSize }, - { "getWidth", l_getWidth }, - { "getHeight", l_getHeight }, - { 0, 0 } - }; - - int luaopen_Page(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_PAGE, f); - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/shader.cpp b/src/lua/modules/graphics/shader.cpp deleted file mode 100644 index d7733d4..0000000 --- a/src/lua/modules/graphics/shader.cpp +++ /dev/null @@ -1,135 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Graphics; - - typedef Ref& ShaderRef; - - static inline ShaderRef checkShader(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_SHADER); - return proxy->getRef(); - } - - /** - * jsl:sendNumber("variable", 0.1) - */ - static int l_sendNumber (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - float number = luax_checknumber(L, 3); - ref->sendFloat(variable, number); - return 0; - } - - static int l_sendTexture (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - Proxy* proxy = (Proxy*)luax_checktype(L, 3, JIN_GRAPHICS_TEXTURE); - Ref& tex = proxy->getRef(); - ref->sendTexture(variable, tex.getObject()); - return 0; - } - - static int l_sendCanvas (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - Proxy* proxy = (Proxy*)luax_checktype(L, 3, JIN_GRAPHICS_CANVAS); - Ref& canvas = proxy->getRef(); - ref->sendCanvas(variable, canvas.getObject()); - return 0; - } - - static int l_sendVec2 (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - if (!luax_istable(L, 3)) - { - luax_typerror(L, 3, "table"); - return 1; - } - float x = luax_rawgetnumber(L, 3, 1); - float y = luax_rawgetnumber(L, 3, 2); - ref->sendVec2(variable, x, y); - return 0; - } - - static int l_sendVec3 (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - if (!luax_istable(L, 3)) - { - luax_typerror(L, 3, "table"); - return 1; - } - float x = luax_rawgetnumber(L, 3, 1); - float y = luax_rawgetnumber(L, 3, 2); - float z = luax_rawgetnumber(L, 3, 3); - ref->sendVec3(variable, x, y, z); - return 0; - } - - static int l_sendVec4 (lua_State* L) - { - ShaderRef ref = checkShader(L); - const char* variable = luax_checkstring(L, 2); - if (!luax_istable(L, 3)) - { - luax_typerror(L, 3, "table"); - return 1; - } - float x = luax_rawgetnumber(L, 3, 1); - float y = luax_rawgetnumber(L, 3, 2); - float z = luax_rawgetnumber(L, 3, 3); - float w = luax_rawgetnumber(L, 3, 4); - ref->sendVec4(variable, x, y, z, w); - return 0; - } - - static int l_sendColor (lua_State* L) - { - return l_sendVec4(L); - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_SHADER); - proxy->release(); - return 0; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "sendNumber", l_sendNumber }, - { "sendTexture", l_sendTexture }, - { "sendCanvas", l_sendCanvas }, - { "sendVec2", l_sendVec2 }, - { "sendVec3", l_sendVec3 }, - { "sendVec4", l_sendVec4 }, - { "sendColor", l_sendColor }, - { 0, 0 } - }; - - /** - * JSL program - */ - int luaopen_JSL(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_SHADER, f); - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/text.cpp b/src/lua/modules/graphics/text.cpp deleted file mode 100644 index cbc82f1..0000000 --- a/src/lua/modules/graphics/text.cpp +++ /dev/null @@ -1,32 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Graphics; - - static int l_gc(lua_State* L) - { - Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TEXT); - p->release(); - return 0; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { 0, 0 } - }; - - int luaopen_Text(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_TEXT, f); - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/texture.cpp b/src/lua/modules/graphics/texture.cpp deleted file mode 100644 index 61bfaee..0000000 --- a/src/lua/modules/graphics/texture.cpp +++ /dev/null @@ -1,65 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Graphics; - - typedef Ref& TextureRef; - - static inline TextureRef checkTexture(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TEXTURE); - return proxy->getRef(); - } - - static int l_getWidth(lua_State* L) - { - TextureRef ref = checkTexture(L); - luax_pushnumber(L, ref->getWidth()); - return 1; - } - - static int l_getHeight(lua_State *L) - { - TextureRef ref = checkTexture(L); - luax_pushnumber(L, ref->getHeight()); - return 1; - } - - static int l_getSize(lua_State* L) - { - TextureRef ref = checkTexture(L); - luax_pushnumber(L, ref->getWidth()); - luax_pushnumber(L, ref->getHeight()); - return 2; - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TEXTURE); - proxy->release(); - return 0; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "getWidth", l_getWidth }, - { "getHeight", l_getHeight }, - { "getSize", l_getSize }, - { 0, 0 } - }; - - int luaopen_Texture(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_TEXTURE, f); - return 0; - } - - }// lua -}// jin \ No newline at end of file diff --git a/src/lua/modules/graphics/texture_font.cpp b/src/lua/modules/graphics/texture_font.cpp deleted file mode 100644 index a2e88ba..0000000 --- a/src/lua/modules/graphics/texture_font.cpp +++ /dev/null @@ -1,67 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Graphics; - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TEXTUREFONT); - proxy->release(); - return 0; - } - - /* typeset(Text | string, lineheight, spacing) */ - static int l_typeset(lua_State* L) - { - Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TEXTUREFONT); - TextureFont* tf = p->getObject(); - int lineheight = luax_checkinteger(L, 3); - int spacing = luax_optnumber(L, 4, 0); - Page* page = nullptr; - if (luax_isstring(L, 2)) - { - unsigned length; - const char* str = luax_checklstring(L, 2, &length); - Text text(Encode::UTF8, str, length); - page = tf->typeset(text, lineheight, spacing); - } - else if (luax_istype(L, 2, JIN_GRAPHICS_TEXT)) - { - Proxy* p2 = (Proxy*)luax_checktype(L, 2, JIN_GRAPHICS_TEXT); - Text* text = p2->getObject(); - page = tf->typeset(*text, lineheight, spacing); - } - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_PAGE, sizeof(Proxy)); - Ref* refPage = new Ref(page, JIN_GRAPHICS_PAGE); - { - /* retain related ttf */ - Ref& refTF = p->getRef(); - refTF.retain(); - refPage->setUserdata(&refTF); - } - proxy->bind(refPage); - return 1; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "typeset", l_typeset }, - { 0, 0 } - }; - - int luaopen_TextureFont(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_TEXTUREFONT, f); - - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/ttf.cpp b/src/lua/modules/graphics/ttf.cpp deleted file mode 100644 index 414c7eb..0000000 --- a/src/lua/modules/graphics/ttf.cpp +++ /dev/null @@ -1,73 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Graphics; - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TTF); - { - /* release ttf data */ - Ref* ttf = &proxy->getRef(); - RefBase* data = (RefBase*)ttf->getUserdata(); - data->release(); - } - proxy->release(); - return 0; - } - - /* typeset(Text | string, lineheight, spacing) */ - static int l_typeset(lua_State* L) - { - Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TTF); - TTF* ttf = p->getObject(); - int lineheight = luax_optnumber(L, 3, ttf->getFontSize()); - int spacing = luax_optnumber(L, 4, 0); - Page* page = nullptr; - if (luax_isstring(L, 2)) - { - unsigned length; - const char* str = luax_checklstring(L, 2, &length); - Text text(Encode::UTF8, str, length); - page = ttf->typeset(text, lineheight, spacing); - } - else if (luax_istype(L, 2, JIN_GRAPHICS_TEXT)) - { - Proxy* p2 = (Proxy*)luax_checktype(L, 2, JIN_GRAPHICS_TEXT); - Text* text = p2->getObject(); - page = ttf->typeset(*text, lineheight, spacing); - } - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_PAGE, sizeof(Proxy)); - Ref* refPage = new Ref(page, JIN_GRAPHICS_PAGE); - { - /* retain related ttf */ - Ref& refTTF = p->getRef(); - refTTF.retain(); - refPage->setUserdata(&refTTF); - } - proxy->bind(refPage); - return 1; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "typeset", l_typeset }, - { 0, 0 } - }; - - int luaopen_TTF(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_TTF, f); - - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/graphics/ttfData.cpp b/src/lua/modules/graphics/ttfData.cpp deleted file mode 100644 index 43c3613..0000000 --- a/src/lua/modules/graphics/ttfData.cpp +++ /dev/null @@ -1,51 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Graphics; - - static int l_newTTF(lua_State* L) - { - Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TTFDATA); - int fontsize = luax_checkinteger(L, 2); - Ref& refFontData = p->getRef(); - TTFData* fontData = refFontData.getObject(); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_GRAPHICS_TTF, sizeof(Proxy)); - TTF* font = fontData->createTTF(fontsize); - Ref* refTTF = new Ref(font, JIN_GRAPHICS_TTF); - { - Ref& refTTFData = p->getRef(); - refTTFData.retain(); - refTTF->setUserdata(&refTTFData); - } - proxy->bind(refTTF); - return 1; - } - - static int l_gc(lua_State* L) - { - Proxy* p = (Proxy*)luax_checktype(L, 1, JIN_GRAPHICS_TTFDATA); - p->release(); - return 0; - } - - static const luaL_Reg f[] = { - { "__gc", l_gc }, - { "newTTF", l_newTTF }, - { 0, 0 } - }; - - int luaopen_TTFData(lua_State* L) - { - luax_newtype(L, JIN_GRAPHICS_TTFDATA, f); - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/joypad/je_lua_joypad.cpp b/src/lua/modules/joypad/je_lua_joypad.cpp new file mode 100644 index 0000000..a57fc99 --- /dev/null +++ b/src/lua/modules/joypad/je_lua_joypad.cpp @@ -0,0 +1,21 @@ +#include "lua/modules/luax.h" +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" + +namespace JinEngine +{ + namespace Lua + { + + LUA_EXPORT int luaopen_joypad(lua_State* L) + { + luaL_Reg f[] = { + { 0, 0 } + }; + luax_newlib(L, f); + + return 1; + } + /*SDL_JoystickGetButton*/ + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/joypad/je_lua_joypad.h b/src/lua/modules/joypad/je_lua_joypad.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/joypad/joypad.cpp b/src/lua/modules/joypad/joypad.cpp deleted file mode 100644 index d67a624..0000000 --- a/src/lua/modules/joypad/joypad.cpp +++ /dev/null @@ -1,21 +0,0 @@ -#include "libjin/jin.h" -#include "lua/modules/luax.h" - -namespace JinEngine -{ - namespace Lua - { - - static const luaL_Reg f[] = { - { 0, 0 } - }; - - int luaopen_joypad(lua_State* L) - { - luax_newlib(L, f); - - return 1; - } - /*SDL_JoystickGetButton*/ - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/keyboard/je_lua_keyboard.cpp b/src/lua/modules/keyboard/je_lua_keyboard.cpp new file mode 100644 index 0000000..6b7f3cd --- /dev/null +++ b/src/lua/modules/keyboard/je_lua_keyboard.cpp @@ -0,0 +1,17 @@ +#include "lua/common/je_lua_common.h" +#include "lua/modules/luax.h" + +namespace JinEngine +{ + namespace Lua + { + //https://wiki.libsdl.org/SDL_Keycode + + LUA_EXPORT int luaopen_keyboard(lua_State* L) + { + luax_newlib(L, 0); + return 1; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/keyboard/je_lua_keyboard.h b/src/lua/modules/keyboard/je_lua_keyboard.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/keyboard/keyboard.cpp b/src/lua/modules/keyboard/keyboard.cpp deleted file mode 100644 index 727a51e..0000000 --- a/src/lua/modules/keyboard/keyboard.cpp +++ /dev/null @@ -1,16 +0,0 @@ -#include "lua/modules/luax.h" - -namespace JinEngine -{ - namespace Lua - { - //https://wiki.libsdl.org/SDL_Keycode - - int luaopen_keyboard(lua_State* L) - { - luax_newlib(L, 0); - return 1; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/math/je_lua_math.cpp b/src/lua/modules/math/je_lua_math.cpp new file mode 100644 index 0000000..2afeaf9 --- /dev/null +++ b/src/lua/modules/math/je_lua_math.cpp @@ -0,0 +1,30 @@ +#include "lua/common/je_lua_common.h" +#include "lua/modules/luax.h" +#include "libjin/jin.h" + +namespace JinEngine +{ + namespace Lua + { + + LUA_IMPLEMENT int l_mod(lua_State* L) + { + int n = luax_checkinteger(L, 1); + int m = luax_checkinteger(L, 2); + int mod = n % m; + luax_pushinteger(L, mod); + return 1; + } + + LUA_EXPORT int luaopen_math(lua_State* L) + { + luaL_Reg f[] = { + { "mod", l_mod }, + { 0, 0 } + }; + luax_newlib(L, f); + return 1; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/math/je_lua_math.h b/src/lua/modules/math/je_lua_math.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/math/math.cpp b/src/lua/modules/math/math.cpp deleted file mode 100644 index 4891762..0000000 --- a/src/lua/modules/math/math.cpp +++ /dev/null @@ -1,30 +0,0 @@ -#include "lua/modules/luax.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - static int l_mod(lua_State* L) - { - int n = luax_checkinteger(L, 1); - int m = luax_checkinteger(L, 2); - int mod = n % m; - luax_pushinteger(L, mod); - return 1; - } - - static const luaL_Reg f[] = { - { "mod", l_mod }, - { 0, 0 } - }; - - int luaopen_math(lua_State* L) - { - luax_newlib(L, f); - return 1; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/mouse/je_lua_mouse.cpp b/src/lua/modules/mouse/je_lua_mouse.cpp new file mode 100644 index 0000000..9e6824a --- /dev/null +++ b/src/lua/modules/mouse/je_lua_mouse.cpp @@ -0,0 +1,42 @@ +#include "lua/common/je_lua_common.h" +#include "lua/modules/luax.h" +#include "libjin/jin.h" + +using namespace JinEngine::Input; + +namespace JinEngine +{ + namespace Lua + { + + LUA_IMPLEMENT int l_pos(lua_State* L) + { + static Mouse* mouse = Mouse::get(); + int x, y; + mouse->getState(&x, &y); + luax_pushnumber(L, x); + luax_pushnumber(L, y); + return 2; + } + + LUA_IMPLEMENT int l_setVisible(lua_State* L) + { + bool visible = luax_checkbool(L, 1); + Mouse* mouse = Mouse::get(); + mouse->setVisible(visible); + return 0; + } + + LUA_EXPORT int luaopen_mouse(lua_State* L) + { + luaL_Reg f[] = { + { "getPosition", l_pos }, + { "setVisible", l_setVisible }, + { 0, 0 } + }; + luax_newlib(L, f); + return 1; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/mouse/je_lua_mouse.h b/src/lua/modules/mouse/je_lua_mouse.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/mouse/mouse.cpp b/src/lua/modules/mouse/mouse.cpp deleted file mode 100644 index 9d45178..0000000 --- a/src/lua/modules/mouse/mouse.cpp +++ /dev/null @@ -1,42 +0,0 @@ -#include "lua/modules/luax.h" -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Input; - - static int l_pos(lua_State* L) - { - static Mouse* mouse = Mouse::get(); - int x, y; - mouse->getState(&x, &y); - luax_pushnumber(L, x); - luax_pushnumber(L, y); - return 2; - } - - static int l_setVisible(lua_State* L) - { - bool visible = luax_checkbool(L, 1); - Mouse* mouse = Mouse::get(); - mouse->setVisible(visible); - return 0; - } - - static const luaL_Reg f[] = { - { "position", l_pos }, - { "setVisible", l_setVisible }, - { 0, 0 } - }; - - int luaopen_mouse(lua_State* L) - { - luax_newlib(L, f); - return 1; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/net/Buffer.cpp b/src/lua/modules/net/Buffer.cpp deleted file mode 100644 index ddfbd6b..0000000 --- a/src/lua/modules/net/Buffer.cpp +++ /dev/null @@ -1,142 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" -#include "Buffer.h" - -namespace JinEngine -{ - namespace Lua - { - namespace Net - { - - using namespace JinEngine; - - typedef Ref& BufferRef; - - static inline BufferRef checkNetBuffer(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_NETWORK_BUFFER); - return proxy->getRef(); - } - - // net.Buffer:append(value) -> value_length - static int l_append(lua_State* L) - { - BufferRef ref = checkNetBuffer(L); - const int vp = 2; - if (luax_isintegerstrict(L, vp)) - { - int n = luax_checkinteger(L, vp); - int size = sizeof(n); - ref->append(&n, size); - luax_pushinteger(L, size); - return 1; - } - else if (luax_isfloatstrict(L, vp)) - { - float n = luax_checknumber(L, vp); - int size = sizeof(n); - ref->append(&n, size); - luax_pushinteger(L, size); - return 1; - } - else if (luax_isbooleanstrict(L, vp)) - { - bool n = luax_checkbool(L, vp); - int size = sizeof(n); - ref->append(&n, size); - luax_pushinteger(L, size); - return 1; - } - else if (luax_isstringstrict(L, vp)) - { - const char* str = luax_checkstring(L, vp); - int size = strlen(str) + 1; - ref->append(str, size); - luax_pushinteger(L, size); - return 1; - } - else - { - luax_typerror(L, vp, "number, bool or string"); - return 0; - } - } - - // net.Buffer:grabString(offset) -> string, length - static int l_grabString(lua_State* L) - { - BufferRef ref = checkNetBuffer(L); - int offset = luax_checkinteger(L, 2); - unsigned int len; - char* data = ref->grabString(&len, offset); - Array str; - str.bind(data, len); - luax_pushstring(L, &str); - luax_pushinteger(L, str.count()); - return 2; - } - - // net.Buffer:grabInteger(offset) -> integer, length - static int l_grabInteger(lua_State* L) - { - BufferRef ref = checkNetBuffer(L); - int offset = luax_checkinteger(L, 2); - int len; - int integer = ref->grabInteger(&len, offset); - luax_pushinteger(L, integer); - luax_pushinteger(L, len); - return 2; - } - - static int l_grabFloat(lua_State* L) - { - BufferRef ref = checkNetBuffer(L); - int offset = luax_checkinteger(L, 2); - int len; - float floatv = ref->grabFloat(&len, offset); - luax_pushnumber(L, floatv); - luax_pushinteger(L, len); - return 2; - } - - static int l_grabBoolean(lua_State* L) - { - BufferRef ref = checkNetBuffer(L); - int offset = luax_checkinteger(L, 2); - int len; - bool boolean = ref->grabBoolean(&len, offset); - luax_pushboolean(L, boolean); - luax_pushinteger(L, len); - return 2; - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_NETWORK_BUFFER); - proxy->release(); - return 0; - } - - static const luaL_Reg netbuffer_function[] = { - { "__gc", l_gc }, - { "append", l_append }, - { "grabString", l_grabString }, - { "grabInteger", l_grabInteger }, - { "grabBoolean", l_grabBoolean }, - { "grabFloat", l_grabFloat }, - { 0, 0 } - }; - - } // namespace Net - - int luaopen_Buffer(lua_State* L) - { - luax_newtype(L, JIN_NETWORK_BUFFER, Net::netbuffer_function); - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/net/Buffer.h b/src/lua/modules/net/Buffer.h deleted file mode 100644 index 8733778..0000000 --- a/src/lua/modules/net/Buffer.h +++ /dev/null @@ -1,97 +0,0 @@ -#ifndef __JIN_LUA_NET_NETBUFFER_H -#define __JIN_LUA_NET_NETBUFFER_H - -#include -#include -#include "lua/common/common.h" - -namespace JinEngine -{ - namespace Lua - { - namespace Net - { - - class Buffer - { - public: - Buffer(size_t s = 0) - : size(s) - { - buffer = new char[size]; - memset(buffer, 0, size); - } - - Buffer(const char* data, size_t s) - : size(s) - { - buffer = new char[size]; - memcpy(buffer, data, size); - } - - ~Buffer() - { - if (buffer != nullptr) - { - delete[] buffer; - buffer = nullptr; - size = 0; - } - } - - void append(const void* data, size_t s) - { - if (data == nullptr) - return; - char* buf = buffer; - buffer = new char[size + s]; - memcpy(buffer, buf, size); - memcpy(buffer + size, data, s); - delete[] buf; - size += s; - return; - } - - /* grab and create a string */ - char* grabString(unsigned int* length, int offset = 0) - { - int l = offset; - for (; l < size; ++l) - { - if (buffer[l] == 0) - break; - } - *length = l - offset + 1; - char* str = (char*)malloc(*length); - memcpy(str, buffer + offset, *length); - return str; - } - - int grabInteger(int* length, int offset = 0) - { - *length = sizeof(int); - return *((int*)(buffer + offset)); - } - - float grabFloat(int* length, int offset = 0) - { - *length = sizeof(float); - return *((float*)(buffer + offset)); - } - - bool grabBoolean(int* length, int offset = 0) - { - *length = sizeof(bool); - return *((bool*)(buffer + offset)); - } - - char* buffer; - size_t size; - - }; - - } // namespace Net - } // namespace Lua -} // namespace JinEngine - -#endif \ No newline at end of file diff --git a/src/lua/modules/net/je_lua_buffer.cpp b/src/lua/modules/net/je_lua_buffer.cpp new file mode 100644 index 0000000..0198095 --- /dev/null +++ b/src/lua/modules/net/je_lua_buffer.cpp @@ -0,0 +1,137 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" +#include "je_lua_buffer.h" + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Buffer = "Buffer"; + + typedef Shared& SharedBuffer; + + static inline SharedBuffer checkNetBuffer(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Buffer); + return proxy->getShared(); + } + + // net.Buffer:append(value) -> value_length + LUA_IMPLEMENT int l_append(lua_State* L) + { + SharedBuffer shared = checkNetBuffer(L); + const int vp = 2; + if (luax_isintegerstrict(L, vp)) + { + int n = luax_checkinteger(L, vp); + int size = sizeof(n); + shared->append(&n, size); + luax_pushinteger(L, size); + return 1; + } + else if (luax_isfloatstrict(L, vp)) + { + float n = luax_checknumber(L, vp); + int size = sizeof(n); + shared->append(&n, size); + luax_pushinteger(L, size); + return 1; + } + else if (luax_isbooleanstrict(L, vp)) + { + bool n = luax_checkbool(L, vp); + int size = sizeof(n); + shared->append(&n, size); + luax_pushinteger(L, size); + return 1; + } + else if (luax_isstringstrict(L, vp)) + { + const char* str = luax_checkstring(L, vp); + int size = strlen(str) + 1; + shared->append(str, size); + luax_pushinteger(L, size); + return 1; + } + else + { + luax_typerror(L, vp, "number, bool or string"); + return 0; + } + } + + // net.Buffer:grabString(offset) -> string, length + LUA_IMPLEMENT int l_grabString(lua_State* L) + { + SharedBuffer shared = checkNetBuffer(L); + int offset = luax_checkinteger(L, 2); + unsigned int len; + char* data = shared->grabString(&len, offset); + Array str; + str.bind(data, len); + luax_pushstring(L, &str); + luax_pushinteger(L, str.count()); + return 2; + } + + // net.Buffer:grabInteger(offset) -> integer, length + LUA_IMPLEMENT int l_grabInteger(lua_State* L) + { + SharedBuffer shared = checkNetBuffer(L); + int offset = luax_checkinteger(L, 2); + int len; + int integer = shared->grabInteger(&len, offset); + luax_pushinteger(L, integer); + luax_pushinteger(L, len); + return 2; + } + + LUA_IMPLEMENT int l_grabFloat(lua_State* L) + { + SharedBuffer shared = checkNetBuffer(L); + int offset = luax_checkinteger(L, 2); + int len; + float floatv = shared->grabFloat(&len, offset); + luax_pushnumber(L, floatv); + luax_pushinteger(L, len); + return 2; + } + + LUA_IMPLEMENT int l_grabBoolean(lua_State* L) + { + SharedBuffer shared = checkNetBuffer(L); + int offset = luax_checkinteger(L, 2); + int len; + bool boolean = shared->grabBoolean(&len, offset); + luax_pushboolean(L, boolean); + luax_pushinteger(L, len); + return 2; + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Buffer); + proxy->release(); + return 0; + } + + LUA_EXPORT void luaopen_Buffer(lua_State* L) + { + luaL_Reg netbuffer_function[] = { + { "__gc", l_gc }, + { "append", l_append }, + { "grabString", l_grabString }, + { "grabInteger", l_grabInteger }, + { "grabBoolean", l_grabBoolean }, + { "grabFloat", l_grabFloat }, + { 0, 0 } + }; + + luax_newtype(L, Jin_Lua_Buffer, netbuffer_function); + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/net/je_lua_buffer.h b/src/lua/modules/net/je_lua_buffer.h new file mode 100644 index 0000000..d226640 --- /dev/null +++ b/src/lua/modules/net/je_lua_buffer.h @@ -0,0 +1,102 @@ +#ifndef __JIN_LUA_NET_NETBUFFER_H +#define __JIN_LUA_NET_NETBUFFER_H + +#include +#include +#include "lua/common/je_lua_common.h" + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_Buffer; + + void luaopen_Buffer(lua_State* L); + + namespace Net + { + + class Buffer + { + public: + Buffer(size_t s = 0) + : size(s) + { + buffer = new char[size]; + memset(buffer, 0, size); + } + + Buffer(const char* data, size_t s) + : size(s) + { + buffer = new char[size]; + memcpy(buffer, data, size); + } + + ~Buffer() + { + if (buffer != nullptr) + { + delete[] buffer; + buffer = nullptr; + size = 0; + } + } + + void append(const void* data, size_t s) + { + if (data == nullptr) + return; + char* buf = buffer; + buffer = new char[size + s]; + memcpy(buffer, buf, size); + memcpy(buffer + size, data, s); + delete[] buf; + size += s; + return; + } + + /* grab and create a string */ + char* grabString(unsigned int* length, int offset = 0) + { + int l = offset; + for (; l < size; ++l) + { + if (buffer[l] == 0) + break; + } + *length = l - offset + 1; + char* str = (char*)malloc(*length); + memcpy(str, buffer + offset, *length); + return str; + } + + int grabInteger(int* length, int offset = 0) + { + *length = sizeof(int); + return *((int*)(buffer + offset)); + } + + float grabFloat(int* length, int offset = 0) + { + *length = sizeof(float); + return *((float*)(buffer + offset)); + } + + bool grabBoolean(int* length, int offset = 0) + { + *length = sizeof(bool); + return *((bool*)(buffer + offset)); + } + + char* buffer; + size_t size; + + }; + + } // namespace Net + } // namespace Lua +} // namespace JinEngine + +#endif \ No newline at end of file diff --git a/src/lua/modules/net/je_lua_net.cpp b/src/lua/modules/net/je_lua_net.cpp new file mode 100644 index 0000000..b081733 --- /dev/null +++ b/src/lua/modules/net/je_lua_net.cpp @@ -0,0 +1,84 @@ +#include "lua/modules/luax.h" + +#include "libjin/jin.h" +#include "lua/common/je_lua_common.h" + +#include "je_lua_buffer.h" +#include "je_lua_socket.h" + +namespace JinEngine +{ +namespace Lua +{ + + using namespace JinEngine::Lua::Net; + using namespace JinEngine::Net; + + LUA_IMPLEMENT int l_initNetwork(lua_State* L) + { + JinEngine::Net::NetManager::get()->init(); + return 1; + } + + LUA_IMPLEMENT int l_Socket(lua_State* L) + { + SocketInformation info = { 0 }; + { + const char* socketType = luax_checkstring(L, 1); + if (strcmp(socketType, "TCP") == 0) + info.type = SocketType::TCP; + else if (strcmp(socketType, "UDP") == 0) + info.type = SocketType::UDP; + else + { + luax_error(L, "jin.net.Socket() first paramter wrong, must be TCP or UDP"); + return 0; + } + // type, port + if (luax_gettop(L) == 2) + { + info.port = luax_checkinteger(L, 2); + } + // type, address, port + else if (luax_gettop(L) == 3) + { + if (luax_isstringstrict(L, 2)) + info.address = tk_strtohl(luax_checkstring(L, 2)); + else if (luax_isintegerstrict(L, 2)) + info.address = luax_checkinteger(L, 2); + info.port = luax_checkinteger(L, 3); + } + } + Socket* socket = new Socket(info); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Socket); + proxy->bind(new Shared(socket, Jin_Lua_Socket)); + return 1; + } + + LUA_IMPLEMENT int l_Buffer(lua_State* L) + { + int size = luax_checkinteger(L, 1); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Buffer); + Net::Buffer* buffer = new Net::Buffer(size); + proxy->bind(new Shared(buffer, Jin_Lua_Buffer)); + return 1; + } + + LUA_EXPORT int luaopen_net(lua_State* L) + { + luaopen_Socket(L); + luaopen_Buffer(L); + + luaL_Reg f[] = { + { "init", l_initNetwork }, + { "newSocket", l_Socket }, + { "newBuffer", l_Buffer }, + { 0, 0 } + }; + luax_newlib(L, f); + + return 1; + } + +} // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/net/je_lua_net.h b/src/lua/modules/net/je_lua_net.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/net/je_lua_socket.cpp b/src/lua/modules/net/je_lua_socket.cpp new file mode 100644 index 0000000..db170e4 --- /dev/null +++ b/src/lua/modules/net/je_lua_socket.cpp @@ -0,0 +1,129 @@ +#include "lua/modules/luax.h" + +#include "lua/common/je_lua_common.h" +#include "libjin/jin.h" +#include "je_lua_buffer.h" + +using namespace JinEngine::Net; +using namespace JinEngine::Lua::Net; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Socket = "Socket"; + + typedef Shared& SharedSocket; + + const int BUFFER_SIZE = 1024; + + LUA_IMPLEMENT inline SharedSocket checkSocket(lua_State* L, int pos = 1) + { + Proxy* proxy = (Proxy*)luax_checktype(L, pos, Jin_Lua_Socket); + return proxy->getShared(); + } + + LUA_IMPLEMENT inline Shared& checkNetBuffer(lua_State* L, int pos = 1) + { + Proxy* proxy = (Proxy*)luax_checktype(L, pos, Jin_Lua_Buffer); + return proxy->getShared(); + } + + // return net.Socket + LUA_IMPLEMENT int l_accept(lua_State* L) + { + SharedSocket socket = checkSocket(L); + Socket* client = socket->accept(); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Socket); + proxy->bind(new Shared(client, Jin_Lua_Socket)); + return 1; + } + + // return net.Buffer + LUA_IMPLEMENT int l_receive(lua_State* L) + { + SharedSocket socket = checkSocket(L); + char buffer[BUFFER_SIZE] = {0}; + int size = socket->receive(buffer, BUFFER_SIZE); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Buffer); + Net::Buffer* netBuffer = new Net::Buffer(buffer, size); + proxy->bind(new Shared(netBuffer, Jin_Lua_Buffer)); + return 1; + } + + // Socket:receiveFrom(address, port) + LUA_IMPLEMENT int l_receiveFrom(lua_State* L) + { + SharedSocket socket = checkSocket(L); + int address = luax_checkinteger(L, 2); + int port = luax_checkinteger(L, 3); + char buffer[BUFFER_SIZE]; + int size = socket->receiveFrom(buffer, BUFFER_SIZE, address, port); + Net::Buffer* netBuffer = new Net::Buffer(buffer, size); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Buffer); + proxy->bind(new Shared(netBuffer, Jin_Lua_Buffer)); + return 1; + } + + // Socket:send(net.Buffer) -> data_length + LUA_IMPLEMENT int l_send(lua_State* L) + { + SharedSocket socket = checkSocket(L); + Shared& shared = checkNetBuffer(L, 2); + int len = socket->send(shared->buffer, shared->size); + luax_pushinteger(L, len); + return 1; + } + + // Socket:sendTo(address, port, net.Buffer) + LUA_IMPLEMENT int l_sendTo(lua_State* L) + { + SharedSocket socket = checkSocket(L); + int address = luax_checkinteger(L, 2); + int port = luax_checkinteger(L, 3); + Shared& buffer = checkNetBuffer(L, 4); + socket->sendTo(buffer->buffer, buffer->size, address, port); + return 0; + } + + LUA_IMPLEMENT int l_close(lua_State* L) + { + SharedSocket socket = checkSocket(L); + socket->close(); + return 0; + } + + LUA_IMPLEMENT int l_configBlocking(lua_State* L) + { + SharedSocket socket = checkSocket(L); + bool blocking = luax_checkbool(L, 2); + socket->configureBlocking(blocking); + return 0; + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Socket); + proxy->release(); + return 0; + } + + LUA_EXPORT void luaopen_Socket(lua_State* L) + { + luaL_Reg socket_function[] = { + { "__gc", l_gc }, + { "accept", l_accept }, + { "receive", l_receive }, + { "receiveFrom", l_receiveFrom }, + { "send", l_send }, + { "sendTo", l_sendTo }, + { "close", l_close }, + { "configBlocking", l_configBlocking }, + { 0, 0 } + }; + luax_newtype(L, Jin_Lua_Socket, socket_function); + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/net/je_lua_socket.h b/src/lua/modules/net/je_lua_socket.h new file mode 100644 index 0000000..b33fac6 --- /dev/null +++ b/src/lua/modules/net/je_lua_socket.h @@ -0,0 +1,16 @@ +#ifndef __JE_LUA_SOCKET_H__ +#define __JE_LUA_SOCKET_H__ + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_Socket; + + void luaopen_Socket(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/net/net.cpp b/src/lua/modules/net/net.cpp deleted file mode 100644 index 4ef9ece..0000000 --- a/src/lua/modules/net/net.cpp +++ /dev/null @@ -1,86 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "libjin/jin.h" -#include "lua/common/common.h" -#include "Buffer.h" - -namespace JinEngine -{ -namespace Lua -{ - - using namespace JinEngine::Lua::Net; - using namespace JinEngine::Net; - - static int l_initNetwork(lua_State* L) - { - JinEngine::Net::NetManager::get()->init(); - return 1; - } - - static int l_Socket(lua_State* L) - { - SocketInformation info = { 0 }; - { - const char* socketType = luax_checkstring(L, 1); - if (strcmp(socketType, "TCP") == 0) - info.type = SocketType::TCP; - else if (strcmp(socketType, "UDP") == 0) - info.type = SocketType::UDP; - else - { - luax_error(L, "jin.net.Socket() first paramter wrong, must be TCP or UDP"); - return 0; - } - // type, port - if (luax_gettop(L) == 2) - { - info.port = luax_checkinteger(L, 2); - } - // type, address, port - else if (luax_gettop(L) == 3) - { - if (luax_isstringstrict(L, 2)) - info.address = tk_strtohl(luax_checkstring(L, 2)); - else if (luax_isintegerstrict(L, 2)) - info.address = luax_checkinteger(L, 2); - info.port = luax_checkinteger(L, 3); - } - } - Socket* socket = new Socket(info); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_NETWORK_SOCKET, sizeof(Proxy)); - proxy->bind(new Ref(socket, JIN_NETWORK_SOCKET)); - return 1; - } - - static int l_Buffer(lua_State* L) - { - int size = luax_checkinteger(L, 1); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_NETWORK_BUFFER, sizeof(Proxy)); - Net::Buffer* buffer = new Net::Buffer(size); - proxy->bind(new Ref(buffer, JIN_NETWORK_BUFFER)); - return 1; - } - - static const luaL_Reg f[] = { - { "init", l_initNetwork }, - { "newSocket", l_Socket }, - { "newBuffer", l_Buffer }, - { 0, 0 } - }; - - extern int luaopen_Socket(lua_State* L); - extern int luaopen_Buffer(lua_State* L); - - int luaopen_net(lua_State* L) - { - luaopen_Socket(L); - luaopen_Buffer(L); - - luax_newlib(L, f); - - return 1; - } - -} // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/net/socket.cpp b/src/lua/modules/net/socket.cpp deleted file mode 100644 index d6de730..0000000 --- a/src/lua/modules/net/socket.cpp +++ /dev/null @@ -1,129 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "lua/common/common.h" -#include "libjin/jin.h" -#include "Buffer.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Net; - using namespace Lua::Net; - - typedef Ref& SocketRef; - - const int BUFFER_SIZE = 1024; - - static inline SocketRef checkSocket(lua_State* L, int pos = 1) - { - Proxy* proxy = (Proxy*)luax_checktype(L, pos, JIN_NETWORK_SOCKET); - return proxy->getRef(); - } - - static inline Ref& checkNetBuffer(lua_State* L, int pos = 1) - { - Proxy* proxy = (Proxy*)luax_checktype(L, pos, JIN_NETWORK_BUFFER); - return proxy->getRef(); - } - - // return net.Socket - static int l_accept(lua_State* L) - { - SocketRef socket = checkSocket(L); - Socket* client = socket->accept(); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_NETWORK_SOCKET, sizeof(Proxy)); - proxy->bind(new Ref(client, JIN_NETWORK_SOCKET)); - return 1; - } - - // return net.Buffer - static int l_receive(lua_State* L) - { - SocketRef socket = checkSocket(L); - char buffer[BUFFER_SIZE] = {0}; - int size = socket->receive(buffer, BUFFER_SIZE); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_NETWORK_BUFFER, sizeof(Proxy)); - Net::Buffer* netBuffer = new Net::Buffer(buffer, size); - proxy->bind(new Ref(netBuffer, JIN_NETWORK_BUFFER)); - return 1; - } - - // Socket:receiveFrom(address, port) - static int l_receiveFrom(lua_State* L) - { - SocketRef socket = checkSocket(L); - int address = luax_checkinteger(L, 2); - int port = luax_checkinteger(L, 3); - char buffer[BUFFER_SIZE]; - int size = socket->receiveFrom(buffer, BUFFER_SIZE, address, port); - Net::Buffer* netBuffer = new Net::Buffer(buffer, size); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_NETWORK_BUFFER, sizeof(Proxy)); - proxy->bind(new Ref(netBuffer, JIN_NETWORK_BUFFER)); - return 1; - } - - // Socket:send(net.Buffer) -> data_length - static int l_send(lua_State* L) - { - SocketRef socket = checkSocket(L); - Ref& ref = checkNetBuffer(L, 2); - int len = socket->send(ref->buffer, ref->size); - luax_pushinteger(L, len); - return 1; - } - - // Socket:sendTo(address, port, net.Buffer) - static int l_sendTo(lua_State* L) - { - SocketRef socket = checkSocket(L); - int address = luax_checkinteger(L, 2); - int port = luax_checkinteger(L, 3); - Ref& buffer = checkNetBuffer(L, 4); - socket->sendTo(buffer->buffer, buffer->size, address, port); - return 0; - } - - static int l_close(lua_State* L) - { - SocketRef socket = checkSocket(L); - socket->close(); - return 0; - } - - static int l_configBlocking(lua_State* L) - { - SocketRef socket = checkSocket(L); - bool blocking = luax_checkbool(L, 2); - socket->configureBlocking(blocking); - return 0; - } - - static int l_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_NETWORK_SOCKET); - proxy->release(); - return 0; - } - - static const luaL_Reg socket_function[] = { - { "__gc", l_gc }, - { "accept", l_accept }, - { "receive", l_receive }, - { "receiveFrom", l_receiveFrom }, - { "send", l_send }, - { "sendTo", l_sendTo }, - { "close", l_close }, - { "configBlocking", l_configBlocking }, - { 0, 0 } - }; - - int luaopen_Socket(lua_State* L) - { - luax_newtype(L, JIN_NETWORK_SOCKET, socket_function); - return 0; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/thread/Thread.cpp b/src/lua/modules/thread/Thread.cpp deleted file mode 100644 index e1c5a92..0000000 --- a/src/lua/modules/thread/Thread.cpp +++ /dev/null @@ -1,252 +0,0 @@ -#include "lua/modules/luax.h" -#include "lua/modules/types.h" -#include "libjin/jin.h" -#include "lua/jin.h" -#include "lua/common/common.h" -#include "thread.h" - -namespace JinEngine -{ - namespace Lua - { - - using thread::Thread; - - typedef Ref& ThreadRef; - - int luaopen_thread(lua_State* L); - - static inline ThreadRef checkThread(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_THREAD_THREAD); - return proxy->getRef(); - } - - static int threadRunner(void* t) - { - ThreadRef ref = *(Ref*)t; - lua_State* L = lua_open(); - luax_openlibs(L); - luaopen_jin(L); - luax_getglobal(L, MODULE_NAME); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_THREAD_THREAD, sizeof(Proxy)); - ref.retain(); - proxy->bind(&ref); - luax_setfield(L, -2, "_curThread"); - luax_dostring(L, ref->code.c_str()); - luax_close(L); - return 0; - } - - static int l_thread_gc(lua_State* L) - { - Proxy* proxy = (Proxy*)luax_checktype(L, 1, JIN_THREAD_THREAD); - proxy->release(); - return 0; - } - - static int l_start(lua_State* L) - { - ThreadRef ref = checkThread(L); - bool result = ref->start(&ref); - luax_pushboolean(L, result); - return 1; - } - - static int l_wait(lua_State* L) - { - ThreadRef ref = checkThread(L); - ref->wait(); - return 0; - } - - static int l_send(lua_State* L) - { - ThreadRef ref = checkThread(L); - int slot = luax_checkinteger(L, 2); - const int vp = 3; - if (luax_isnumberstrict(L, vp)) - { - float real = luax_checknumber(L, vp); - ref->send(slot, real); - } - else if (luax_isbooleanstrict(L, vp)) - { - bool bol = luax_checkbool(L, vp); - ref->send(slot, bol); - } - else if (luax_isstringstrict(L, vp)) - { - const char* str = luax_checkstring(L, vp); - ref->send(slot, str); - } - else if (luax_isuserdata(L, vp)) - { - void* p = luax_touserdata(L, vp); - ref->send(slot, p); - } - else if (luax_islightuserdata(L, vp)) - { - void* p = luax_tolightuserdata(L, vp); - ref->send(slot, p); - } - return 0; - } - - static int l_receive(lua_State* L) - { - ThreadRef ref = checkThread(L); - int slot = luax_checkinteger(L, 2); - bool result = ref->receive(slot); - luax_pushboolean(L, result); - return 1; - } - - static int l_fetch(lua_State* L) - { - ThreadRef ref = checkThread(L); - int slot = luax_checkinteger(L, 2); - Thread::Variant v = ref->fetch(slot); - switch (v.type) - { - case thread::Thread::Variant::INTERGER: - luax_pushinteger(L, v.integer); - break; - - case thread::Thread::Variant::BOOLEAN: - luax_pushboolean(L, v.boolean); - break; - - case thread::Thread::Variant::CSTRING: - luax_pushstring(L, v.cstring); - break; - - case thread::Thread::Variant::REAL: - luax_pushnumber(L, v.real); - break; - - case thread::Thread::Variant::POINTER: - Proxy* p = (Proxy*)v.pointer; - Proxy* proxy = (Proxy*)luax_newinstance(L, p->getObjectType(), sizeof(Proxy)); - p->reference->retain(); - proxy->bind(p->reference); - break; - - } - return 1; - } - - static int l_demand(lua_State* L) - { - ThreadRef ref = checkThread(L); - int slot = luax_checkinteger(L, 2); - Thread::Variant v = ref->demand(slot); - switch (v.type) - { - case thread::Thread::Variant::INTERGER: - luax_pushinteger(L, v.integer); - break; - - case thread::Thread::Variant::BOOLEAN: - luax_pushboolean(L, v.boolean); - break; - - case thread::Thread::Variant::CSTRING: - luax_pushstring(L, v.cstring); - break; - - case thread::Thread::Variant::REAL: - luax_pushnumber(L, v.real); - break; - - case thread::Thread::Variant::POINTER: - Proxy* p = (Proxy*)v.pointer; - const char* objType = p->getObjectType(); - Proxy* proxy = (Proxy*)luax_newinstance(L, objType, sizeof(Proxy)); - p->reference->retain(); - proxy->bind(p->reference); - break; - - } - return 1; - } - - static int l_remove(lua_State* L) - { - ThreadRef ref = checkThread(L); - int slot = luax_checkinteger(L, 2); - ref->remove(slot); - return 0; - } - - static int l_getName(lua_State* L) - { - ThreadRef ref = checkThread(L); - const char* name = ref->getName(); - luax_pushstring(L, name); - return 1; - } - - static int l_isRunning(lua_State* L) - { - ThreadRef ref = checkThread(L); - bool running = ref->isRunning(); - luax_pushboolean(L, running); - return 1; - } - - static const luaL_Reg thread_function[] = { - { "__gc", l_thread_gc }, - { "start", l_start }, - { "wait", l_wait }, - { "send", l_send }, - { "receive", l_receive }, - { "fetch", l_fetch }, - { "demand", l_demand }, - { "remove", l_remove }, - { "getName", l_getName }, - { "isRunning", l_isRunning }, - { 0, 0 } - }; - - static int luaopen_Thread(lua_State* L) - { - luax_newtype(L, JIN_THREAD_THREAD, thread_function); - - return 0; - } - - static int l_newThread(lua_State* L) - { - const char* name = luax_checkstring(L, 1); - const char* code = luax_checkstring(L, 2); - Proxy* proxy = (Proxy*)luax_newinstance(L, JIN_THREAD_THREAD, sizeof(Proxy)); - Thread* thread = new Thread(name, code, threadRunner); - proxy->bind(new Ref(thread, JIN_THREAD_THREAD)); - return 1; - } - - static int l_getThread(lua_State* L) - { - luax_getglobal(L, MODULE_NAME); - luax_getfield(L, -1, "_curThread"); - return 1; - } - - static const luaL_Reg f[] = { - { "newThread", l_newThread }, - { "getThread", l_getThread }, - { 0, 0 } - }; - - int luaopen_thread(lua_State* L) - { - luaopen_Thread(L); - - luax_newlib(L, f); - - return 1; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/thread/Thread.h b/src/lua/modules/thread/Thread.h deleted file mode 100644 index 60d588a..0000000 --- a/src/lua/modules/thread/Thread.h +++ /dev/null @@ -1,94 +0,0 @@ -#include "libjin/jin.h" -#include "lua/common/common.h" - -namespace JinEngine -{ - namespace Lua - { - namespace thread - { - - class Thread - { - public: - typedef JinEngine::MultiThread::Thread::Variant Variant; - typedef JinEngine::MultiThread::Thread::ThreadRunner ThreadRunner; - - Thread(std::string _name, std::string _code, ThreadRunner runner) - : name(_name) - , code(_code) - { - thread = new JinEngine::MultiThread::Thread(_name, runner); - } - - ~Thread() - { - delete thread; - } - - bool start(void* p) - { - return thread->start(p); - } - - void wait() - { - thread->wait(); - } - - void send(int slot, const Variant& value) - { - thread->send(slot, value); - } - - bool receive(int slot) - { - return thread->receive(slot); - } - - Variant fetch(int slot) - { - return thread->fetch(slot); - } - - Variant demand(int slot) - { - return thread->demand(slot); - } - - void remove(int slot) - { - thread->remove(slot); - } - - const char* getName() - { - return name.c_str(); - } - - bool isRunning() - { - return thread->isRunning(); - } - - void lock() - { - thread->lock(); - } - - void unlock() - { - thread->unlock(); - } - - const std::string name; - const std::string code; - - private: - JinEngine::MultiThread::Thread* thread; - - }; - - } // thread - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/thread/je_lua_thread.cpp b/src/lua/modules/thread/je_lua_thread.cpp new file mode 100644 index 0000000..d7b50ab --- /dev/null +++ b/src/lua/modules/thread/je_lua_thread.cpp @@ -0,0 +1,248 @@ +#include "lua/modules/luax.h" + +#include "libjin/jin.h" +#include "lua/jin.h" +#include "lua/common/je_lua_common.h" +#include "je_lua_thread.h" + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Thread = "Thread"; + + typedef Shared& SharedThread; + + int luaopen_thread(lua_State* L); + + static inline SharedThread checkThread(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Thread); + return proxy->getShared(); + } + + LUA_IMPLEMENT int threadRunner(void* t) + { + SharedThread shared = *(Shared*)t; + lua_State* L = lua_open(); + luax_openlibs(L); + luaopen_jin(L); + luax_getglobal(L, MODULE_NAME); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Thread); + proxy->bind(&shared); + luax_setfield(L, -2, "_curThread"); + luax_dostring(L, shared->code.c_str()); + luax_close(L); + return 0; + } + + LUA_IMPLEMENT int l_thread_gc(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Thread); + proxy->release(); + return 0; + } + + LUA_IMPLEMENT int l_start(lua_State* L) + { + SharedThread shared = checkThread(L); + bool result = shared->start(&shared); + luax_pushboolean(L, result); + return 1; + } + + LUA_IMPLEMENT int l_wait(lua_State* L) + { + SharedThread shared = checkThread(L); + shared->wait(); + return 0; + } + + LUA_IMPLEMENT int l_send(lua_State* L) + { + SharedThread shared = checkThread(L); + int slot = luax_checkinteger(L, 2); + const int vp = 3; + if (luax_isnumberstrict(L, vp)) + { + float real = luax_checknumber(L, vp); + shared->send(slot, real); + } + else if (luax_isbooleanstrict(L, vp)) + { + bool bol = luax_checkbool(L, vp); + shared->send(slot, bol); + } + else if (luax_isstringstrict(L, vp)) + { + const char* str = luax_checkstring(L, vp); + shared->send(slot, str); + } + else if (luax_isuserdata(L, vp)) + { + void* p = luax_touserdata(L, vp); + shared->send(slot, p); + } + else if (luax_islightuserdata(L, vp)) + { + void* p = luax_tolightuserdata(L, vp); + shared->send(slot, p); + } + return 0; + } + + LUA_IMPLEMENT int l_receive(lua_State* L) + { + SharedThread shared = checkThread(L); + int slot = luax_checkinteger(L, 2); + bool result = shared->receive(slot); + luax_pushboolean(L, result); + return 1; + } + + LUA_IMPLEMENT int l_fetch(lua_State* L) + { + SharedThread shared = checkThread(L); + int slot = luax_checkinteger(L, 2); + Thread::Variant v = shared->fetch(slot); + switch (v.type) + { + case Thread::Variant::INTERGER: + luax_pushinteger(L, v.integer); + break; + + case Thread::Variant::BOOLEAN: + luax_pushboolean(L, v.boolean); + break; + + case Thread::Variant::CSTRING: + luax_pushstring(L, v.cstring); + break; + + case Thread::Variant::REAL: + luax_pushnumber(L, v.real); + break; + + case Thread::Variant::POINTER: + Proxy* p = (Proxy*)v.pointer; + Proxy* proxy = luax_newinstance(L, p->getObjectType()); + proxy->bind(p->shared); + break; + + } + return 1; + } + + LUA_IMPLEMENT int l_demand(lua_State* L) + { + SharedThread shared = checkThread(L); + int slot = luax_checkinteger(L, 2); + Thread::Variant v = shared->demand(slot); + switch (v.type) + { + case Thread::Variant::INTERGER: + luax_pushinteger(L, v.integer); + break; + + case Thread::Variant::BOOLEAN: + luax_pushboolean(L, v.boolean); + break; + + case Thread::Variant::CSTRING: + luax_pushstring(L, v.cstring); + break; + + case Thread::Variant::REAL: + luax_pushnumber(L, v.real); + break; + + case Thread::Variant::POINTER: + Proxy* p = (Proxy*)v.pointer; + const char* objType = p->getObjectType(); + Proxy* proxy = luax_newinstance(L, objType); + proxy->bind(p->shared); + break; + + } + return 1; + } + + LUA_IMPLEMENT int l_remove(lua_State* L) + { + SharedThread shared = checkThread(L); + int slot = luax_checkinteger(L, 2); + shared->remove(slot); + return 0; + } + + LUA_IMPLEMENT int l_getName(lua_State* L) + { + SharedThread shared = checkThread(L); + const char* name = shared->getName(); + luax_pushstring(L, name); + return 1; + } + + LUA_IMPLEMENT int l_isRunning(lua_State* L) + { + SharedThread shared = checkThread(L); + bool running = shared->isRunning(); + luax_pushboolean(L, running); + return 1; + } + + LUA_IMPLEMENT int luaopen_Thread(lua_State* L) + { + luaL_Reg thread_function[] = { + { "__gc", l_thread_gc }, + { "start", l_start }, + { "wait", l_wait }, + { "send", l_send }, + { "receive", l_receive }, + { "fetch", l_fetch }, + { "demand", l_demand }, + { "remove", l_remove }, + { "getName", l_getName }, + { "isRunning", l_isRunning }, + { 0, 0 } + }; + + luax_newtype(L, Jin_Lua_Thread, thread_function); + + return 0; + } + + LUA_IMPLEMENT int l_newThread(lua_State* L) + { + const char* name = luax_checkstring(L, 1); + const char* code = luax_checkstring(L, 2); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Thread); + Thread* thread = new Thread(name, code, threadRunner); + proxy->bind(new Shared(thread, Jin_Lua_Thread)); + return 1; + } + + LUA_IMPLEMENT int l_getThread(lua_State* L) + { + luax_getglobal(L, MODULE_NAME); + luax_getfield(L, -1, "_curThread"); + return 1; + } + + LUA_EXPORT int luaopen_thread(lua_State* L) + { + luaopen_Thread(L); + + luaL_Reg f[] = { + { "newThread", l_newThread }, + { "getThread", l_getThread }, + { 0, 0 } + }; + luax_newlib(L, f); + + return 1; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/thread/je_lua_thread.h b/src/lua/modules/thread/je_lua_thread.h new file mode 100644 index 0000000..a3e4e76 --- /dev/null +++ b/src/lua/modules/thread/je_lua_thread.h @@ -0,0 +1,93 @@ +#include "libjin/jin.h" +#include "lua/common/je_lua_common.h" + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_Thread; + + class Thread + { + public: + typedef JinEngine::Threads::Thread::Variant Variant; + typedef JinEngine::Threads::Thread::ThreadRunner ThreadRunner; + + Thread(std::string _name, std::string _code, ThreadRunner runner) + : name(_name) + , code(_code) + { + thread = new JinEngine::Threads::Thread(_name, runner); + } + + ~Thread() + { + delete thread; + } + + bool start(void* p) + { + return thread->start(p); + } + + void wait() + { + thread->wait(); + } + + void send(int slot, const Variant& value) + { + thread->send(slot, value); + } + + bool receive(int slot) + { + return thread->receive(slot); + } + + Variant fetch(int slot) + { + return thread->fetch(slot); + } + + Variant demand(int slot) + { + return thread->demand(slot); + } + + void remove(int slot) + { + thread->remove(slot); + } + + const char* getName() + { + return name.c_str(); + } + + bool isRunning() + { + return thread->isRunning(); + } + + void lock() + { + thread->lock(); + } + + void unlock() + { + thread->unlock(); + } + + const std::string name; + const std::string code; + + private: + JinEngine::Threads::Thread* thread; + + }; + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/time/je_lua_time.cpp b/src/lua/modules/time/je_lua_time.cpp new file mode 100644 index 0000000..39ec899 --- /dev/null +++ b/src/lua/modules/time/je_lua_time.cpp @@ -0,0 +1,71 @@ +#include "SDL2/SDL.h" +#include "lua/common/je_lua_common.h" +#include "lua/modules/luax.h" +#include "libjin/jin.h" + + +#include "je_lua_timer.h" + +using namespace JinEngine::Time; + +namespace JinEngine +{ + namespace Lua + { + + static struct + { + float previous; + float current; + } context; + + LUA_IMPLEMENT int l_sec(lua_State* L) + { + luax_pushnumber(L, getSecond()); + return 1; + } + + LUA_IMPLEMENT int l_sleep(lua_State* L) + { + double sec = luax_checknumber(L, 1); + sleep(sec * 1000.0f); + return 0; + } + + LUA_IMPLEMENT int l_newTimer(lua_State* L) + { + Proxy* proxy = luax_newinstance(L, Jin_Lua_Timer); + proxy->bind(new Shared(new Timer(), Jin_Lua_Timer)); + return 1; + } + + LUA_IMPLEMENT int l_getDelta(lua_State* L) + { + luax_pushnumber(L, context.current - context.previous); + return 1; + } + + LUA_IMPLEMENT int l_step(lua_State* L) + { + context.previous = context.current; + context.current = getSecond(); + return 0; + } + + LUA_EXPORT int luaopen_time(lua_State* L) + { + luaopen_Timer(L); + luaL_Reg f[] = { + { "second", l_sec }, + { "sleep", l_sleep }, + { "newTimer", l_newTimer }, + { "step", l_step }, + { "getDelta", l_getDelta }, + { 0, 0 }, + }; + luax_newlib(L, f); + return 1; + } + + } // namespace Lua +} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/time/je_lua_time.h b/src/lua/modules/time/je_lua_time.h new file mode 100644 index 0000000..e69de29 diff --git a/src/lua/modules/time/je_lua_timer.cpp b/src/lua/modules/time/je_lua_timer.cpp new file mode 100644 index 0000000..540f205 --- /dev/null +++ b/src/lua/modules/time/je_lua_timer.cpp @@ -0,0 +1,146 @@ + +#include "lua/common/je_lua_callback.h" +#include "lua/common/je_lua_common.h" +#include "je_lua_timer.h" + +using namespace JinEngine::Time; + +namespace JinEngine +{ + namespace Lua + { + + const char* Jin_Lua_Timer = "Timer"; + + const char* Jin_Lua_Handler = "Handler"; + + typedef Shared& SharedTimer; + + static Timer::TimerCallback timerCallback = [](void* data)->void + { + LuaCallback* func = static_cast(data); + func->call(); + }; + + static Timer::FinishCallback finishCallback = [](void* data)->void + { + LuaCallback* func = static_cast(data); + delete func; + }; + + LUA_IMPLEMENT inline SharedTimer checkTimer(lua_State* L) + { + Proxy* proxy = (Proxy*)luax_checktype(L, 1, Jin_Lua_Timer); + return proxy->getShared(); + } + + // timer:every(time, callback, parameter) + LUA_IMPLEMENT int l_every(lua_State* L) + { + int n = luax_gettop(L); + SharedTimer shared = checkTimer(L); + Timer* timer = shared.getObject(); + float s = luax_checknumber(L, 2); + LuaCallback* func = new LuaCallback(L); + func->setFunc(3); + for(int i = 4; i <= n; ++i) + func->pushParam(i); + Timer::Handler* handler = timer->every(s, timerCallback, func, finishCallback); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Handler); + Shared* shrHandler = new Shared(handler, Jin_Lua_Handler); + shrHandler->retain(); + proxy->bind(shrHandler); + return 1; + } + + // timer:after(time, callback, parameter) + LUA_IMPLEMENT int l_after(lua_State* L) + { + int n = luax_gettop(L); + SharedTimer shared = checkTimer(L); + Timer* timer = shared.getObject(); + float s = luax_checknumber(L, 2); + LuaCallback* func = new LuaCallback(L); + func->setFunc(3); + for (int i = 4; i <= n; ++i) + func->pushParam(i); + Timer::Handler* handler = timer->after(s, timerCallback, func, finishCallback); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Handler); + Shared* shrHandler = new Shared(handler, Jin_Lua_Handler); + shrHandler->retain(); + proxy->bind(shrHandler); + return 1; + } + + // timer:repeat(time, callback, parameter) + LUA_IMPLEMENT int l_repeat(lua_State* L) + { + int n = luax_gettop(L); + SharedTimer shared = checkTimer(L); + Timer* timer = shared.getObject(); + float s = luax_checknumber(L, 2); + int count = luax_checkinteger(L, 3); + LuaCallback* func = new LuaCallback(L); + func->setFunc(4); + for (int i = 5; i <= n; ++i) + func->pushParam(i); + Timer::Handler* handler = timer->repeat(s, count, timerCallback, func, finishCallback); + Proxy* proxy = luax_newinstance(L, Jin_Lua_Handler); + Shared* shrHandler = new Shared(handler, Jin_Lua_Handler); + shrHandler->retain(); + proxy->bind(shrHandler); + return 1; + } + + LUA_IMPLEMENT int l_update(lua_State* L) + { + SharedTimer shared = checkTimer(L); + Timer* timer = shared.getObject(); + float s = luax_checknumber(L, 2); + timer->update(s); + return 0; + } + + LUA_IMPLEMENT int l_cancel(lua_State* L) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_Timer); + Timer* timer = p->getObject(); + Proxy* ph = (Proxy*)luax_checktype(L, 2, Jin_Lua_Handler); + Timer::Handler* handler = ph->getObject(); + timer->cancel(handler); + return 0; + } + + LUA_IMPLEMENT int l_cancelAll(lua_State* L) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_Timer); + Timer* timer = p->getObject(); + timer->cancelAll(); + return 0; + } + + LUA_IMPLEMENT int l_gc(lua_State* L) + { + Proxy* p = (Proxy*)luax_checktype(L, 1, Jin_Lua_Timer); + p->release(); + return 0; + } + + LUA_EXPORT void luaopen_Timer(lua_State* L) + { + luaL_Reg f[] = { + { "__gc", l_gc }, + { "every", l_every }, + { "after", l_after }, + { "duplicate", l_repeat }, + { "update", l_update }, + { "cancel", l_cancel }, + { "cancelAll", l_cancelAll }, + { 0, 0 } + }; + + luax_newtype(L, Jin_Lua_Timer, f); + } + + } +} \ No newline at end of file diff --git a/src/lua/modules/time/je_lua_timer.h b/src/lua/modules/time/je_lua_timer.h new file mode 100644 index 0000000..35ec15d --- /dev/null +++ b/src/lua/modules/time/je_lua_timer.h @@ -0,0 +1,20 @@ +#ifndef __JE_LUA_TIMER_H__ +#define __JE_LUA_TIMER_H__ + +#include "libjin/jin.h" + +namespace JinEngine +{ + namespace Lua + { + + extern const char* Jin_Lua_Timer; + + extern const char* Jin_Lua_Handler; + + void luaopen_Timer(lua_State* L); + + } +} + +#endif \ No newline at end of file diff --git a/src/lua/modules/time/time.cpp b/src/lua/modules/time/time.cpp deleted file mode 100644 index f6e6f26..0000000 --- a/src/lua/modules/time/time.cpp +++ /dev/null @@ -1,38 +0,0 @@ -#include "lua/modules/luax.h" -#include -#include "libjin/jin.h" - -namespace JinEngine -{ - namespace Lua - { - - using namespace JinEngine::Time; - - static int l_sec(lua_State* L) - { - luax_pushnumber(L, getSecond()); - return 1; - } - - static int l_sleep(lua_State* L) - { - double sec = luax_checknumber(L, 1); - sleep(sec * 1000.0f); - return 0; - } - - static const luaL_Reg f[] = { - { "second", l_sec }, - { "sleep", l_sleep }, - { 0, 0 }, - }; - - int luaopen_time(lua_State* L) - { - luax_newlib(L, f); - return 1; - } - - } // namespace Lua -} // namespace JinEngine \ No newline at end of file diff --git a/src/lua/modules/types.h b/src/lua/modules/types.h deleted file mode 100644 index 123604e..0000000 --- a/src/lua/modules/types.h +++ /dev/null @@ -1,25 +0,0 @@ -#ifndef __JIN_MODULES_TYPES_H -#define __JIN_MODULES_TYPES_H - -// graphics module -#define JIN_GRAPHICS_TEXTURE "Texture" -#define JIN_GRAPHICS_SHADER "Shader" -#define JIN_GRAPHICS_CANVAS "Canvas" -#define JIN_GRAPHICS_TEXT "Text" -#define JIN_GRAPHICS_TTFDATA "TTFData" -#define JIN_GRAPHICS_TTF "TTF" -#define JIN_GRAPHICS_TEXTUREFONT "TextureFont" -#define JIN_GRAPHICS_PAGE "Page" -#define JIN_GRAPHICS_BITMAP "Bitmap" - -// audio module -#define JIN_AUDIO_SOURCE "Source" - -// thread module -#define JIN_THREAD_THREAD "Thread" - -// network module -#define JIN_NETWORK_SOCKET "Socket" -#define JIN_NETWORK_BUFFER "Buffer" - -#endif \ No newline at end of file -- cgit v1.1-26-g67d0