diff options
Diffstat (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs')
20 files changed, 332 insertions, 0 deletions
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteAll.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteAll.cs new file mode 100644 index 00000000..0562303f --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteAll.cs @@ -0,0 +1,16 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
+{
+ [TaskCategory("Basic/PlayerPrefs")]
+ [TaskDescription("Deletes all entries from the PlayerPrefs.")]
+ public class DeleteAll : Action
+ {
+ public override TaskStatus OnUpdate()
+ {
+ PlayerPrefs.DeleteAll();
+
+ return TaskStatus.Success;
+ }
+ }
+}
\ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteAll.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteAll.cs.meta new file mode 100644 index 00000000..707b849e --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteAll.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2
+guid: 0c6d6b2dabc08ac42875cdbe1f86642b
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteKey.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteKey.cs new file mode 100644 index 00000000..8fc4c352 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteKey.cs @@ -0,0 +1,24 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
+{
+ [TaskCategory("Basic/PlayerPrefs")]
+ [TaskDescription("Deletes the specified key from the PlayerPrefs.")]
+ public class DeleteKey : Action
+ {
+ [Tooltip("The key to delete")]
+ public SharedString key;
+
+ public override TaskStatus OnUpdate()
+ {
+ PlayerPrefs.DeleteKey(key.Value);
+
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ key = "";
+ }
+ }
+}
\ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteKey.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteKey.cs.meta new file mode 100644 index 00000000..4f322aea --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/DeleteKey.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2
+guid: ed24098bd046f724e90474d47e1677d3
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs new file mode 100644 index 00000000..839980b5 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs @@ -0,0 +1,31 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
+{
+ [TaskCategory("Basic/PlayerPrefs")]
+ [TaskDescription("Stores the value with the specified key from the PlayerPrefs.")]
+ public class GetFloat : Action
+ {
+ [Tooltip("The key to store")]
+ public SharedString key;
+ [Tooltip("The default value")]
+ public SharedFloat defaultValue;
+ [Tooltip("The value retrieved from the PlayerPrefs")]
+ [RequiredField]
+ public SharedFloat storeResult;
+
+ public override TaskStatus OnUpdate()
+ {
+ storeResult.Value = PlayerPrefs.GetFloat(key.Value, defaultValue.Value);
+
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ key = "";
+ defaultValue = 0;
+ storeResult = 0;
+ }
+ }
+}
\ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs.meta new file mode 100644 index 00000000..1252e252 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetFloat.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2
+guid: 14752e1987d17d546838a32459045c67
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetInt.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetInt.cs new file mode 100644 index 00000000..3dca7702 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetInt.cs @@ -0,0 +1,31 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
+{
+ [TaskCategory("Basic/PlayerPrefs")]
+ [TaskDescription("Stores the value with the specified key from the PlayerPrefs.")]
+ public class GetInt : Action
+ {
+ [Tooltip("The key to store")]
+ public SharedString key;
+ [Tooltip("The default value")]
+ public SharedInt defaultValue;
+ [Tooltip("The value retrieved from the PlayerPrefs")]
+ [RequiredField]
+ public SharedInt storeResult;
+
+ public override TaskStatus OnUpdate()
+ {
+ storeResult.Value = PlayerPrefs.GetInt(key.Value, defaultValue.Value);
+
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ key = "";
+ defaultValue = 0;
+ storeResult = 0;
+ }
+ }
+}
\ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetInt.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetInt.cs.meta new file mode 100644 index 00000000..6e1a400d --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetInt.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2
+guid: 66c5c9cfd0fb52344875db0cefc5d6f8
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs new file mode 100644 index 00000000..a3d98a97 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs @@ -0,0 +1,31 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
+{
+ [TaskCategory("Basic/PlayerPrefs")]
+ [TaskDescription("Stores the value with the specified key from the PlayerPrefs.")]
+ public class GetString : Action
+ {
+ [Tooltip("The key to store")]
+ public SharedString key;
+ [Tooltip("The default value")]
+ public SharedString defaultValue;
+ [Tooltip("The value retrieved from the PlayerPrefs")]
+ [RequiredField]
+ public SharedString storeResult;
+
+ public override TaskStatus OnUpdate()
+ {
+ storeResult.Value = PlayerPrefs.GetString(key.Value, defaultValue.Value);
+
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ key = "";
+ defaultValue = "";
+ storeResult = "";
+ }
+ }
+}
\ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs.meta new file mode 100644 index 00000000..155d968b --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2
+guid: 418066da4d19f1742a6435c0ee7aa01b
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/HasKey.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/HasKey.cs new file mode 100644 index 00000000..2983fc05 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/HasKey.cs @@ -0,0 +1,22 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
+{
+ [TaskCategory("Basic/PlayerPrefs")]
+ [TaskDescription("Retruns success if the specified key exists.")]
+ public class HasKey : Conditional
+ {
+ [Tooltip("The key to check")]
+ public SharedString key;
+
+ public override TaskStatus OnUpdate()
+ {
+ return PlayerPrefs.HasKey(key.Value) ? TaskStatus.Success : TaskStatus.Failure;
+ }
+
+ public override void OnReset()
+ {
+ key = "";
+ }
+ }
+}
\ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/HasKey.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/HasKey.cs.meta new file mode 100644 index 00000000..49883dfe --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/HasKey.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2
+guid: 3b16fab74ec9f364f911696814716ca2
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs new file mode 100644 index 00000000..627fe81a --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs @@ -0,0 +1,16 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
+{
+ [TaskCategory("Basic/PlayerPrefs")]
+ [TaskDescription("Saves the PlayerPrefs.")]
+ public class Save : Action
+ {
+ public override TaskStatus OnUpdate()
+ {
+ PlayerPrefs.Save();
+
+ return TaskStatus.Success;
+ }
+ }
+}
\ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs.meta new file mode 100644 index 00000000..a03bd8c4 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/Save.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2
+guid: 898765f1bc90e154e9cab895a814221e
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs new file mode 100644 index 00000000..69b578ca --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs @@ -0,0 +1,27 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
+{
+ [TaskCategory("Basic/PlayerPrefs")]
+ [TaskDescription("Sets the value with the specified key from the PlayerPrefs.")]
+ public class SetFloat : Action
+ {
+ [Tooltip("The key to store")]
+ public SharedString key;
+ [Tooltip("The value to set")]
+ public SharedFloat value;
+
+ public override TaskStatus OnUpdate()
+ {
+ PlayerPrefs.SetFloat(key.Value, value.Value);
+
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ key = "";
+ value = 0;
+ }
+ }
+}
\ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs.meta new file mode 100644 index 00000000..87a00ef2 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetFloat.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2
+guid: 88feec854545b9b428ed714fbebe872f
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetInt.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetInt.cs new file mode 100644 index 00000000..3e41760f --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetInt.cs @@ -0,0 +1,27 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
+{
+ [TaskCategory("Basic/PlayerPrefs")]
+ [TaskDescription("Sets the value with the specified key from the PlayerPrefs.")]
+ public class SetInt : Action
+ {
+ [Tooltip("The key to store")]
+ public SharedString key;
+ [Tooltip("The value to set")]
+ public SharedInt value;
+
+ public override TaskStatus OnUpdate()
+ {
+ PlayerPrefs.SetInt(key.Value, value.Value);
+
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ key = "";
+ value = 0;
+ }
+ }
+}
\ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetInt.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetInt.cs.meta new file mode 100644 index 00000000..c9920342 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetInt.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2
+guid: ad23859aa9f9e68468891ba9600b9828
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetString.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetString.cs new file mode 100644 index 00000000..69426c56 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetString.cs @@ -0,0 +1,27 @@ +using UnityEngine;
+
+namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs
+{
+ [TaskCategory("Basic/PlayerPrefs")]
+ [TaskDescription("Sets the value with the specified key from the PlayerPrefs.")]
+ public class SetString : Action
+ {
+ [Tooltip("The key to store")]
+ public SharedString key;
+ [Tooltip("The value to set")]
+ public SharedString value;
+
+ public override TaskStatus OnUpdate()
+ {
+ PlayerPrefs.SetString(key.Value, value.Value);
+
+ return TaskStatus.Success;
+ }
+
+ public override void OnReset()
+ {
+ key = "";
+ value = "";
+ }
+ }
+}
\ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetString.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetString.cs.meta new file mode 100644 index 00000000..bb989dbd --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/SetString.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2
+guid: 923ae6162a2661e47be9af80a19e48b6
+MonoImporter:
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
|