From 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 27 Jan 2021 16:15:06 +0800 Subject: +behaviour designer --- Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs | 15 +++++++++++++++ 1 file changed, 15 insertions(+) create mode 100644 Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs (limited to 'Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs') diff --git a/Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs b/Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs new file mode 100644 index 00000000..04574a79 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Actions/Idle.cs @@ -0,0 +1,15 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks +{ + [TaskDescription("Returns a TaskStatus of running. Will only stop when interrupted or a conditional abort is triggered.")] + [HelpURL("http://www.opsive.com/assets/BehaviorDesigner/documentation.php?id=112")] + [TaskIcon("{SkinColor}IdleIcon.png")] + public class Idle : Action + { + public override TaskStatus OnUpdate() + { + return TaskStatus.Running; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0