From 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 27 Jan 2021 16:15:06 +0800 Subject: +behaviour designer --- .../Runtime/Basic Tasks/Debug/DrawLine.cs | 30 ++++++++++++++++++++++ .../Runtime/Basic Tasks/Debug/DrawLine.cs.meta | 8 ++++++ .../Runtime/Basic Tasks/Debug/DrawRay.cs | 30 ++++++++++++++++++++++ .../Runtime/Basic Tasks/Debug/DrawRay.cs.meta | 8 ++++++ .../Runtime/Basic Tasks/Debug/LogValue.cs | 24 +++++++++++++++++ .../Runtime/Basic Tasks/Debug/LogValue.cs.meta | 8 ++++++ 6 files changed, 108 insertions(+) create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs.meta create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs.meta create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/LogValue.cs create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/LogValue.cs.meta (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug') diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs new file mode 100644 index 00000000..2c5429fa --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs @@ -0,0 +1,30 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityDebug +{ + [TaskCategory("Basic/Debug")] + [TaskDescription("Draws a debug line")] + public class DrawLine : Action + { + [Tooltip("The start position")] + public SharedVector3 start; + [Tooltip("The end position")] + public SharedVector3 end; + [Tooltip("The color")] + public SharedColor color = Color.white; + + public override TaskStatus OnUpdate() + { + Debug.DrawLine(start.Value, end.Value, color.Value); + + return TaskStatus.Success; + } + + public override void OnReset() + { + start = Vector3.zero; + end = Vector3.zero; + color = Color.white; + } + } +} \ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs.meta new file mode 100644 index 00000000..224373d4 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawLine.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 66a533f4f027ab44bb35e498d761ce50 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs new file mode 100644 index 00000000..81aa823f --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs @@ -0,0 +1,30 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityDebug +{ + [TaskCategory("Basic/Debug")] + [TaskDescription("Draws a debug ray")] + public class DrawRay : Action + { + [Tooltip("The position")] + public SharedVector3 start; + [Tooltip("The direction")] + public SharedVector3 direction; + [Tooltip("The color")] + public SharedColor color = Color.white; + + public override TaskStatus OnUpdate() + { + Debug.DrawRay(start.Value, direction.Value, color.Value); + + return TaskStatus.Success; + } + + public override void OnReset() + { + start = Vector3.zero; + direction = Vector3.zero; + color = Color.white; + } + } +} \ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs.meta new file mode 100644 index 00000000..8490bb34 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/DrawRay.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 786ac0c09ce982e43b444670fdfe4c74 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/LogValue.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/LogValue.cs new file mode 100644 index 00000000..73605da8 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/LogValue.cs @@ -0,0 +1,24 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityDebug +{ + [TaskCategory("Basic/Debug")] + [TaskDescription("Log a variable value.")] + public class LogValue : Action + { + [Tooltip("The variable to output")] + public SharedGenericVariable variable; + + public override TaskStatus OnUpdate() + { + Debug.Log(variable.Value.value.GetValue()); + + return TaskStatus.Success; + } + + public override void OnReset() + { + variable = null; + } + } +} \ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/LogValue.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/LogValue.cs.meta new file mode 100644 index 00000000..03ab4247 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Debug/LogValue.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: c50983a88995f4f4197f7b39ca796667 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: -- cgit v1.1-26-g67d0