From 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 27 Jan 2021 16:15:06 +0800 Subject: +behaviour designer --- .../Runtime/Basic Tasks/GameObject/Find.cs | 28 ++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/Find.cs (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/Find.cs') diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/Find.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/Find.cs new file mode 100644 index 00000000..067adeed --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/GameObject/Find.cs @@ -0,0 +1,28 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityGameObject +{ + [TaskCategory("Basic/GameObject")] + [TaskDescription("Finds a GameObject by name. Returns Success.")] + public class Find : Action + { + [Tooltip("The GameObject name to find")] + public SharedString gameObjectName; + [Tooltip("The object found by name")] + [RequiredField] + public SharedGameObject storeValue; + + public override TaskStatus OnUpdate() + { + storeValue.Value = GameObject.Find(gameObjectName.Value); + + return TaskStatus.Success; + } + + public override void OnReset() + { + gameObjectName = null; + storeValue = null; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0