From 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 27 Jan 2021 16:15:06 +0800 Subject: +behaviour designer --- .../Runtime/Basic Tasks/LayerMask/GetLayer.cs | 28 ++++++++++++++++++++++ .../Runtime/Basic Tasks/LayerMask/GetLayer.cs.meta | 8 +++++++ .../Runtime/Basic Tasks/LayerMask/SetLayer.cs | 27 +++++++++++++++++++++ .../Runtime/Basic Tasks/LayerMask/SetLayer.cs.meta | 8 +++++++ 4 files changed, 71 insertions(+) create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs.meta create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs.meta (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask') diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs new file mode 100644 index 00000000..032e47be --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs @@ -0,0 +1,28 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityLayerMask +{ + [TaskCategory("Basic/LayerMask")] + [TaskDescription("Gets the layer of a GameObject.")] + public class GetLayer : Action + { + [Tooltip("The GameObject to set the layer of")] + public SharedGameObject targetGameObject; + [Tooltip("The name of the layer to get")] + [RequiredField] + public SharedString storeResult; + + public override TaskStatus OnUpdate() + { + var currentGameObject = GetDefaultGameObject(targetGameObject.Value); + storeResult.Value = LayerMask.LayerToName(currentGameObject.layer); + return TaskStatus.Success; + } + + public override void OnReset() + { + targetGameObject = null; + storeResult = ""; + } + } +} \ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs.meta new file mode 100644 index 00000000..3b4d954c --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/GetLayer.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 4a7e0974f9cfb9945bb2d0f41ed55f10 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs new file mode 100644 index 00000000..09f218d6 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs @@ -0,0 +1,27 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityLayerMask +{ + [TaskCategory("Basic/LayerMask")] + [TaskDescription("Sets the layer of a GameObject.")] + public class SetLayer : Action + { + [Tooltip("The GameObject to set the layer of")] + public SharedGameObject targetGameObject; + [Tooltip("The name of the layer to set")] + public SharedString layerName = "Default"; + + public override TaskStatus OnUpdate() + { + var currentGameObject = GetDefaultGameObject(targetGameObject.Value); + currentGameObject.layer = LayerMask.NameToLayer(layerName.Value); + return TaskStatus.Success; + } + + public override void OnReset() + { + targetGameObject = null; + layerName = "Default"; + } + } +} \ No newline at end of file diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs.meta b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs.meta new file mode 100644 index 00000000..f57d1cd8 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/LayerMask/SetLayer.cs.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 483904cd6081c8440a146b11481d6623 +MonoImporter: + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: -- cgit v1.1-26-g67d0