From 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 27 Jan 2021 16:15:06 +0800 Subject: +behaviour designer --- .../Runtime/Basic Tasks/Math/RandomBool.cs | 23 ++++++++++++++++++++++ 1 file changed, 23 insertions(+) create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs') diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs new file mode 100644 index 00000000..2cb731d3 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/RandomBool.cs @@ -0,0 +1,23 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.Math +{ + [TaskCategory("Basic/Math")] + [TaskDescription("Sets a random bool value")] + public class RandomBool : Action + { + [Tooltip("The variable to store the result")] + public SharedBool storeResult; + + public override TaskStatus OnUpdate() + { + storeResult.Value = Random.value < 0.5f; + return TaskStatus.Success; + } + + public override void OnReset() + { + storeResult.Value = false; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0