From 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 27 Jan 2021 16:15:06 +0800 Subject: +behaviour designer --- .../Runtime/Basic Tasks/Math/RandomInt.cs | 36 ++++++++++++++++++++++ 1 file changed, 36 insertions(+) create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs') diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs new file mode 100644 index 00000000..6fa4db81 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/Math/RandomInt.cs @@ -0,0 +1,36 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.Math +{ + [TaskCategory("Basic/Math")] + [TaskDescription("Sets a random int value")] + public class RandomInt : Action + { + [Tooltip("The minimum amount")] + public SharedInt min; + [Tooltip("The maximum amount")] + public SharedInt max; + [Tooltip("Is the maximum value inclusive?")] + public bool inclusive; + [Tooltip("The variable to store the result")] + public SharedInt storeResult; + + public override TaskStatus OnUpdate() + { + if (inclusive) { + storeResult.Value = Random.Range(min.Value, max.Value + 1); + } else { + storeResult.Value = Random.Range(min.Value, max.Value); + } + return TaskStatus.Success; + } + + public override void OnReset() + { + min.Value = 0; + max.Value = 0; + inclusive = false; + storeResult.Value = 0; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0