From 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 27 Jan 2021 16:15:06 +0800 Subject: +behaviour designer --- .../Runtime/Basic Tasks/PlayerPrefs/GetString.cs | 31 ++++++++++++++++++++++ 1 file changed, 31 insertions(+) create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs') diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs new file mode 100644 index 00000000..a3d98a97 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/PlayerPrefs/GetString.cs @@ -0,0 +1,31 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.UnityPlayerPrefs +{ + [TaskCategory("Basic/PlayerPrefs")] + [TaskDescription("Stores the value with the specified key from the PlayerPrefs.")] + public class GetString : Action + { + [Tooltip("The key to store")] + public SharedString key; + [Tooltip("The default value")] + public SharedString defaultValue; + [Tooltip("The value retrieved from the PlayerPrefs")] + [RequiredField] + public SharedString storeResult; + + public override TaskStatus OnUpdate() + { + storeResult.Value = PlayerPrefs.GetString(key.Value, defaultValue.Value); + + return TaskStatus.Success; + } + + public override void OnReset() + { + key = ""; + defaultValue = ""; + storeResult = ""; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0