From 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 27 Jan 2021 16:15:06 +0800 Subject: +behaviour designer --- .../SharedVariables/SetSharedVector2.cs | 28 ++++++++++++++++++++++ 1 file changed, 28 insertions(+) create mode 100644 Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/SetSharedVector2.cs (limited to 'Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/SetSharedVector2.cs') diff --git a/Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/SetSharedVector2.cs b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/SetSharedVector2.cs new file mode 100644 index 00000000..6c086a23 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/Basic Tasks/SharedVariables/SetSharedVector2.cs @@ -0,0 +1,28 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime.Tasks.Basic.SharedVariables +{ + [TaskCategory("Basic/SharedVariable")] + [TaskDescription("Sets the SharedVector2 variable to the specified object. Returns Success.")] + public class SetSharedVector2 : Action + { + [Tooltip("The value to set the SharedVector2 to")] + public SharedVector2 targetValue; + [RequiredField] + [Tooltip("The SharedVector2 to set")] + public SharedVector2 targetVariable; + + public override TaskStatus OnUpdate() + { + targetVariable.Value = targetValue.Value; + + return TaskStatus.Success; + } + + public override void OnReset() + { + targetValue = Vector2.zero; + targetVariable = Vector2.zero; + } + } +} \ No newline at end of file -- cgit v1.1-26-g67d0