From 97da432c35b8c7aaf9dd2c39e2aa4b1f55f36065 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 27 Jan 2021 16:15:06 +0800 Subject: +behaviour designer --- Client/Assets/Behavior Designer/Runtime/BehaviorTree.cs | 11 +++++++++++ 1 file changed, 11 insertions(+) create mode 100644 Client/Assets/Behavior Designer/Runtime/BehaviorTree.cs (limited to 'Client/Assets/Behavior Designer/Runtime/BehaviorTree.cs') diff --git a/Client/Assets/Behavior Designer/Runtime/BehaviorTree.cs b/Client/Assets/Behavior Designer/Runtime/BehaviorTree.cs new file mode 100644 index 00000000..868201b1 --- /dev/null +++ b/Client/Assets/Behavior Designer/Runtime/BehaviorTree.cs @@ -0,0 +1,11 @@ +using UnityEngine; + +namespace BehaviorDesigner.Runtime +{ + // Wrapper for the Behavior class + [AddComponentMenu("Behavior Designer/Behavior Tree")] + public class BehaviorTree : Behavior + { + // intentionally left blank + } +} \ No newline at end of file -- cgit v1.1-26-g67d0