From 6ee18886c8af3858de5e97599b23086823d9f320 Mon Sep 17 00:00:00 2001 From: chai Date: Wed, 27 Jan 2021 16:30:19 +0800 Subject: =?UTF-8?q?*=E6=9B=B4=E6=96=B0Behaviour=20Designer=E7=89=88?= =?UTF-8?q?=E6=9C=AC=EF=BC=8C=E5=9C=A8=E6=9C=80=E4=B8=8B=E7=89=88=E6=9C=AC?= =?UTF-8?q?=E6=9C=89BUG?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Behavior Designer/Runtime/Conditionals/RandomProbability.cs | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) (limited to 'Client/Assets/Behavior Designer/Runtime/Conditionals/RandomProbability.cs') diff --git a/Client/Assets/Behavior Designer/Runtime/Conditionals/RandomProbability.cs b/Client/Assets/Behavior Designer/Runtime/Conditionals/RandomProbability.cs index a4c48c6f..e971bb3d 100644 --- a/Client/Assets/Behavior Designer/Runtime/Conditionals/RandomProbability.cs +++ b/Client/Assets/Behavior Designer/Runtime/Conditionals/RandomProbability.cs @@ -1,6 +1,4 @@ -using UnityEngine; - -namespace BehaviorDesigner.Runtime.Tasks +namespace BehaviorDesigner.Runtime.Tasks { [TaskDescription("The random probability task will return success when the random probability is above the succeed probability. It will otherwise return failure.")] [HelpURL("http://www.opsive.com/assets/BehaviorDesigner/documentation.php?id=33")] -- cgit v1.1-26-g67d0