From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../XMainClient/DragonCrusadeGateWinBehavior.cs | 42 ++++++++++++++++++++++ 1 file changed, 42 insertions(+) create mode 100644 Client/Assets/Scripts/XMainClient/DragonCrusadeGateWinBehavior.cs (limited to 'Client/Assets/Scripts/XMainClient/DragonCrusadeGateWinBehavior.cs') diff --git a/Client/Assets/Scripts/XMainClient/DragonCrusadeGateWinBehavior.cs b/Client/Assets/Scripts/XMainClient/DragonCrusadeGateWinBehavior.cs new file mode 100644 index 00000000..f3a38bd8 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/DragonCrusadeGateWinBehavior.cs @@ -0,0 +1,42 @@ +using System; +using UILib; +using UnityEngine; +using XMainClient.UI.UICommon; +using XUtliPoolLib; + +namespace XMainClient +{ + internal class DragonCrusadeGateWinBehavior : DlgBehaviourBase + { + public GameObject goWin = null; + + public GameObject goFailed = null; + + public XUIPool m_WinPool = new XUIPool(XSingleton.singleton.m_uiTool); + + public XUIPool m_FailedPool = new XUIPool(XSingleton.singleton.m_uiTool); + + public IXUISprite m_FailedFrame = null; + + public IXUISprite m_WinFrame = null; + + public IXUIButton m_ContinueBtn; + + public IXUISprite m_ReturnSpr; + + public IXUIButton m_ShareBtn; + + private void Awake() + { + this.m_ContinueBtn = (base.transform.Find("Win/Continue").GetComponent("XUIButton") as IXUIButton); + this.m_ReturnSpr = (base.transform.Find("Failed/Bg/Return").GetComponent("XUISprite") as IXUISprite); + this.m_ShareBtn = (base.transform.Find("Win/Share").GetComponent("XUIButton") as IXUIButton); + this.goWin = base.transform.Find("Win").gameObject; + this.goFailed = base.transform.Find("Failed").gameObject; + this.m_WinPool.SetupPool(base.transform.Find("Win/Next").gameObject, base.transform.Find("Win/Next/Item").gameObject, 5u, false); + this.m_WinFrame = (base.transform.Find("Win/Next").GetComponent("XUISprite") as IXUISprite); + this.m_FailedPool.SetupPool(base.transform.Find("Failed/Bg/ItemList").gameObject, base.transform.Find("Failed/Bg/ItemList/Item").gameObject, 5u, false); + this.m_FailedFrame = (base.transform.Find("Failed/Bg/ItemList").GetComponent("XUISprite") as IXUISprite); + } + } +} -- cgit v1.1-26-g67d0