From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../XMainClient/Guild/XGuildRelaxGameBehaviour.cs | 24 ++++++++++++++++++++++ 1 file changed, 24 insertions(+) create mode 100644 Client/Assets/Scripts/XMainClient/Guild/XGuildRelaxGameBehaviour.cs (limited to 'Client/Assets/Scripts/XMainClient/Guild/XGuildRelaxGameBehaviour.cs') diff --git a/Client/Assets/Scripts/XMainClient/Guild/XGuildRelaxGameBehaviour.cs b/Client/Assets/Scripts/XMainClient/Guild/XGuildRelaxGameBehaviour.cs new file mode 100644 index 00000000..494d99eb --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/Guild/XGuildRelaxGameBehaviour.cs @@ -0,0 +1,24 @@ +using System; +using UILib; +using UnityEngine; +using XMainClient.UI.UICommon; + +namespace XMainClient +{ + internal class XGuildRelaxGameBehaviour : DlgBehaviourBase + { + public IXUIButton m_Close; + + public GameObject m_GameTemp; + + public IXUIScrollView m_GameScrollView; + + private void Awake() + { + this.m_GameTemp = base.transform.Find("Bg/GameList/GameTpl").gameObject; + this.m_Close = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); + this.m_GameScrollView = (base.transform.Find("Bg/GameList").GetComponent("XUIScrollView") as IXUIScrollView); + this.m_GameTemp.gameObject.SetActive(false); + } + } +} -- cgit v1.1-26-g67d0