From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../XMainClient/Tutorial/Command/XCommandNote.cs | 167 +++++++++++++++++++++ 1 file changed, 167 insertions(+) create mode 100644 Client/Assets/Scripts/XMainClient/Tutorial/Command/XCommandNote.cs (limited to 'Client/Assets/Scripts/XMainClient/Tutorial/Command/XCommandNote.cs') diff --git a/Client/Assets/Scripts/XMainClient/Tutorial/Command/XCommandNote.cs b/Client/Assets/Scripts/XMainClient/Tutorial/Command/XCommandNote.cs new file mode 100644 index 00000000..cc9a2c95 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/Tutorial/Command/XCommandNote.cs @@ -0,0 +1,167 @@ +using System; +using UILib; +using UnityEngine; +using XMainClient.UI; +using XUpdater; +using XUtliPoolLib; + +namespace XMainClient.Tutorial.Command +{ + internal class XCommandNote : XBaseCommand + { + private GameObject _finger; + + private int orgWidth; + + private int orgHeight; + + private GameObject _cloneGo; + + private GameObject _clickGo; + + private uint _time = 0u; + + public override bool Execute() + { + Transform transform = XSingleton.singleton.UIRoot.Find(this._cmd.param1 + "(Clone)"); + bool flag = !transform || !transform.gameObject.activeInHierarchy; + bool result; + if (flag) + { + result = false; + } + else + { + Transform transform2 = XSingleton.singleton.FindChild(transform, this._cmd.param2); + bool flag2 = transform2 == null || !transform2.gameObject.activeInHierarchy; + if (flag2) + { + bool flag3 = transform2 == null && this._cmd.isOutError; + if (flag3) + { + this._cmd.isOutError = false; + XSingleton.singleton.AddErrorLog(string.Concat(new object[] + { + "TutorialId:", + this._cmd.TutorialID, + " Configuration File Path Error! tag:", + this._cmd.tag, + "\nPath:", + this._cmd.param1, + "(Clone)/", + this._cmd.param2 + }), null, null, null, null, null); + } + result = false; + } + else + { + this._startTime = Time.time; + this._clickGo = transform2.gameObject; + bool flag4 = this._cmd.interalDelay > 0f; + if (flag4) + { + base.SetOverlay(); + } + this._time = XSingleton.singleton.SetTimer(this._cmd.interalDelay, new XTimerMgr.ElapsedEventHandler(this.ShowFinger), null); + base.publicModule(); + result = true; + } + } + return result; + } + + protected void ShowFinger(object o) + { + bool flag = this._finger == null; + if (flag) + { + this._finger = (XSingleton.singleton.CreateFromPrefab("UI/Common/TutorialK", true, false) as GameObject); + } + this._finger.SetActive(false); + string param = this._cmd.param3; + string[] array = param.Split(XGlobalConfig.AllSeparators); + float num = float.Parse(array[0]); + float num2 = (array.Length > 1) ? float.Parse(array[1]) : num; + float num3 = (array.Length > 2) ? float.Parse(array[2]) : 0f; + float num4 = (array.Length > 3) ? float.Parse(array[3]) : 0f; + bool flag2 = num > 0f; + if (flag2) + { + IXUISprite ixuisprite = this._finger.transform.Find("Quan").GetComponent("XUISprite") as IXUISprite; + this.orgWidth = ixuisprite.spriteWidth; + this.orgHeight = ixuisprite.spriteHeight; + ixuisprite.spriteWidth = (int)((float)ixuisprite.spriteWidth * num); + ixuisprite.spriteHeight = (int)((float)ixuisprite.spriteHeight * num2); + ixuisprite.gameObject.transform.localPosition = new Vector3(num3, num4, 0f); + } + base.SetOverlay(); + this._cloneGo = XCommon.Instantiate(this._clickGo); + this.SetupCloneButton(this._clickGo, this._cloneGo); + base.SetTutorialText(this._cmd.textPos, this._cloneGo.transform); + this._finger.SetActive(false); + this._finger.SetActive(true); + base.SetAilin(); + bool pause = this._cmd.pause; + if (pause) + { + XSingleton.singleton.Pause = true; + } + } + + public override void Update() + { + base.Update(); + bool flag = this._cloneGo != null && this._clickGo != null; + if (flag) + { + Vector3 position = this._clickGo.transform.position; + Vector3 localPosition = XBaseCommand._Overlay.transform.InverseTransformPoint(position); + localPosition.z = 0f; + this._cloneGo.transform.localPosition = localPosition; + } + } + + protected void SetupCloneButton(GameObject targetGo, GameObject cloneGo) + { + XSingleton.singleton.AddChild(cloneGo.transform, this._finger.transform); + cloneGo.name = targetGo.name; + cloneGo.transform.parent = XBaseCommand._Overlay.transform; + Vector3 position = targetGo.transform.position; + Vector3 localPosition = XBaseCommand._Overlay.transform.InverseTransformPoint(position); + localPosition.z = 0f; + cloneGo.transform.localPosition = localPosition; + cloneGo.transform.localScale = targetGo.transform.localScale; + } + + public override void Stop() + { + bool flag = this._time > 0u; + if (flag) + { + XSingleton.singleton.KillTimer(this._time); + this._time = 0u; + } + bool flag2 = this._finger != null; + if (flag2) + { + IXUISprite ixuisprite = this._finger.transform.Find("Quan").GetComponent("XUISprite") as IXUISprite; + ixuisprite.spriteWidth = this.orgWidth; + ixuisprite.spriteHeight = this.orgHeight; + XResourceLoaderMgr.SafeDestroy(ref this._finger, false); + } + base.DestroyText(); + bool flag3 = this._cloneGo != null; + if (flag3) + { + this._cloneGo.transform.parent = null; + UnityEngine.Object.Destroy(this._cloneGo); + this._cloneGo = null; + } + base.DestroyAilin(); + base.DestroyOverlay(); + XSingleton.singleton.Pause = false; + XSingleton.singleton.NoforceClick = false; + } + } +} -- cgit v1.1-26-g67d0