From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../Scripts/XMainClient/UI/DramaDlgBehaviour.cs | 255 +++++++++++++++++++++ 1 file changed, 255 insertions(+) create mode 100644 Client/Assets/Scripts/XMainClient/UI/DramaDlgBehaviour.cs (limited to 'Client/Assets/Scripts/XMainClient/UI/DramaDlgBehaviour.cs') diff --git a/Client/Assets/Scripts/XMainClient/UI/DramaDlgBehaviour.cs b/Client/Assets/Scripts/XMainClient/UI/DramaDlgBehaviour.cs new file mode 100644 index 00000000..d5936204 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/UI/DramaDlgBehaviour.cs @@ -0,0 +1,255 @@ +using System; +using UILib; +using UnityEngine; +using XMainClient.UI.UICommon; +using XUtliPoolLib; + +namespace XMainClient.UI +{ + internal class DramaDlgBehaviour : DlgBehaviourBase + { + public IXUILabel m_name; + + public IUIDummy m_leftSnapshot; + + public IUIDummy m_rightSnapshot; + + public Vector3 m_leftDummyPos; + + public Vector3 m_rightDummyPos; + + public Transform m_TaskArea; + + public Transform m_RewardArea; + + public IXUISprite m_FuncArea; + + public IXUILabel m_NpcText; + + public IXUILabel m_PlayerText; + + public IXUIButton m_TaskNext; + + public IXUISprite m_RewardBg; + + public IXUILabel m_RewardGold; + + public IXUILabel m_RewardExp; + + public XUIPool m_RewardItemPool = new XUIPool(XSingleton.singleton.m_uiTool); + + public IXUIButton m_RewardNext; + + public Transform m_RewardItemBg; + + public IXUILabel m_FuncText; + + public XUIPool m_FuncPool = new XUIPool(XSingleton.singleton.m_uiTool); + + public Transform m_FuncTplBg; + + public GameObject m_TaskAcceptArea; + + public IXUIButton m_BtnAccept; + + public IXUIButton m_BtnReject; + + public XUIPool m_AcceptItemPool = new XUIPool(XSingleton.singleton.m_uiTool); + + public GameObject m_AcceptItemBg; + + public GameObject m_OperateArea; + + public GameObject m_OperateBtnPanel; + + public GameObject m_OperateListPanel; + + public IXUILabel m_OperateText; + + public DramaDlgBehaviour.OperateButton[] m_OperateBtns = new DramaDlgBehaviour.OperateButton[4]; + + public DramaDlgBehaviour.OperateList[] m_OperateLists = new DramaDlgBehaviour.OperateList[4]; + + public int MAX_OPERATE_BTN_COUNT; + + public int MAX_OPERATE_LIST_COUNT; + + public GameObject m_FavorGB; + + public IXUIList m_FavorBtnList; + + public IXUIButton m_SendBtn; + + public IXUIButton m_ExchangeBtn; + + public GameObject m_ExchangeRedPoint; + + public IXUILabel m_FavorText; + + public Transform m_FavorFrame; + + public class OperateBase + { + protected GameObject m_go; + + protected XLeftTimeCounter leftTime; + + protected IXUILabel leftTimeNote; + + public OperateBase(GameObject go) + { + this.m_go = go; + } + + public void SetActive(bool bActive) + { + this.m_go.SetActive(bActive); + } + + public void SetLeftTime(float second, string note) + { + bool flag = this.leftTime != null; + if (flag) + { + this.leftTime.SetLeftTime(second, -1); + } + bool flag2 = this.leftTimeNote != null; + if (flag2) + { + this.leftTimeNote.SetText(note); + } + } + + public void Update() + { + bool flag = !this.m_go.activeSelf; + if (!flag) + { + bool flag2 = this.leftTime != null; + if (flag2) + { + this.leftTime.Update(); + } + } + } + } + + public class OperateButton : DramaDlgBehaviour.OperateBase + { + public IXUIButton btn; + + public IXUILabel text; + + public OperateButton(GameObject go) : base(go) + { + this.btn = (this.m_go.transform.Find("Btn").GetComponent("XUIButton") as IXUIButton); + this.text = (this.btn.gameObject.transform.Find("Label").GetComponent("XUILabel") as IXUILabel); + this.leftTime = new XLeftTimeCounter(this.m_go.transform.Find("LeftTime").GetComponent("XUILabel") as IXUILabel, true); + this.leftTimeNote = (this.m_go.transform.Find("LeftTime/Note").GetComponent("XUILabel") as IXUILabel); + } + + public void SetButton(string buttonName, ulong id, ButtonClickEventHandler clickEvent, bool enable) + { + this.btn.ID = id; + this.btn.RegisterClickEventHandler(clickEvent); + this.btn.SetEnable(enable, false); + this.text.SetText(buttonName); + } + } + + public class OperateList : DramaDlgBehaviour.OperateBase + { + public IXUISprite bg; + + public IXUILabel text; + + public GameObject selected; + + public OperateList(GameObject go) : base(go) + { + this.bg = (this.m_go.GetComponent("XUISprite") as IXUISprite); + this.text = (this.m_go.gameObject.transform.Find("Text").GetComponent("XUILabel") as IXUILabel); + this.selected = this.m_go.transform.Find("Selected").gameObject; + this.leftTime = new XLeftTimeCounter(this.m_go.transform.Find("LeftTime").GetComponent("XUILabel") as IXUILabel, true); + this.leftTimeNote = (this.m_go.transform.Find("LeftTime/Note").GetComponent("XUILabel") as IXUILabel); + } + + public void SetList(string name, ulong id, SpriteClickEventHandler clickEvent) + { + this.bg.ID = id; + this.bg.RegisterSpriteClickEventHandler(clickEvent); + this.text.SetText(name); + } + + public void SetSelect(bool bSelect) + { + this.selected.SetActive(bSelect); + } + } + + private void Awake() + { + this.m_name = (base.transform.Find("_canvas/TalkTextBg/Talker/Text").GetComponent("XUILabel") as IXUILabel); + this.m_TaskArea = base.transform.Find("_canvas/TalkTextBg/TaskText"); + this.m_RewardArea = base.transform.Find("_canvas/TalkTextBg/TaskReward"); + this.m_FuncArea = (base.transform.Find("_canvas/TalkTextBg/NormalFunc").GetComponent("XUISprite") as IXUISprite); + this.m_NpcText = (base.transform.Find("_canvas/TalkTextBg/TaskText/Text").GetComponent("XUILabel") as IXUILabel); + this.m_TaskNext = (base.transform.Find("_canvas/TalkTextBg/TaskText/Next").GetComponent("XUIButton") as IXUIButton); + this.m_PlayerText = (base.transform.Find("_canvas/TalkTextBg/TaskText/PlayerText").GetComponent("XUILabel") as IXUILabel); + this.m_RewardBg = (base.transform.Find("_canvas/TalkTextBg/TaskReward").GetComponent("XUISprite") as IXUISprite); + this.m_RewardGold = (base.transform.Find("_canvas/TalkTextBg/TaskReward/Gold/Value").GetComponent("XUILabel") as IXUILabel); + this.m_RewardExp = (base.transform.Find("_canvas/TalkTextBg/TaskReward/Exp/Value").GetComponent("XUILabel") as IXUILabel); + Transform transform = base.transform.Find("_canvas/TalkTextBg/TaskReward/P/ItemTpl"); + this.m_RewardItemPool.SetupPool(transform.parent.gameObject, transform.gameObject, 4u, false); + this.m_RewardNext = (base.transform.Find("_canvas/TalkTextBg/TaskReward/Next").GetComponent("XUIButton") as IXUIButton); + this.m_RewardItemBg = base.transform.Find("_canvas/TalkTextBg/TaskReward/P"); + this.m_FuncText = (base.transform.Find("_canvas/TalkTextBg/NormalFunc/Text").GetComponent("XUILabel") as IXUILabel); + transform = base.transform.Find("_canvas/TalkTextBg/NormalFunc/P/FuncTpl"); + this.m_FuncPool.SetupPool(transform.parent.gameObject, transform.gameObject, 2u, false); + this.m_FuncTplBg = base.transform.Find("_canvas/TalkTextBg/NormalFunc/P"); + this.m_leftSnapshot = (base.transform.Find("_canvas/LeftSnapshot").GetComponent("UIDummy") as IUIDummy); + this.m_rightSnapshot = (base.transform.Find("_canvas/RightSnapshot").GetComponent("UIDummy") as IUIDummy); + this.m_leftDummyPos = this.m_leftSnapshot.transform.localPosition; + this.m_rightDummyPos = this.m_rightSnapshot.transform.localPosition; + this.m_TaskAcceptArea = base.transform.Find("_canvas/TalkTextBg/TaskAccept").gameObject; + this.m_BtnAccept = (this.m_TaskAcceptArea.transform.Find("BtnOK").GetComponent("XUIButton") as IXUIButton); + this.m_BtnReject = (this.m_TaskAcceptArea.transform.Find("BtnCancel").GetComponent("XUIButton") as IXUIButton); + this.m_AcceptItemBg = this.m_TaskAcceptArea.transform.Find("ItemList").gameObject; + transform = this.m_AcceptItemBg.transform.Find("ItemTpl"); + this.m_AcceptItemPool.SetupPool(transform.parent.gameObject, transform.gameObject, 4u, false); + this.m_OperateArea = base.transform.Find("_canvas/TalkTextBg/Operate").gameObject; + this.m_OperateBtnPanel = this.m_OperateArea.transform.Find("Buttons").gameObject; + this.m_OperateListPanel = this.m_OperateArea.transform.Find("List").gameObject; + this.m_OperateText = (this.m_OperateArea.transform.Find("Text").GetComponent("XUILabel") as IXUILabel); + for (int i = 0; i < 5; i++) + { + transform = this.m_OperateBtnPanel.transform.Find("Btn" + i); + bool flag = transform == null; + if (flag) + { + this.MAX_OPERATE_BTN_COUNT = i; + break; + } + this.m_OperateBtns[i] = new DramaDlgBehaviour.OperateButton(transform.gameObject); + } + for (int j = 0; j < 4; j++) + { + transform = this.m_OperateListPanel.transform.Find("List" + j); + bool flag2 = transform == null; + if (flag2) + { + this.MAX_OPERATE_LIST_COUNT = j; + break; + } + this.m_OperateLists[j] = new DramaDlgBehaviour.OperateList(transform.gameObject); + } + this.m_FavorGB = base.transform.Find("_canvas/TalkTextBg/NpcBlessing").gameObject; + this.m_FavorBtnList = (this.m_FavorGB.transform.Find("Grid").GetComponent("XUIList") as IXUIList); + this.m_SendBtn = (this.m_FavorGB.transform.Find("Grid/BtnSend").GetComponent("XUIButton") as IXUIButton); + this.m_ExchangeBtn = (this.m_FavorGB.transform.Find("Grid/BtnChange").GetComponent("XUIButton") as IXUIButton); + this.m_ExchangeRedPoint = this.m_FavorGB.transform.Find("Grid/BtnChange/RedPoint").gameObject; + this.m_FavorText = (this.m_FavorGB.transform.Find("Text").GetComponent("XUILabel") as IXUILabel); + this.m_FavorFrame = this.m_FavorGB.transform.Find("FavorFrame"); + } + } +} -- cgit v1.1-26-g67d0