From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs | 234 +++++++++++++++++++++ 1 file changed, 234 insertions(+) create mode 100644 Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs (limited to 'Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs') diff --git a/Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs b/Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs new file mode 100644 index 00000000..7fb92772 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/UI/GuildArenaDefeatDlg.cs @@ -0,0 +1,234 @@ +using System; +using UILib; +using UnityEngine; +using XMainClient.UI.UICommon; +using XUtliPoolLib; + +namespace XMainClient.UI +{ + internal class GuildArenaDefeatDlg : DlgBase + { + public override string fileName + { + get + { + return "Battle/GuildArenaBattleResult"; + } + } + + public override int layer + { + get + { + return 1; + } + } + + public override bool isMainUI + { + get + { + return true; + } + } + + public override bool autoload + { + get + { + return true; + } + } + + private XGuildArenaBattleDocument _Doc; + + private XElapseTimer m_lastTime = new XElapseTimer(); + + private bool Countdown = false; + + private bool mDone = false; + + protected override void Init() + { + base.Init(); + } + + protected override void OnShow() + { + base.OnShow(); + bool bSpectator = XSingleton.singleton.bSpectator; + if (bSpectator) + { + bool flag = DlgBase.singleton.IsLoaded(); + if (flag) + { + DlgBase.singleton.SetVisible(false, true); + } + } + else + { + bool flag2 = DlgBase.singleton.IsLoaded(); + if (flag2) + { + DlgBase.singleton.SetVisible(false, true); + } + } + base.uiBehaviour.mRoundResult.SetActive(false); + base.uiBehaviour.mFinalResult.SetActive(false); + } + + protected override void OnHide() + { + base.OnHide(); + bool bSpectator = XSingleton.singleton.bSpectator; + if (bSpectator) + { + bool flag = DlgBase.singleton.IsLoaded(); + if (flag) + { + DlgBase.singleton.SetVisible(true, true); + } + } + else + { + bool flag2 = DlgBase.singleton.IsLoaded(); + if (flag2) + { + DlgBase.singleton.SetVisible(true, true); + } + } + } + + public override void RegisterEvent() + { + base.RegisterEvent(); + this._Doc = XDocuments.GetSpecificDocument(XGuildArenaBattleDocument.uuID); + base.uiBehaviour.mReturnSpr.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnReturn)); + } + + public override void OnXNGUIClick(GameObject obj, string path) + { + } + + public override void OnUpdate() + { + base.OnUpdate(); + this.UpdateCountTime(); + } + + public void SetSmallResult(string descrption) + { + base.uiBehaviour.mRoundResult.SetActive(true); + base.uiBehaviour.mFinalResult.SetActive(false); + this.RoundResult(); + } + + private void RoundResult() + { + base.SetXUILable("RoundResult/Score/Bluenum", this._Doc.GMFGroupBlueMatchPoint.ToString()); + base.SetXUILable("RoundResult/Blue/GuildName", this._Doc.blueBattleEndData.Guild.guildname); + base.SetXUILable("RoundResult/Blue/name", this._Doc.blueBattleEndData.Role.rolename); + bool isWin = this._Doc.blueBattleEndData.isWin; + if (isWin) + { + base.uiBehaviour.mRoundResult.transform.Find("Blue/Result/Win").gameObject.SetActive(true); + base.uiBehaviour.mRoundResult.transform.Find("Blue/Result/Lose").gameObject.SetActive(false); + } + else + { + base.uiBehaviour.mRoundResult.transform.Find("Blue/Result/Win").gameObject.SetActive(false); + base.uiBehaviour.mRoundResult.transform.Find("Blue/Result/Lose").gameObject.SetActive(true); + } + base.uiBehaviour.uiBlueAvatar.SetSprite(XSingleton.singleton.GetProfHeadIcon2((int)this._Doc.blueBattleEndData.Role.profession)); + base.SetXUILable("RoundResult/Score/Rednum", this._Doc.GMFGroupRedMatchPoint.ToString()); + base.SetXUILable("RoundResult/Red/GuildName", this._Doc.redBattleEndData.Guild.guildname); + base.SetXUILable("RoundResult/Red/name", this._Doc.redBattleEndData.Role.rolename); + bool isWin2 = this._Doc.redBattleEndData.isWin; + if (isWin2) + { + base.uiBehaviour.mRoundResult.transform.Find("Red/Result/Win").gameObject.SetActive(true); + base.uiBehaviour.mRoundResult.transform.Find("Red/Result/Lose").gameObject.SetActive(false); + } + else + { + base.uiBehaviour.mRoundResult.transform.Find("Red/Result/Win").gameObject.SetActive(false); + base.uiBehaviour.mRoundResult.transform.Find("Red/Result/Lose").gameObject.SetActive(true); + } + base.uiBehaviour.uiRedAvatar.SetSprite(XSingleton.singleton.GetProfHeadIcon2((int)this._Doc.redBattleEndData.Role.profession)); + } + + public void RefreahCountTime(float time, bool Done) + { + this.m_lastTime.LeftTime = time; + this.Countdown = true; + this.mDone = Done; + } + + private void UpdateCountTime() + { + bool flag = !this.Countdown; + if (!flag) + { + this.m_lastTime.Update(); + bool flag2 = this.m_lastTime.LeftTime > 0f; + if (flag2) + { + base.SetXUILable("CountDown/Time", XSingleton.singleton.TimeFormatString((int)this.m_lastTime.LeftTime, 1, 3, 4, false, true)); + } + else + { + this.Countdown = false; + bool flag3 = this.mDone; + if (flag3) + { + this.OnReturn(null); + } + } + } + } + + private void OnReturn(IXUISprite spr) + { + XSingleton.singleton.ReqLeaveScene(); + } + + public void SetGuildResult(string descrption) + { + base.uiBehaviour.mFinalResult.SetActive(true); + base.uiBehaviour.mRoundResult.SetActive(false); + this.FinalResult(); + } + + private void FinalResult() + { + base.SetXUILable("FinalResult/ScoreBig/Bluenum", this._Doc.GMFGroupBlueMatchPoint.ToString()); + base.SetXUILable("FinalResult/Blue/GuildName", this._Doc.blueAllFightEnd.Guild.guildname); + base.uiBehaviour.mBlueGuildHeadSprite.SetSprite(XGuildDocument.GetPortraitName((int)this._Doc.blueAllFightEnd.Guild.guildicon)); + bool isWin = this._Doc.blueAllFightEnd.isWin; + if (isWin) + { + base.uiBehaviour.mFinalResult.transform.Find("Blue/Result/Win").gameObject.SetActive(true); + base.uiBehaviour.mFinalResult.transform.Find("Blue/Result/Lose").gameObject.SetActive(false); + } + else + { + base.uiBehaviour.mFinalResult.transform.Find("Blue/Result/Win").gameObject.SetActive(false); + base.uiBehaviour.mFinalResult.transform.Find("Blue/Result/Lose").gameObject.SetActive(true); + } + base.SetXUILable("FinalResult/ScoreBig/Rednum", this._Doc.GMFGroupRedMatchPoint.ToString()); + base.SetXUILable("FinalResult/Red/GuildName", this._Doc.redAllFightEnd.Guild.guildname); + base.uiBehaviour.mRedGuildHeadSprite.SetSprite(XGuildDocument.GetPortraitName((int)this._Doc.redAllFightEnd.Guild.guildicon)); + bool isWin2 = this._Doc.redAllFightEnd.isWin; + if (isWin2) + { + base.uiBehaviour.mFinalResult.transform.Find("Red/Result/Win").gameObject.SetActive(true); + base.uiBehaviour.mFinalResult.transform.Find("Red/Result/Lose").gameObject.SetActive(false); + } + else + { + base.uiBehaviour.mFinalResult.transform.Find("Red/Result/Win").gameObject.SetActive(false); + base.uiBehaviour.mFinalResult.transform.Find("Red/Result/Lose").gameObject.SetActive(true); + } + } + } +} -- cgit v1.1-26-g67d0