From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../Assets/Scripts/XMainClient/XAIDataRelated.cs | 156 +++++++++++++++++++++ 1 file changed, 156 insertions(+) create mode 100644 Client/Assets/Scripts/XMainClient/XAIDataRelated.cs (limited to 'Client/Assets/Scripts/XMainClient/XAIDataRelated.cs') diff --git a/Client/Assets/Scripts/XMainClient/XAIDataRelated.cs b/Client/Assets/Scripts/XMainClient/XAIDataRelated.cs new file mode 100644 index 00000000..28f6c4cf --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/XAIDataRelated.cs @@ -0,0 +1,156 @@ +using System; +using System.Collections.Generic; +using UnityEngine; +using XUtliPoolLib; + +namespace XMainClient +{ + internal class XAIDataRelated : XSingleton + { + public int GetProfIndex(GameObject go) + { + XEntity entity = XSingleton.singleton.GetEntity(ulong.Parse(go.transform.name)); + bool flag = entity == null; + int result; + if (flag) + { + result = -1; + } + else + { + int num = (int)(entity.Attributes.TypeID % 10u - 1u); + int num2 = (int)(entity.Attributes.TypeID / 10u - 1u); + bool flag2 = entity.Attributes.TypeID >= 1000u || entity.Attributes.TypeID <= 10u; + if (flag2) + { + result = num * 2 + XSingleton.singleton.RandomInt(0, 2); + } + else + { + result = num * 2 + num2; + } + } + return result; + } + + public List GetAssistSkillList(GameObject go, int profIndex) + { + List list = new List(); + List list2 = new List(); + XEntity entity = XSingleton.singleton.GetEntity(ulong.Parse(go.transform.name)); + SkillCombo.RowData rowData = XArenaDocument.SkillComboTable.Table[profIndex + 6]; + bool flag = rowData.nextskill0 != ""; + if (flag) + { + list2.Add(rowData.nextskill0); + } + bool flag2 = rowData.nextskill1 != ""; + if (flag2) + { + list2.Add(rowData.nextskill1); + } + bool flag3 = rowData.nextskill2 != ""; + if (flag3) + { + list2.Add(rowData.nextskill2); + } + bool flag4 = rowData.nextskill3 != ""; + if (flag4) + { + list2.Add(rowData.nextskill3); + } + bool flag5 = rowData.nextskill4 != ""; + if (flag5) + { + list2.Add(rowData.nextskill4); + } + for (int i = 0; i < list2.Count; i++) + { + for (int j = 0; j < entity.SkillMgr.SkillOrder.Count; j++) + { + XSkillCore xskillCore = entity.SkillMgr.SkillOrder[j] as XSkillCore; + bool flag6 = xskillCore != null && xskillCore.Soul.Name == list2[i]; + if (flag6) + { + list.Add(xskillCore.ID); + break; + } + } + } + return list; + } + + public List GetStartSkillList(GameObject go, int prof) + { + List list = new List(); + List list2 = new List(); + XEntity entity = XSingleton.singleton.GetEntity(ulong.Parse(go.transform.name)); + SkillCombo.RowData rowData = XArenaDocument.SkillComboTable.Table[prof]; + bool flag = rowData.nextskill0 != ""; + if (flag) + { + list2.Add(rowData.nextskill0); + } + bool flag2 = rowData.nextskill1 != ""; + if (flag2) + { + list2.Add(rowData.nextskill1); + } + bool flag3 = rowData.nextskill2 != ""; + if (flag3) + { + list2.Add(rowData.nextskill2); + } + bool flag4 = rowData.nextskill3 != ""; + if (flag4) + { + list2.Add(rowData.nextskill3); + } + bool flag5 = rowData.nextskill4 != ""; + if (flag5) + { + list2.Add(rowData.nextskill4); + } + for (int i = 0; i < list2.Count; i++) + { + bool flag6 = entity.SkillMgr.GetPhysicalSkill().Soul.Name == list2[i]; + if (flag6) + { + list.Add(entity.SkillMgr.GetPhysicalSkill().ID); + break; + } + for (int j = 0; j < entity.SkillMgr.SkillOrder.Count; j++) + { + XSkillCore xskillCore = entity.SkillMgr.SkillOrder[j] as XSkillCore; + bool flag7 = xskillCore != null && xskillCore.Soul.Name == list2[i]; + if (flag7) + { + list.Add(xskillCore.ID); + break; + } + } + } + return list; + } + + public bool DetectEnimyInSight(XEntity entity) + { + List opponent = XSingleton.singleton.GetOpponent(entity); + for (int i = 0; i < opponent.Count; i++) + { + bool flag = !XEntity.ValideEntity(opponent[i]) || opponent[i].IsPuppet; + if (!flag) + { + float sqrMagnitude = (opponent[i].EngineObject.Position - entity.EngineObject.Position).sqrMagnitude; + bool flag2 = XSingleton.singleton.IsLess(sqrMagnitude, entity.AI.EnterFightRange * entity.AI.EnterFightRange); + if (flag2) + { + entity.AI.NotifyAllyIntoFight(opponent[i]); + return true; + } + } + } + return false; + } + } +} -- cgit v1.1-26-g67d0