From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- Client/Assets/Scripts/XMainClient/XGameUI.cs | 506 +++++++++++++++++++++++++++ 1 file changed, 506 insertions(+) create mode 100644 Client/Assets/Scripts/XMainClient/XGameUI.cs (limited to 'Client/Assets/Scripts/XMainClient/XGameUI.cs') diff --git a/Client/Assets/Scripts/XMainClient/XGameUI.cs b/Client/Assets/Scripts/XMainClient/XGameUI.cs new file mode 100644 index 00000000..58452c23 --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/XGameUI.cs @@ -0,0 +1,506 @@ +using System; +using UILib; +using UnityEngine; +using XMainClient.UI; +using XMainClient.UI.Battle; +using XMainClient.UI.UICommon; +using XUtliPoolLib; + +namespace XMainClient +{ + public class XGameUI : XSingleton, IXGameUI, IXInterface + { + public int Base_UI_Width { get; set; } + + public int Base_UI_Height { get; set; } + + public bool Deprecated { get; set; } + + public GameObject DlgControllerTpl + { + get + { + return this._dlgControllerTpl; + } + } + + public GameObject[] buttonTpl + { + get + { + return this._buttonTpl; + } + } + + public GameObject[] spriteTpl + { + get + { + return this._spriteTpl; + } + } + + public IXUIPanel HpbarRoot + { + get + { + return this.m_objHpbarRoot; + } + set + { + this.m_objHpbarRoot = value; + } + } + + public IXUIPanel NpcHpbarRoot + { + get + { + return this.m_objNpcHpbarRoot; + } + set + { + this.m_objNpcHpbarRoot = value; + } + } + + public GameObject UIAudio + { + get + { + return this.m_uiAudio; + } + } + + public Transform UIRoot + { + get + { + return this.m_objUIRoot; + } + set + { + this.m_objUIRoot = value; + this.m_uiTool = (this.m_objUIRoot.GetComponent("XUITool") as IXUITool); + GameObject gameObject = this.m_objUIRoot.Find("GenericEventHandle").gameObject; + this.m_uiAudio = this.m_objUIRoot.Find("uiplayaudio").gameObject; + XSingleton.singleton.StoreAudioSource(this.m_uiAudio); + this.m_uiTool.SetUIGenericEventHandle(gameObject); + XSingleton.singleton.UIRoot = this.m_objUIRoot; + } + } + + public Camera UICamera + { + get + { + return this.m_uiCamera; + } + set + { + this.m_uiCamera = value; + } + } + + private Transform m_objUIRoot = null; + + private IXUIPanel m_objHpbarRoot = null; + + private IXUIPanel m_objNpcHpbarRoot = null; + + private Camera m_uiCamera = null; + + public IXUITool m_uiTool = null; + + private IXUISprite m_overlay = null; + + private GameObject m_connect = null; + + private GameObject m_block = null; + + private GameObject m_uiAudio = null; + + public static int _far_far_away = 1000; + + public static Vector3 Far_Far_Away = new Vector3(10000f, 10000f, 0f); + + private GameObject[] _buttonTpl = new GameObject[3]; + + private GameObject[] _spriteTpl = new GameObject[1]; + + private GameObject _dlgControllerTpl = null; + + public override bool Init() + { + XSingleton.singleton.AddLog("XMainClient.XGameUI.Init --------------------------------", null, null, null, null, null, XDebugColor.XDebug_None); + XSingleton.singleton.AttachInterface(XSingleton.singleton.XHash("XGameUI"), this); + XSingleton.singleton.AttachInterface(XSingleton.singleton.XHash("IModalDlg"), DlgBase.singleton); + XSingleton.singleton.AttachInterface(XSingleton.singleton.XHash("IXNormalItemDrawer"), XSingleton.singleton.normalItemDrawer); + XSingleton.singleton.AttachInterface(XSingleton.singleton.XHash("IGameSysMgr"), XSingleton.singleton); + XSingleton.singleton.AttachInterface(XSingleton.singleton.XHash("IUiUtility"), XSingleton.singleton); + XSingleton.singleton.AttachInterface(XSingleton.singleton.XHash("ITssSdkSend"), XSingleton.singleton); + XSingleton.singleton.AttachInterface(XSingleton.singleton.XHash("IX3DAvatarMgr"), XSingleton.singleton); + XSingleton.singleton.AttachInterface(XSingleton.singleton.XHash("ILuaExtion"), XSingleton.singleton); + bool flag = this.UIRoot == null; + if (flag) + { + this.UIRoot = (XSingleton.singleton.CreateFromPrefab("UI/Common/work/UIRoot", false, true) as GameObject).transform; + UnityEngine.Object.DontDestroyOnLoad(this.UIRoot); + } + bool flag2 = this.HpbarRoot == null; + if (flag2) + { + GameObject gameObject = XSingleton.singleton.CreateFromPrefab("UI/Common/work/HpbarRoot", false, true) as GameObject; + bool flag3 = gameObject != null; + if (flag3) + { + this.HpbarRoot = (gameObject.GetComponent("XUIPanel") as IXUIPanel); + UnityEngine.Object.DontDestroyOnLoad(gameObject); + } + } + bool flag4 = this.NpcHpbarRoot == null; + if (flag4) + { + GameObject gameObject2 = XSingleton.singleton.CreateFromPrefab("UI/Common/work/HpbarRoot", false, true) as GameObject; + bool flag5 = gameObject2 != null; + if (flag5) + { + gameObject2.name = "NpcHpbarRoot"; + this.NpcHpbarRoot = (gameObject2.GetComponent("XUIPanel") as IXUIPanel); + UnityEngine.Object.DontDestroyOnLoad(gameObject2); + } + } + for (int i = 0; i < 3; i++) + { + this._buttonTpl[i] = (XSingleton.singleton.CreateFromPrefab("UI/Common/work/XButton" + (i + 1), false, true) as GameObject); + this._buttonTpl[i].SetActive(false); + UnityEngine.Object.DontDestroyOnLoad(this._buttonTpl[i]); + } + for (int j = 0; j < 1; j++) + { + this._spriteTpl[j] = (XSingleton.singleton.CreateFromPrefab("UI/Common/work/XSprite" + (j + 1), false, true) as GameObject); + this._spriteTpl[j].SetActive(false); + UnityEngine.Object.DontDestroyOnLoad(this._spriteTpl[j]); + } + this._dlgControllerTpl = (XSingleton.singleton.CreateFromPrefab("UI/Common/work/DlgAnimation", false, true) as GameObject); + this._dlgControllerTpl.SetActive(false); + UnityEngine.Object.DontDestroyOnLoad(this._dlgControllerTpl); + return true; + } + + public override void Uninit() + { + } + + public void GetOverlay() + { + bool flag = this.m_overlay == null; + if (flag) + { + this.m_overlay = (this.m_objUIRoot.Find("fade_panel/fade_canvas").GetComponent("XUISprite") as IXUISprite); + this.m_overlay.gameObject.SetActive(false); + } + } + + public float GetOverlayAlpha() + { + this.GetOverlay(); + return this.m_overlay.gameObject.activeSelf ? this.m_overlay.GetAlpha() : 0f; + } + + public void SetOverlayAlpha(float alpha) + { + this.GetOverlay(); + bool flag = alpha > 0f; + if (flag) + { + bool flag2 = !this.m_overlay.gameObject.activeSelf; + if (flag2) + { + this.m_overlay.gameObject.SetActive(true); + } + this.m_overlay.SetAlpha(alpha); + } + else + { + this.m_overlay.gameObject.SetActive(false); + } + } + + private void ShowConnecting(bool bVisible) + { + bool flag = this.m_connect == null; + if (flag) + { + this.m_connect = this.m_objUIRoot.Find("fade_panel/connecting").gameObject; + } + if (bVisible) + { + bool flag2 = !this.m_connect.activeSelf; + if (flag2) + { + this.m_connect.SetActive(bVisible); + } + } + else + { + bool activeSelf = this.m_connect.activeSelf; + if (activeSelf) + { + this.m_connect.SetActive(bVisible); + } + } + } + + public void ShowBlock(bool bVisible) + { + bool flag = this.m_block == null; + if (flag) + { + this.m_block = this.m_objUIRoot.Find("block").gameObject; + } + if (bVisible) + { + bool flag2 = !this.m_block.activeSelf; + if (flag2) + { + this.m_block.SetActive(bVisible); + } + } + else + { + bool activeSelf = this.m_block.activeSelf; + if (activeSelf) + { + this.m_block.SetActive(bVisible); + } + } + } + + public void OnGenericClick() + { + bool flag = XSingleton.singleton.CurrentStage != null; + if (flag) + { + bool flag2 = !XSingleton.singleton.Exculsive; + if (flag2) + { + bool flag3 = DlgBase.singleton.IsLoaded(); + if (flag3) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag4 = DlgBase.singleton.IsLoaded(); + if (flag4) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag5 = DlgBase.singleton.IsLoaded(); + if (flag5) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag6 = DlgBase.singleton.IsLoaded(); + if (flag6) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag7 = DlgBase.singleton.IsLoaded(); + if (flag7) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag8 = DlgBase.singleton.IsLoaded(); + if (flag8) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag9 = DlgBase.singleton.IsLoaded(); + if (flag9) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag10 = DlgBase.singleton.IsLoaded(); + if (flag10) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag11 = DlgBase.singleton.IsLoaded(); + if (flag11) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag12 = DlgBase.singleton.IsLoaded(); + if (flag12) + { + DlgBase.singleton.HideToolTip(false); + } + } + bool flag13 = XSingleton.singleton.Exculsive && XSingleton.singleton.ExculsiveOnGeneric; + if (flag13) + { + bool flag14 = DlgBase.singleton.IsLoaded(); + if (flag14) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag15 = DlgBase.singleton.IsLoaded(); + if (flag15) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag16 = DlgBase.singleton.IsLoaded(); + if (flag16) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag17 = DlgBase.singleton.IsLoaded(); + if (flag17) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag18 = DlgBase.singleton.IsLoaded(); + if (flag18) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag19 = DlgBase.singleton.IsLoaded(); + if (flag19) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag20 = DlgBase.singleton.IsLoaded(); + if (flag20) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag21 = DlgBase.singleton.IsLoaded(); + if (flag21) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag22 = DlgBase.singleton.IsLoaded(); + if (flag22) + { + DlgBase.singleton.HideToolTip(false); + } + bool flag23 = DlgBase.singleton.IsLoaded(); + if (flag23) + { + DlgBase.singleton.HideToolTip(false); + } + XSingleton.singleton.OnTutorialClicked(); + } + } + } + + public void ShowCutSceneUI() + { + DlgBase.singleton.Load(); + DlgBase.singleton.SetVisible(true, true); + } + + public void UpdateNetUI() + { + this.ShowConnecting(XSingleton.singleton.FetchTokenDelay || XSingleton.singleton.LoginDelay || XSingleton.singleton.XConnect.OnConnectDelay || XSingleton.singleton.XConnect.OnRpcDelay || XSingleton.singleton.XConnect.OnReconnect); + } + + internal void LoadLoginUI(EXStage eStage) + { + DlgBase.singleton.Load(); + DlgBase.singleton.SetVisible(true, true); + } + + internal void UnloadLoginUI() + { + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + } + + internal void LoadSelectCharUI(EXStage eStage) + { + DlgBase.singleton.Load(); + DlgBase.singleton.SetVisible(true, true); + } + + internal void UnLoadSelectCharUI() + { + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + } + + internal void LoadWorldUI(EXStage eStage) + { + bool bSpectator = XSingleton.singleton.bSpectator; + if (bSpectator) + { + DlgBase.singleton.Load(); + } + else + { + DlgBase.singleton.Load(); + } + DlgBase.singleton.Load(); + DlgBase.singleton.Load(); + DlgBase.singleton.Load(); + } + + internal void UnloadWorldUI() + { + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + DlgBase.singleton.UnLoad(false); + } + + internal void LoadHallUI(EXStage eStage) + { + DlgBase.singleton.Load(); + } + + internal void LoadConcreteUI(EXStage eStage) + { + } + + public void SetUIOptOption(bool globalMerge, bool selectMerge, bool lowDeviceMerge, bool refreshUI = true) + { + bool flag = this.m_uiTool != null; + if (flag) + { + this.m_uiTool.SetUIOptOption(globalMerge, selectMerge, lowDeviceMerge); + } + if (refreshUI) + { + bool flag2 = this.m_objUIRoot != null; + if (flag2) + { + this.m_objUIRoot.gameObject.SetActive(false); + this.m_objUIRoot.gameObject.SetActive(true); + } + bool flag3 = this.m_objHpbarRoot != null; + if (flag3) + { + this.m_objHpbarRoot.gameObject.SetActive(false); + this.m_objHpbarRoot.gameObject.SetActive(true); + } + bool flag4 = this.m_objNpcHpbarRoot != null; + if (flag4) + { + this.m_objNpcHpbarRoot.gameObject.SetActive(false); + this.m_objNpcHpbarRoot.gameObject.SetActive(true); + } + } + } + } +} -- cgit v1.1-26-g67d0