From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../Assets/Scripts/XMainClient/XLevelRewardView.cs | 360 +++++++++++++++++++++ 1 file changed, 360 insertions(+) create mode 100644 Client/Assets/Scripts/XMainClient/XLevelRewardView.cs (limited to 'Client/Assets/Scripts/XMainClient/XLevelRewardView.cs') diff --git a/Client/Assets/Scripts/XMainClient/XLevelRewardView.cs b/Client/Assets/Scripts/XMainClient/XLevelRewardView.cs new file mode 100644 index 00000000..bc1949bd --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/XLevelRewardView.cs @@ -0,0 +1,360 @@ +using System; +using KKSG; +using UILib; +using XMainClient.UI; +using XMainClient.UI.UICommon; +using XUtliPoolLib; + +namespace XMainClient +{ + internal class XLevelRewardView : DlgBase + { + public override string fileName + { + get + { + return "Battle/LevelRewardDlg"; + } + } + + public override int layer + { + get + { + return 1; + } + } + + public override bool autoload + { + get + { + return true; + } + } + + public DlgHandlerBase _DlgHandler = null; + + private LevelRewardGerenalHandler _GerenalHandler = null; + + private LevelRewardSelectChestHandler _SelectChestHandler = null; + + private LevelRewardPVPHandler _PVPHandler = null; + + private LevelRewardSkyArenaHandler _SkyArenaHandler = null; + + private LevelRewardBigMeleeHandler _BigMeleeHandler = null; + + private LevelRewardBattleFieldHandler _BattleFieldHandler = null; + + private LevelRewardAbyssPartyHandler _AbyssPartyHandler = null; + + private LevelRewardRaceHandler _RaceHandler = null; + + private LevelRewardBattleDataHandler _BattleDataHandler = null; + + private LevelRewardStageFailHandler _StageFailHandler = null; + + private LevelRewardArenaHandler _ArenaHandler = null; + + private LevelRewardActivityHandler _ActivityHandler = null; + + private LevelRewardSuperRiskHandler _SuperRiskHandler = null; + + private LevelRewardSuperRiskFailHandler _SuperRiskFailHandler = null; + + private LevelRewardProfTrialsHandler _ProfTrialsHandler = null; + + private LevelRewardTerritoryHandler _territoryHandler = null; + + private LevelRewardHeroBattleHandler _heroBattleHandler = null; + + private LevelRewardMobaBattleHandler _mobaBattleHandler = null; + + private LevelRewardCustomBattleHandler _customBattleHandler = null; + + private LevelRewardWeekendPartyBattleHandler _weekendPartyBattleHandler = null; + + private LevelRewardBattleRoyaleHandler _battleRoyaleHandler = null; + + public LevelRewardReportHandler _reportHandler = null; + + private LevelRewardRiftHandler _riftHandler = null; + + private XLevelRewardDocument _doc; + + protected override void Init() + { + base.Init(); + this._doc = XDocuments.GetSpecificDocument(XLevelRewardDocument.uuID); + } + + protected override void OnUnload() + { + DlgHandlerBase.EnsureUnload(ref this._GerenalHandler); + DlgHandlerBase.EnsureUnload(ref this._SelectChestHandler); + DlgHandlerBase.EnsureUnload(ref this._PVPHandler); + DlgHandlerBase.EnsureUnload(ref this._SkyArenaHandler); + DlgHandlerBase.EnsureUnload(ref this._BigMeleeHandler); + DlgHandlerBase.EnsureUnload(ref this._BattleFieldHandler); + DlgHandlerBase.EnsureUnload(ref this._AbyssPartyHandler); + DlgHandlerBase.EnsureUnload(ref this._RaceHandler); + DlgHandlerBase.EnsureUnload(ref this._BattleDataHandler); + DlgHandlerBase.EnsureUnload(ref this._StageFailHandler); + DlgHandlerBase.EnsureUnload(ref this._ArenaHandler); + DlgHandlerBase.EnsureUnload(ref this._ActivityHandler); + DlgHandlerBase.EnsureUnload(ref this._SuperRiskHandler); + DlgHandlerBase.EnsureUnload(ref this._SuperRiskFailHandler); + DlgHandlerBase.EnsureUnload(ref this._ProfTrialsHandler); + DlgHandlerBase.EnsureUnload(ref this._territoryHandler); + DlgHandlerBase.EnsureUnload(ref this._heroBattleHandler); + DlgHandlerBase.EnsureUnload(ref this._mobaBattleHandler); + DlgHandlerBase.EnsureUnload(ref this._customBattleHandler); + DlgHandlerBase.EnsureUnload(ref this._reportHandler); + DlgHandlerBase.EnsureUnload(ref this._weekendPartyBattleHandler); + DlgHandlerBase.EnsureUnload(ref this._battleRoyaleHandler); + DlgHandlerBase.EnsureUnload(ref this._riftHandler); + this._DlgHandler = null; + base.OnUnload(); + } + + public void SetPowerpoint(int value) + { + DlgBase.singleton.ShowPPT(value); + } + + public void ShowLevelReward(SceneType type) + { + bool flag = this._DlgHandler != null; + if (flag) + { + this._DlgHandler.SetVisible(false); + this._DlgHandler = null; + } + switch (type) + { + case SceneType.SCENE_ARENA: + case SceneType.SCENE_PK: + case SceneType.SCENE_INVFIGHT: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._ArenaHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_BOSSRUSH: + case SceneType.SCENE_TOWER: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._ActivityHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_PVP: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._PVPHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_RISK: + case SceneType.SCENE_RESWAR_PVP: + case SceneType.SCENE_RESWAR_PVE: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._SuperRiskHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SKYCITY_FIGHTING: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._SkyArenaHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_PROF_TRIALS: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._ProfTrialsHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_HORSE_RACE: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._RaceHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_HEROBATTLE: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._heroBattleHandler, base.uiBehaviour.transform, false, null); + this._heroBattleHandler.PlayCutScene(); + return; + case SceneType.SCENE_CASTLE_WAIT: + case SceneType.SCENE_CASTLE_FIGHT: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._territoryHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_ABYSS_PARTY: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._AbyssPartyHandler, base.uiBehaviour.transform, true, this); + return; + case SceneType.SCENE_CUSTOMPK: + case SceneType.SCENE_CUSTOMPKTWO: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._customBattleHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_MOBA: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._mobaBattleHandler, base.uiBehaviour.transform, false, null); + this._mobaBattleHandler.PlayCutScene(); + return; + case SceneType.SCENE_WEEKEND4V4_MONSTERFIGHT: + case SceneType.SCENE_WEEKEND4V4_GHOSTACTION: + case SceneType.SCENE_WEEKEND4V4_LIVECHALLENGE: + case SceneType.SCENE_WEEKEND4V4_CRAZYBOMB: + case SceneType.SCENE_WEEKEND4V4_HORSERACING: + case SceneType.SCENE_WEEKEND4V4_DUCK: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._weekendPartyBattleHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_BIGMELEE_FIGHT: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._BigMeleeHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_BATTLEFIELD_FIGHT: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._BattleFieldHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_SURVIVE: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._battleRoyaleHandler, base.uiBehaviour.transform, true, null); + return; + case SceneType.SCENE_RIFT: + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._riftHandler, base.uiBehaviour.transform, true, null); + return; + } + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._GerenalHandler, base.uiBehaviour.transform, true, null); + } + + protected override void OnShow() + { + base.OnShow(); + XPlatformAbilityDocument.Doc.QueryQQVipInfo(); + } + + public void RefreshQQVip() + { + bool flag = base.IsVisible() && this._GerenalHandler != null && this._GerenalHandler.IsVisible(); + if (flag) + { + this._GerenalHandler.RefreshQQVipInfo(this._doc.CurrentStage); + } + } + + public void ShowSelectChestFrame() + { + bool flag = this._DlgHandler != null; + if (flag) + { + this._DlgHandler.SetVisible(false); + this._DlgHandler = null; + } + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._SelectChestHandler, base.uiBehaviour.transform, true, null); + } + + public void ShowBattleDataFrame() + { + DlgHandlerBase.EnsureCreate(ref this._BattleDataHandler, base.uiBehaviour.transform, true, null); + } + + public void RefreshSelectChest() + { + bool flag = this._SelectChestHandler != null && this._DlgHandler == this._SelectChestHandler && this._SelectChestHandler.CurrentStatus != LevelRewardSelectChestHandler.SelectChestStatus.SelectFinish; + if (flag) + { + this._SelectChestHandler.RefreshSelectChest(); + } + } + + public void RefreshSelectChestLeftTime() + { + bool flag = this._SelectChestHandler != null && this._DlgHandler == this._SelectChestHandler && this._SelectChestHandler.CurrentStatus != LevelRewardSelectChestHandler.SelectChestStatus.SelectFinish; + if (flag) + { + this._SelectChestHandler.RefreshLeftTime(); + } + } + + public void ShowAllChest() + { + bool flag = this._SelectChestHandler != null && this._DlgHandler == this._SelectChestHandler && this._SelectChestHandler.CurrentStatus != LevelRewardSelectChestHandler.SelectChestStatus.SelectFinish; + if (flag) + { + this._SelectChestHandler.ShowAllChest(); + } + } + + public void SetPeerResult() + { + bool flag = this._SelectChestHandler != null && this._DlgHandler == this._SelectChestHandler && this._SelectChestHandler.CurrentStatus != LevelRewardSelectChestHandler.SelectChestStatus.SelectFinish; + if (flag) + { + this._SelectChestHandler.SetPeerResult(); + } + } + + public void ShowStageFailFrame(SceneType type) + { + bool flag = this._DlgHandler != null; + if (flag) + { + this._DlgHandler.SetVisible(false); + this._DlgHandler = null; + } + bool flag2 = DlgBase.singleton.IsLoaded(); + if (flag2) + { + DlgBase.singleton.Show(false); + } + bool flag3 = DlgBase.singleton.IsLoaded(); + if (flag3) + { + DlgBase.singleton.SetVisible(false, true); + } + DlgBase.singleton.SetFakeHide(true); + if (type <= SceneType.SCENE_RESWAR_PVE) + { + if (type == SceneType.SCENE_RISK || type - SceneType.SCENE_RESWAR_PVP <= 1) + { + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._SuperRiskFailHandler, base.uiBehaviour.transform, true, null); + return; + } + } + else if (type == SceneType.SCENE_CUSTOMPK || type == SceneType.SCENE_CUSTOMPKTWO) + { + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._customBattleHandler, base.uiBehaviour.transform, true, null); + return; + } + this._DlgHandler = DlgHandlerBase.EnsureCreate(ref this._StageFailHandler, base.uiBehaviour.transform, true, null); + } + + public override void OnUpdate() + { + base.OnUpdate(); + bool flag = this._DlgHandler != null; + if (flag) + { + this._DlgHandler.OnUpdate(); + } + } + + public LevelRewardTerritoryHandler GetTerritoryHandler() + { + return this._territoryHandler; + } + + public void CutSceneShowEnd() + { + SceneType sceneType = XSingleton.singleton.SceneType; + if (sceneType != SceneType.SCENE_HEROBATTLE) + { + if (sceneType == SceneType.SCENE_MOBA) + { + bool flag = this._mobaBattleHandler != null; + if (flag) + { + this._mobaBattleHandler.ShowUI(); + } + } + } + else + { + bool flag2 = this._heroBattleHandler != null; + if (flag2) + { + this._heroBattleHandler.ShowUI(); + } + } + } + + public void ShowReport(ulong uid, string name, IXUISprite reportBtn) + { + bool flag = this._reportHandler == null; + if (flag) + { + DlgHandlerBase.EnsureCreate(ref this._reportHandler, base.uiBehaviour.transform, true, null); + } + else + { + this._reportHandler.SetVisible(true); + } + this._reportHandler.InitShow(uid, name, reportBtn); + } + } +} -- cgit v1.1-26-g67d0