From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../Scripts/XMainClient/XSpriteSkillTipDlg.cs | 106 +++++++++++++++++++++ 1 file changed, 106 insertions(+) create mode 100644 Client/Assets/Scripts/XMainClient/XSpriteSkillTipDlg.cs (limited to 'Client/Assets/Scripts/XMainClient/XSpriteSkillTipDlg.cs') diff --git a/Client/Assets/Scripts/XMainClient/XSpriteSkillTipDlg.cs b/Client/Assets/Scripts/XMainClient/XSpriteSkillTipDlg.cs new file mode 100644 index 00000000..476bc06d --- /dev/null +++ b/Client/Assets/Scripts/XMainClient/XSpriteSkillTipDlg.cs @@ -0,0 +1,106 @@ +using System; +using UILib; +using UnityEngine; +using XMainClient.UI; +using XMainClient.UI.UICommon; +using XUtliPoolLib; + +namespace XMainClient +{ + internal class XSpriteSkillTipDlg : DlgBase + { + public XItemSelector ItemSelector + { + get + { + return this._ItemSelector; + } + } + + public override string fileName + { + get + { + return "GameSystem/SpriteSystem/SpriteSkillTipDlg"; + } + } + + public override bool autoload + { + get + { + return true; + } + } + + private XItemSelector _ItemSelector = new XItemSelector(XSingleton.singleton.DefaultIconWidth); + + public override void RegisterEvent() + { + base.RegisterEvent(); + base.uiBehaviour.m_Close.RegisterSpriteClickEventHandler(new SpriteClickEventHandler(this.OnCloseClicked)); + } + + public void ShowSpriteSkill(uint skillID, bool mainSkill, uint level) + { + bool flag = !base.IsVisible(); + if (flag) + { + this.SetVisibleWithAnimation(true, null); + } + this.SetSkillInfo(skillID, mainSkill, level); + } + + private void SetSkillInfo(uint skillID, bool mainSkill, uint level) + { + XSpriteSystemDocument specificDocument = XDocuments.GetSpecificDocument(XSpriteSystemDocument.uuID); + SpriteSkill.RowData spriteSkillData = specificDocument.GetSpriteSkillData((short)skillID, mainSkill, level); + bool flag = spriteSkillData == null; + if (!flag) + { + base.uiBehaviour.m_MainSkill.SetVisible(mainSkill); + base.uiBehaviour.m_NormalSkill.SetVisible(!mainSkill); + if (mainSkill) + { + base.uiBehaviour.m_MainIcon.SetSprite(spriteSkillData.Icon, spriteSkillData.Atlas, false); + base.uiBehaviour.m_MainSkillName.SetText(spriteSkillData.SkillName); + base.uiBehaviour.m_MainSkillLevel.SetText(XSingleton.singleton.StringCombine("Lv.", (level + 1u).ToString())); + base.uiBehaviour.m_MainSkillType.SetText(XSingleton.singleton.GetString("SpriteSkill_Type1")); + base.uiBehaviour.m_MainSkillDuration.SetText(string.Format("{0}s", spriteSkillData.Duration)); + base.uiBehaviour.m_MainDesc.SetText(XSingleton.singleton.ReplaceReturn(spriteSkillData.Tips)); + base.uiBehaviour.m_MainCurrEffect.SetText(XSingleton.singleton.ReplaceReturn(spriteSkillData.Detail)); + base.uiBehaviour.m_MainMiddleFrame.spriteHeight = base.uiBehaviour.m_MainDesc.spriteHeight + 50; + base.uiBehaviour.m_MainBottomFrame.spriteHeight = base.uiBehaviour.m_MainCurrEffect.spriteHeight + 41; + base.uiBehaviour.m_MainSkill.spriteHeight = base.uiBehaviour.m_MainBottomFrame.spriteHeight + base.uiBehaviour.m_MainMiddleFrame.spriteHeight + base.uiBehaviour.m_MainTopFrame.spriteHeight + 40; + Vector3 localPosition = base.uiBehaviour.m_MainTopFrame.gameObject.transform.localPosition; + base.uiBehaviour.m_MainTopFrame.gameObject.transform.localPosition = new Vector3(localPosition.x, (float)(base.uiBehaviour.m_MainSkill.spriteHeight / 2 - 18), localPosition.z); + localPosition = base.uiBehaviour.m_MainTopFrame.gameObject.transform.localPosition; + Vector3 localPosition2 = base.uiBehaviour.m_MainMiddleFrame.gameObject.transform.localPosition; + base.uiBehaviour.m_MainMiddleFrame.gameObject.transform.localPosition = new Vector3(localPosition2.x, localPosition.y - (float)base.uiBehaviour.m_MainTopFrame.spriteHeight, localPosition2.z); + localPosition2 = base.uiBehaviour.m_MainMiddleFrame.gameObject.transform.localPosition; + Vector3 localPosition3 = base.uiBehaviour.m_MainBottomFrame.gameObject.transform.localPosition; + base.uiBehaviour.m_MainBottomFrame.gameObject.transform.localPosition = new Vector3(localPosition3.x, localPosition2.y - (float)base.uiBehaviour.m_MainMiddleFrame.spriteHeight, localPosition3.z); + } + else + { + base.uiBehaviour.m_NormalIcon.SetSprite(spriteSkillData.Icon, spriteSkillData.Atlas, false); + base.uiBehaviour.m_NormalIconQuality.SetSprite(string.Format("kuang_zq0{0}", spriteSkillData.SkillQuality)); + base.uiBehaviour.m_NormalSkillName.SetText(spriteSkillData.SkillName); + base.uiBehaviour.m_NormalCurrEffect.SetText(XSingleton.singleton.ReplaceReturn(spriteSkillData.Detail)); + base.uiBehaviour.m_NormalSkillType.SetText(XSingleton.singleton.GetString("SpriteSkill_Type2")); + IXUILabel normalSkillQuality = base.uiBehaviour.m_NormalSkillQuality; + SpriteQuality skillQuality = (SpriteQuality)spriteSkillData.SkillQuality; + normalSkillQuality.SetText(skillQuality.ToString()); + base.uiBehaviour.m_NormalMiddleFrame.spriteHeight = base.uiBehaviour.m_NormalCurrEffect.spriteHeight + 30; + base.uiBehaviour.m_NormalSkill.spriteHeight = base.uiBehaviour.m_NormalTopFrame.spriteHeight + base.uiBehaviour.m_NormalMiddleFrame.spriteHeight + 50; + } + } + } + + public void OnCloseClicked(IXUISprite sp) + { + this._ItemSelector.Hide(); + this.SetVisibleWithAnimation(false, null); + } + } +} -- cgit v1.1-26-g67d0