From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs | 40 +++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs (limited to 'Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs') diff --git a/Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs b/Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs new file mode 100644 index 00000000..cc4b8b83 --- /dev/null +++ b/Client/Assets/Scripts/XUtliPoolLib/IGameSysMgr.cs @@ -0,0 +1,40 @@ +using System; +using UnityEngine; + +namespace XUtliPoolLib +{ + public interface IGameSysMgr : IXInterface + { + float OnlineRewardRemainTime { get; set; } + + bool Init(); + + void Uninit(); + + void InitWhenSelectRole(uint level); + + bool IsSystemOpen(int sys); + + string GetSysName(int sysid); + + string GetSysIcon(int sysid); + + string GetSysAnnounceIcon(int sysid); + + void OpenSystem(int sys); + + void ForceUpdateSysRedPointImmediately(int sys, bool redpoint); + + void AttachSysRedPointRelative(int sys, int childSys, bool bImmCalculate); + + void AttachSysRedPointRelativeUI(int sys, GameObject go); + + void DetachSysRedPointRelative(int sys); + + void DetachSysRedPointRelativeUI(int sys); + + void GamePause(bool pause); + + bool GetSysRedPointState(int sys); + } +} -- cgit v1.1-26-g67d0