From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../Scripts/XUtliPoolLib/PlayerLevelTable.cs | 125 +++++++++++++++++++++ 1 file changed, 125 insertions(+) create mode 100644 Client/Assets/Scripts/XUtliPoolLib/PlayerLevelTable.cs (limited to 'Client/Assets/Scripts/XUtliPoolLib/PlayerLevelTable.cs') diff --git a/Client/Assets/Scripts/XUtliPoolLib/PlayerLevelTable.cs b/Client/Assets/Scripts/XUtliPoolLib/PlayerLevelTable.cs new file mode 100644 index 00000000..ed203a08 --- /dev/null +++ b/Client/Assets/Scripts/XUtliPoolLib/PlayerLevelTable.cs @@ -0,0 +1,125 @@ +using System; + +namespace XUtliPoolLib +{ + public class PlayerLevelTable : CVSReader + { + public PlayerLevelTable.RowData[] Table = null; + + public class RowData + { + public int Level; + + public long Exp; + + public int AddSkillPoint; + + public double ExpAddition; + + public uint MaxEnhanceLevel; + } + + public PlayerLevelTable.RowData GetByLevel(int key) + { + bool flag = this.Table == null || this.Table.Length == 0; + PlayerLevelTable.RowData result; + if (flag) + { + result = null; + } + else + { + result = this.BinarySearchLevel(key); + } + return result; + } + + private PlayerLevelTable.RowData BinarySearchLevel(int key) + { + int num = 0; + int num2 = this.Table.Length - 1; + PlayerLevelTable.RowData rowData; + PlayerLevelTable.RowData rowData2; + PlayerLevelTable.RowData rowData3; + for (;;) + { + rowData = this.Table[num]; + bool flag = rowData.Level == key; + if (flag) + { + break; + } + rowData2 = this.Table[num2]; + bool flag2 = rowData2.Level == key; + if (flag2) + { + goto Block_2; + } + bool flag3 = num2 - num <= 1; + if (flag3) + { + goto Block_3; + } + int num3 = num + (num2 - num) / 2; + rowData3 = this.Table[num3]; + bool flag4 = rowData3.Level.CompareTo(key) > 0; + if (flag4) + { + num2 = num3; + } + else + { + bool flag5 = rowData3.Level.CompareTo(key) < 0; + if (!flag5) + { + goto IL_B1; + } + num = num3; + } + if (num >= num2) + { + goto Block_6; + } + } + return rowData; + Block_2: + return rowData2; + Block_3: + return null; + IL_B1: + return rowData3; + Block_6: + return null; + } + + protected override void ReadLine(XBinaryReader reader) + { + PlayerLevelTable.RowData rowData = new PlayerLevelTable.RowData(); + base.Read(reader, ref rowData.Level, CVSReader.intParse); + this.columnno = 0; + base.Read(reader, ref rowData.Exp, CVSReader.longParse); + this.columnno = 1; + base.Read(reader, ref rowData.AddSkillPoint, CVSReader.intParse); + this.columnno = 10; + base.Read(reader, ref rowData.ExpAddition, CVSReader.doubleParse); + this.columnno = 11; + base.Read(reader, ref rowData.MaxEnhanceLevel, CVSReader.uintParse); + this.columnno = 12; + this.Table[this.lineno] = rowData; + this.columnno = -1; + } + + protected override void OnClear(int lineCount) + { + bool flag = lineCount > 0; + if (flag) + { + this.Table = new PlayerLevelTable.RowData[lineCount]; + } + else + { + this.Table = null; + } + } + } +} -- cgit v1.1-26-g67d0