From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../Scripts/XUtliPoolLib/RandomSceneTable.cs | 40 ++++++++++++++++++++++ 1 file changed, 40 insertions(+) create mode 100644 Client/Assets/Scripts/XUtliPoolLib/RandomSceneTable.cs (limited to 'Client/Assets/Scripts/XUtliPoolLib/RandomSceneTable.cs') diff --git a/Client/Assets/Scripts/XUtliPoolLib/RandomSceneTable.cs b/Client/Assets/Scripts/XUtliPoolLib/RandomSceneTable.cs new file mode 100644 index 00000000..62619f35 --- /dev/null +++ b/Client/Assets/Scripts/XUtliPoolLib/RandomSceneTable.cs @@ -0,0 +1,40 @@ +using System; + +namespace XUtliPoolLib +{ + public class RandomSceneTable : CVSReader + { + public RandomSceneTable.RowData[] Table = null; + + public class RowData + { + public uint RandomID; + + public uint SceneID; + } + + protected override void ReadLine(XBinaryReader reader) + { + RandomSceneTable.RowData rowData = new RandomSceneTable.RowData(); + base.Read(reader, ref rowData.RandomID, CVSReader.uintParse); + this.columnno = 0; + base.Read(reader, ref rowData.SceneID, CVSReader.uintParse); + this.columnno = 1; + this.Table[this.lineno] = rowData; + this.columnno = -1; + } + + protected override void OnClear(int lineCount) + { + bool flag = lineCount > 0; + if (flag) + { + this.Table = new RandomSceneTable.RowData[lineCount]; + } + else + { + this.Table = null; + } + } + } +} -- cgit v1.1-26-g67d0