From 6eb915c129fc90c6f4c82ae097dd6ffad5239efc Mon Sep 17 00:00:00 2001 From: chai Date: Mon, 25 Jan 2021 14:28:30 +0800 Subject: +scripts --- .../Scripts/XUtliPoolLib/XLongAttackResultData.cs | 176 +++++++++++++++++++++ 1 file changed, 176 insertions(+) create mode 100644 Client/Assets/Scripts/XUtliPoolLib/XLongAttackResultData.cs (limited to 'Client/Assets/Scripts/XUtliPoolLib/XLongAttackResultData.cs') diff --git a/Client/Assets/Scripts/XUtliPoolLib/XLongAttackResultData.cs b/Client/Assets/Scripts/XUtliPoolLib/XLongAttackResultData.cs new file mode 100644 index 00000000..401de60f --- /dev/null +++ b/Client/Assets/Scripts/XUtliPoolLib/XLongAttackResultData.cs @@ -0,0 +1,176 @@ +using System; +using System.ComponentModel; +using UnityEngine; + +namespace XUtliPoolLib +{ + [Serializable] + public class XLongAttackResultData + { + [SerializeField] + public XResultBulletType Type = XResultBulletType.Sphere; + + [SerializeField] + [DefaultValue(true)] + public bool WithCollision; + + [SerializeField] + [DefaultValue(false)] + public bool Follow; + + [SerializeField] + [DefaultValue(0f)] + public float Runningtime; + + [SerializeField] + [DefaultValue(0f)] + public float Stickytime; + + [SerializeField] + [DefaultValue(0f)] + public float Velocity; + + [SerializeField] + [DefaultValue(0f)] + public float Radius; + + [SerializeField] + [DefaultValue(0f)] + public float Palstance; + + [SerializeField] + [DefaultValue(0f)] + public float RingVelocity; + + [SerializeField] + [DefaultValue(0f)] + public float RingRadius; + + [SerializeField] + [DefaultValue(false)] + public bool RingFull; + + [SerializeField] + public string Prefab = null; + + [SerializeField] + [DefaultValue(true)] + public bool TriggerOnce; + + [SerializeField] + [DefaultValue(false)] + public bool TriggerAtEnd; + + [SerializeField] + [DefaultValue(0f)] + public float TriggerAtEnd_Cycle; + + [SerializeField] + [DefaultValue(0)] + public int TriggerAtEnd_Count; + + [SerializeField] + [DefaultValue(0)] + public int FireAngle; + + [SerializeField] + public string HitGround_Fx = null; + + [SerializeField] + [DefaultValue(0f)] + public float HitGroundFx_LifeTime; + + [SerializeField] + public string End_Fx = null; + + [SerializeField] + [DefaultValue(0f)] + public float EndFx_LifeTime; + + [SerializeField] + [DefaultValue(true)] + public bool EndFx_Ground; + + [SerializeField] + public string Audio = null; + + [SerializeField] + public AudioChannel Audio_Channel = AudioChannel.Skill; + + [SerializeField] + public string End_Audio = null; + + [SerializeField] + public AudioChannel End_Audio_Channel = AudioChannel.Skill; + + [SerializeField] + [DefaultValue(true)] + public bool FlyWithTerrain; + + [SerializeField] + [DefaultValue(false)] + public bool IsPingPong; + + [SerializeField] + [DefaultValue(true)] + public bool AimTargetCenter; + + [SerializeField] + [DefaultValue(0f)] + public float At_X; + + [SerializeField] + [DefaultValue(0f)] + public float At_Y; + + [SerializeField] + [DefaultValue(0f)] + public float At_Z; + + [SerializeField] + [DefaultValue(0f)] + public float Refine_Cycle; + + [SerializeField] + [DefaultValue(0)] + public int Refine_Count; + + [SerializeField] + [DefaultValue(false)] + public bool AutoRefine_at_Half; + + [SerializeField] + [DefaultValue(true)] + public bool StaticCollider; + + [SerializeField] + [DefaultValue(false)] + public bool DynamicCollider; + + [SerializeField] + [DefaultValue(false)] + public bool Manipulation; + + [SerializeField] + [DefaultValue(false)] + public bool Reinforce; + + [SerializeField] + [DefaultValue(0f)] + public float ManipulationRadius; + + [SerializeField] + [DefaultValue(0f)] + public float ManipulationForce; + + public XLongAttackResultData() + { + this.WithCollision = true; + this.TriggerOnce = true; + this.EndFx_Ground = true; + this.FlyWithTerrain = true; + this.AimTargetCenter = true; + this.StaticCollider = true; + } + } +} -- cgit v1.1-26-g67d0