using UnityEngine;
using XUtliPoolLib;
using System.Collections;
public class HUDDescription : MonoBehaviour, IXHUDDescription
{
///
/// Curve used to move entries with time.
///
public AnimationCurve offsetCurve = new AnimationCurve(new Keyframe[] { new Keyframe(0f, 0f), new Keyframe(3f, 40f) });
///
/// Curve used to fade out entries with time.
///
public AnimationCurve alphaCurve = new AnimationCurve(new Keyframe[] { new Keyframe(1f, 1f), new Keyframe(3f, 0f) });
///
/// Curve used to scale the entries.
///
public AnimationCurve scaleCurve = new AnimationCurve(new Keyframe[] { new Keyframe(0f, 0f), new Keyframe(0.25f, 1f) });
public AnimationCurve GetPosCurve()
{
return offsetCurve;
}
public AnimationCurve GetAlphaCurve()
{
return alphaCurve;
}
public AnimationCurve GetScaleCurve()
{
return scaleCurve;
}
public bool Deprecated
{
get;
set;
}
}