using UnityEngine; using System.Collections; using XUtliPoolLib; public class XUIGenericEventHandle : MonoBehaviour { private IXGameUI m_game_ui = null; void Awake() { m_game_ui = XInterfaceMgr.singleton.GetInterface(XCommon.singleton.XHash("XGameUI")); } // Use this for initialization void OnClick () { m_game_ui.OnGenericClick(); } }