using System; using System.Collections.Generic; using UnityEngine; namespace UILib { public interface IXUISpecLabelSymbol : IXUIObject { IXUILabel Label { get; } IXUISprite Board { get; } IXUISprite[] SpriteList { get; } void SetColor(Color color); Color GetColor(); void SetInputText(List sprite); void Copy(IXUISpecLabelSymbol other); void SetSpriteVisibleFalse(int index); } }