using System; using System.Collections.Generic; using UnityEngine; namespace UILib { public interface IXUISthCollector : IXUIObject { void SetPosition(Vector3 srcGlobalPos, Vector3 desGlobalPos); void SetSth(string name); void SetSth(List goes); void Emit(); void RegisterSthArrivedEventHandler(SthArrivedEventHandler eventHandler); void RegisterCollectFinishEventHandler(CollectFinishEventHandler eventHandler); } }