using UnityEngine; using XUtliPoolLib; public class XSpawnWall : XWall { public string exString; public etrigger_type TriggerType; public enum etrigger_type { once, always } protected override void OnTriggered() { if (exString != null && exString.Length > 0) { _interface.SetExternalString(exString, (TriggerType == etrigger_type.once)); } } }