using System; using UILib; using XMainClient.UI.UICommon; namespace XMainClient { internal class CapacityBehaviour : DlgBehaviourBase { public IXUISprite m_closeSpr; public IXUICheckBox m_checkBox; public IXUILabel m_lable; private void Awake() { this.m_closeSpr = (base.transform.Find("Bg/Black").GetComponent("XUISprite") as IXUISprite); this.m_checkBox = (base.transform.Find("ItemBlock").GetComponent("XUICheckBox") as IXUICheckBox); this.m_lable = (base.transform.Find("Bg/Tip").GetComponent("XUILabel") as IXUILabel); } } }