using System; using KKSG; namespace XMainClient { internal class ClientBoxInfo { public int slot; public uint itemID; public uint itemCount; public RiskBoxState state; public float leftTime; public ClientBoxInfo(RiskBoxInfo r) { this.Apply(r); } public void Apply(RiskBoxInfo r) { this.slot = r.slot; this.itemID = r.item.itemID; this.itemCount = r.item.itemCount; this.state = r.state; this.leftTime = (float)r.leftTime; } } }