using System; using UnityEngine; namespace XMainClient { internal class CollectNpcInfo { public uint id = 0u; public bool use = false; public string name; public Vector3 pos = Vector3.zero; public CollectNpcInfo(uint _npcID, Vector3 _pos, string _name) { this.id = _npcID; this.pos = _pos; this.use = false; this.name = _name; } } }