using System; using UILib; using XMainClient.UI.UICommon; namespace XMainClient { internal class DragonCrusadeGateBehavior : DlgBehaviourBase { public IXUISprite mBuff = null; public IXUIButton mClosedBtn = null; public IXUIButton mRwdBtn = null; private void Awake() { this.mClosedBtn = (base.transform.Find("Bg/Close").GetComponent("XUIButton") as IXUIButton); this.mRwdBtn = (base.transform.Find("Bg/ContentFrame/btm/rwdBtn").GetComponent("XUIButton") as IXUIButton); this.mBuff = (base.transform.transform.Find("Bg/ContentFrame/FightValue/Buff").GetComponent("XUISprite") as IXUISprite); } } }