using System; namespace XMainClient { public class EquipFuseData { public uint AttrId { get; set; } public uint BeforeBaseAttrNum { get; set; } public uint BeforeAddNum { get; set; } public uint AfterAddNum { get; set; } public bool IsExtra { get; set; } public uint UpNum { get { return (this.AfterAddNum > this.BeforeAddNum) ? (this.AfterAddNum - this.BeforeAddNum) : 0u; } } public void Init() { this.AttrId = 0u; this.BeforeAddNum = 0u; this.AfterAddNum = 0u; this.IsExtra = false; } } }