using System; using System.Collections.Generic; namespace XMainClient { internal class FashionStorageTabBase : IFashionStorageSelect { public bool Select { get { return this.m_select; } set { this.m_select = value; } } public virtual bool RedPoint { get { return false; } } public virtual bool Active { get { return true; } } public virtual bool ActivateAll { get { return false; } } private bool m_select = false; protected uint[] m_fashionList; protected List m_items; public virtual int GetID() { return 0; } public virtual int GetCount() { return 0; } public virtual List GetItems() { bool flag = this.m_items == null; if (flag) { this.m_items = new List(); } return this.m_items; } public virtual string GetName() { return ""; } public virtual uint[] GetFashionList() { return this.m_fashionList; } public virtual void SetCount(uint count) { } public virtual List GetAttributeCharm() { return null; } public virtual void Refresh() { } public virtual string GetLabel() { return ""; } } }