using System; namespace XMainClient { internal class XGuildLevelChangedEventArgs : XEventArgs { public uint level = 0u; public XGuildLevelChangedEventArgs() { this._eDefine = XEventDefine.XEvent_GuildLevelChanged; } public override void Recycle() { base.Recycle(); this.level = 0u; XEventPool.Recycle(this); } } }