using System; namespace XMainClient { internal class XGuildPositionChangedEventArgs : XEventArgs { public GuildPosition position = GuildPosition.GPOS_COUNT; public XGuildPositionChangedEventArgs() { this._eDefine = XEventDefine.XEvent_GuildPositionChanged; } public override void Recycle() { base.Recycle(); XEventPool.Recycle(this); this.position = GuildPosition.GPOS_COUNT; } } }